Player Matchup

Geb
Geb
KinguKurimuzon19
Geb
Level 110
God Stats
1W - 0L
1,536 SR
Queue Stats
32W - 20L
1,660 Elo+
Party 1
Mercury
Mercury
SUPR3M3T4C097
Mercury
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
318W - 297L
1,556 Elo+
Party 1
Achilles
Achilles
Staru_Platinum7
Achilles
Level 24
God Stats
11W - 9L
1,559 SR
Queue Stats
31W - 20L
1,611 Elo+
Party 1
Team Averages
Level 85
1,532 SR
1,609 Elo+

VS

Team Averages
Level 30
1,468 SR
1,424 Elo+
Ares
Ares
Ol_Zanglonium
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,206 Elo+
Solo
Tiamat
Tiamat
evilmonkey0615
Tiamat
Level 44
God Stats
16W - 16L
1,440 SR
Queue Stats
112W - 113L
1,527 Elo+
Party 2
Artemis
Artemis
i King Banana
Artemis
Level 29
God Stats
25W - 16L
1,465 SR
Queue Stats
98W - 101L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 14
12,856
612
12,628
23,841
24,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
18
9 / 0 / 7
14,395
685
13,100
12,914
7,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
18
8 / 0 / 11
14,039
669
13,393
18,473
21,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 2
10,577
504
4,120
14,467
15,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 4 / 0
12,071
575
17,075
16,896
15,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
14
0 / 6 / 1
10,931
521
12,526
13,066
5,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
19
Kills
2
2
Deaths
19
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
L
0
9
2
0.11
W
Mercury
9
0
7
12.5
W
Achilles
8
0
11
13.5
L
2
4
0
0.5
L
Artemis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,121
Damage
33,721
55,228
Taken
44,429
54,211
Mitigated
36,032
10,653
Healing
6,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,628
1,535
936
4,551
23,841
24,526
432
8,353
15,488
42,704
0
L
4,120
566
0
0
14,467
15,529
0
2,786
11,681
11,407
0
W
Mercury
13,100
5,866
0
1,335
12,914
7,868
290
5,386
7,528
0
119,800
W
Achilles
13,393
5,832
0
3,831
18,473
21,817
832
7,607
9,876
0
46,553
L
17,075
3,139
0
5,038
16,896
15,038
166
5,361
11,535
80,718
0
L
Artemis
12,526
6,332
0
1,025
13,066
5,465
438
4,507
8,559
0
42,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,290
Gold Earned
33,579
257
Minions Killed
191
0
Camps Cleared
0
1,335,759
Distance Traveled
984,973
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,856
612
50
2
0
404,790
3
L
Ares
10,577
504
12
1
0
297,516
0
W
Mercury
14,395
685
148
7
0
506,168
0
W
Achilles
14,039
669
59
3
0
424,801
3
L
Tiamat
12,071
575
114
5
0
358,826
9
L
Artemis
10,931
521
65
3
0
328,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role