Player Matchup

Medusa
Medusa
JesseM003
Medusa
Level 7
God Stats
9W - 8L
1,533 SR
Queue Stats
123W - 151L
1,468 Elo+
Solo
Sylvanus
Sylvanus
Smite Cranberry
Sylvanus
Level 24
God Stats
2W - 0L
1,667 SR
Queue Stats
18W - 16L
1,471 Elo+
Party 2
Chang'e
Chang'e
UrbanSeanyBoy
Chang'e
Level 7
God Stats
1W - 0L
1,722 SR
Queue Stats
9W - 7L
1,412 Elo+
Party 2
Team Averages
Level 13
1,641 SR
1,451 Elo+

VS

Team Averages
Level 59
1,375 SR
1,456 Elo+
Zhong Kui
Zhong Kui
Jager Buns
Zhong Kui
Level 18
God Stats
3W - 1L
1,270 SR
Queue Stats
19W - 21L
1,441 Elo+
Party 1
Fenrir
Fenrir
PenguinReignn
Fenrir
Level 11
God Stats
5W - 9L
1,356 SR
Queue Stats
11W - 19L
1,369 Elo+
Party 1
Thor
Thor
kmeade3
Thor
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JesseM003
Medusa
11
3 / 1 / 3
8,782
676
7,390
8,642
3,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
12
2 / 3 / 5
9,284
714
6,181
13,095
9,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
12
2 / 1 / 5
8,701
669
7,831
7,633
3,292
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jager Buns
Zhong Kui
10
2 / 1 / 3
7,624
586
10,187
9,819
6,950
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 3 / 3
7,519
578
4,022
7,721
6,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
kmeade3
Thor
11
2 / 3 / 2
7,616
586
7,176
10,279
3,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
7
Kills
5
5
Deaths
7
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Jager Buns
Zhong Kui
2
1
3
3.5
W
Medusa
JesseM003
Medusa
3
1
3
4.5
L
1
3
3
0.83
W
Sylvanus
2
3
5
1.5
W
Chang'e
2
1
5
4.5
L
Thor
kmeade3
Thor
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,402
Damage
21,385
29,370
Taken
27,819
16,295
Mitigated
16,804
16,327
Healing
1,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Jager Buns
Zhong Kui
10,187
888
0
608
9,819
6,950
0
4,222
5,597
24,765
0
W
Medusa
JesseM003
Medusa
7,390
4,344
0
329
8,642
3,010
1,337
1,942
6,512
0
41,280
L
4,022
140
0
202
7,721
6,244
0
4,595
3,126
0
20,666
W
Sylvanus
6,181
473
3,505
6,666
13,095
9,993
437
5,606
6,968
15,953
0
W
Chang'e
7,831
1,274
2,073
3,754
7,633
3,292
917
2,129
5,321
35,837
0
L
Thor
kmeade3
Thor
7,176
787
0
500
10,279
3,610
0
5,261
5,018
0
26,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,767
Gold Earned
22,759
155
Minions Killed
109
0
Camps Cleared
0
630,810
Distance Traveled
646,609
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,624
586
31
2
0
211,857
0
W
Medusa
8,782
676
64
5
0
238,201
0
L
Fenrir
7,519
578
28
2
0
221,629
0
W
Sylvanus
9,284
714
23
2
0
191,671
0
W
Chang'e
8,701
669
68
5
0
200,938
0
L
Thor
7,616
586
50
4
0
213,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role