Player Matchup

Aphrodite
Aphrodite
Beefisdabomb
Aphrodite
Level 17
God Stats
11W - 6L
1,804 SR
Queue Stats
206W - 180L
1,702 Elo+
Party 1
Cthulhu
Cthulhu
DarthVader DD
Cthulhu
Level 64
God Stats
2W - 1L
1,686 SR
Queue Stats
6W - 9L
1,461 Elo+
Party 3
Nemesis
Nemesis
HuntyKakes
Nemesis
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 48L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
SphericalCrisis
Nu Wa
Level 60
God Stats
16W - 19L
1,498 SR
Queue Stats
143W - 139L
1,534 Elo+
Party 1
Heimdallr
Heimdallr
corruptpinki
Heimdallr
Level 26
God Stats
2W - 3L
1,284 SR
Queue Stats
6W - 9L
1,461 Elo+
Party 3
Team Averages
Level 39
1,554 SR
1,544 Elo+

VS

Team Averages
Level 77
1,487 SR
1,538 Elo+
Mercury
Mercury
Armedez
Mercury
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,529 Elo+
Party 2
Scylla
Scylla
DiabeticxGuy26
Scylla
Level 11
God Stats
1W - 1L
1,556 SR
Queue Stats
4W - 3L
1,758 Elo+
Party 2
Geb
Geb
GingerKrakenn
Geb
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,568 Elo+
Party 2
Hou Yi
Hou Yi
Quesillon
Hou Yi
Level 89
God Stats
2W - 7L
1,493 SR
Queue Stats
365W - 349L
1,491 Elo+
Solo
King Arthur
King Arthur
RobbieRob711
King Arthur
Level 38
God Stats
0W - 3L
1,387 SR
Queue Stats
0W - 3L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Beefisdabomb
Aphrodite
15
5 / 2 / 2
9,603
565
13,786
11,610
10,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
12
1 / 3 / 2
7,378
434
5,983
9,957
5,425
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
HuntyKakes
Nemesis
17
12 / 3 / 2
10,826
637
8,516
14,791
9,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 5 / 9
8,782
517
10,781
9,421
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
corruptpinki
Heimdallr
13
1 / 3 / 2
7,858
462
5,299
11,191
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Armedez
Mercury
15
8 / 5 / 2
9,292
547
9,179
15,167
6,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 7 / 1
7,105
418
746
9,932
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 9
8,092
476
7,717
14,544
11,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Quesillon
Hou Yi
14
5 / 2 / 5
8,201
482
9,533
12,562
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
RobbieRob711
King Arthur
10
1 / 4 / 0
6,559
386
3,003
13,344
9,061
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
21
Kills
15
16
Deaths
22
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
Armedez
Mercury
8
5
2
1.8
W
Aphrodite
Beefisdabomb
Aphrodite
5
2
2
3
W
Cthulhu
1
3
2
0.67
L
0
7
1
0.07
L
1
4
9
1.38
W
Nemesis
HuntyKakes
Nemesis
12
3
2
4.33
L
Hou Yi
Quesillon
Hou Yi
5
2
5
3.75
L
King Arthur
RobbieRob711
King Arthur
1
4
0
0.25
W
2
5
9
1.3
W
Heimdallr
corruptpinki
Heimdallr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,365
Damage
30,178
56,970
Taken
65,549
31,977
Mitigated
34,269
15,278
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Armedez
Mercury
9,179
4,590
0
3,803
15,167
6,491
0
5,654
9,251
0
57,656
W
Aphrodite
Beefisdabomb
Aphrodite
13,786
1,769
2,449
7,424
11,610
10,353
1,038
1,994
9,576
60,052
0
W
Cthulhu
5,983
510
83
0
9,957
5,425
90
1,782
8,175
27,574
0
L
746
429
0
1,234
9,932
2,924
0
3,517
6,116
29,452
0
L
7,717
1,350
0
1,566
14,544
11,551
0
7,184
7,074
29,756
0
W
Nemesis
HuntyKakes
Nemesis
8,516
3,860
0
673
14,791
9,788
2,491
1,004
13,751
0
75,959
L
Hou Yi
Quesillon
Hou Yi
9,533
4,528
0
5,098
12,562
4,242
69
5,486
6,866
0
47,152
L
King Arthur
RobbieRob711
King Arthur
3,003
170
0
0
13,344
9,061
0
7,499
5,692
0
22,957
W
10,781
1,120
0
1,089
9,421
2,718
266
1,360
8,061
47,529
0
W
Heimdallr
corruptpinki
Heimdallr
5,299
2,873
0
3,560
11,191
3,693
849
2,247
8,944
0
49,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,447
Gold Earned
39,249
429
Minions Killed
315
0
Camps Cleared
0
1,575,864
Distance Traveled
1,584,334
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,292
547
90
5
0
386,466
2
W
Aphrodite
9,603
565
103
6
0
284,214
1
W
Cthulhu
7,378
434
50
3
0
326,115
1
L
Scylla
7,105
418
73
4
0
286,645
0
L
Geb
8,092
476
30
2
0
345,705
2
W
Nemesis
10,826
637
130
8
0
371,986
0
L
Hou Yi
8,201
482
92
5
0
273,252
4
L
King Arthur
6,559
386
30
2
0
292,266
1
W
Nu Wa
8,782
517
69
4
0
300,253
2
W
Heimdallr
7,858
462
77
5
0
293,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role