Player Matchup

Da Ji
Da Ji
CheezyPepperoni
Da Ji
Level 18
God Stats
4W - 3L
1,587 SR
Queue Stats
11W - 6L
1,474 Elo+
Party 1
Ganesha
Ganesha
FangTheP1rate
Ganesha
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,437 Elo+
Party 1
Tiamat
Tiamat
HOODCAP
Tiamat
Level 45
God Stats
11W - 5L
1,689 SR
Queue Stats
54W - 51L
1,450 Elo+
Party 1
Team Averages
Level 37
1,592 SR
1,454 Elo+

VS

Team Averages
Level 34
1,505 SR
1,384 Elo+
Hades
Hades
EliteAzteckiller
Hades
Level 62
God Stats
7W - 6L
1,442 SR
Queue Stats
207W - 205L
1,328 Elo+
Solo
Yemoja
Yemoja
KodaTheChub
Yemoja
Level 12
God Stats
4W - 6L
1,655 SR
Queue Stats
30W - 33L
1,467 Elo+
Solo
Heimdallr
Heimdallr
salo_salo452x
Heimdallr
Level 28
God Stats
10W - 12L
1,417 SR
Queue Stats
59W - 79L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 11
8,043
804
7,670
6,227
3,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
10
1 / 2 / 12
7,348
735
4,093
10,000
6,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
HOODCAP
Tiamat
13
10 / 3 / 4
9,196
920
11,750
7,867
6,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 6 / 1
7,705
771
6,636
12,395
5,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
9
1 / 4 / 3
6,559
656
2,901
7,997
4,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
salo_salo452x
Heimdallr
8
0 / 5 / 5
6,244
624
3,652
7,943
2,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
15
Kills
7
8
Deaths
15
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
3
11
3.17
L
6
6
1
1.08
W
Ganesha
1
2
12
3.5
W
Tiamat
HOODCAP
Tiamat
10
3
4
4
L
Yemoja
1
4
3
0.63
L
Heimdallr
salo_salo452x
Heimdallr
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,513
Damage
13,189
24,094
Taken
28,335
16,405
Mitigated
12,941
7,642
Healing
4,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,670
2,071
622
942
6,227
3,124
1,326
2,628
3,441
0
17,468
L
6,636
879
192
3,439
12,395
5,529
0
6,963
5,042
17,960
0
W
Ganesha
4,093
296
0
2,136
10,000
6,735
211
3,172
6,610
15,811
0
W
Tiamat
HOODCAP
Tiamat
11,750
1,136
675
3,267
7,867
6,546
1,234
3,123
4,479
34,275
0
L
Yemoja
2,901
284
343
516
7,997
4,455
0
3,409
4,352
9,426
0
L
Heimdallr
salo_salo452x
Heimdallr
3,652
1,548
0
284
7,943
2,957
11
4,677
3,054
0
12,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,587
Gold Earned
20,508
103
Minions Killed
65
0
Camps Cleared
0
592,573
Distance Traveled
415,803
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,043
804
31
3
0
184,671
2
L
Hades
7,705
771
32
3
0
150,000
0
W
Ganesha
7,348
735
1
0
0
212,926
0
W
Tiamat
9,196
920
71
7
0
194,976
0
L
Yemoja
6,559
656
16
2
0
137,659
0
L
Heimdallr
6,244
624
17
2
0
128,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role