Player Matchup

Agni
Agni
Chris92305
Agni
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
405W - 380L
1,485 Elo+
Party 1
Amaterasu
Amaterasu
Narzzi
Amaterasu
Level 54
God Stats
3W - 2L
1,759 SR
Queue Stats
194W - 183L
1,505 Elo+
Party 1
Pele
Pele
RadiantNebula63
Pele
Level 64
God Stats
5W - 10L
1,469 SR
Queue Stats
334W - 324L
1,439 Elo+
Party 1
Sylvanus
Sylvanus
Tangerine Tater
Sylvanus
Level 68
God Stats
16W - 11L
1,415 SR
Queue Stats
154W - 169L
1,473 Elo+
Party 1
Ullr
Ullr
lmaogetsexedon
Ullr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,552 Elo+
Party 1
Team Averages
Level 61
1,529 SR
1,491 Elo+

VS

Team Averages
Level 56
1,454 SR
1,474 Elo+
Mercury
Mercury
DannyPCogliano25
Mercury
Level 47
God Stats
2W - 7L
1,229 SR
Queue Stats
19W - 25L
1,415 Elo+
Party 2
Cerberus
Cerberus
DanyVecks
Cerberus
Level 44
God Stats
3W - 6L
1,430 SR
Queue Stats
20W - 50L
1,266 Elo+
Party 2
Zeus
Zeus
MoonMan822
Zeus
Level 143
God Stats
4W - 4L
1,536 SR
Queue Stats
222W - 170L
1,680 Elo+
Party 3
Chaac
Chaac
betom17
Chaac
Level 32
God Stats
0W - 3L
1,134 SR
Queue Stats
17W - 35L
1,355 Elo+
Party 2
Izanami
Izanami
d1v1nex6253
Izanami
Level 13
God Stats
22W - 7L
1,939 SR
Queue Stats
176W - 108L
1,655 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 5
13,820
628
22,564
15,572
6,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Narzzi
Amaterasu
20
11 / 0 / 5
14,350
652
16,535
21,642
23,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
10 / 2 / 7
13,004
591
21,178
21,918
10,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
17
2 / 0 / 8
11,923
542
9,538
17,181
19,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 4 / 1
8,541
388
2,616
6,720
1,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 14 / 1
7,629
347
2,174
18,760
5,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
DanyVecks
Cerberus
14
2 / 3 / 2
8,708
396
7,554
19,935
18,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 10 / 1
9,899
450
13,701
15,408
5,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
betom17
Chaac
14
0 / 3 / 1
8,236
374
8,531
22,511
14,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
d1v1nex6253
Izanami
16
3 / 5 / 1
10,385
472
8,830
13,161
4,424
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
35
Kills
6
7
Deaths
35
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
12
1
5
14.5
L
0
14
1
0.04
L
Cerberus
DanyVecks
Cerberus
2
3
2
1
L
1
10
1
0.15
W
Amaterasu
Narzzi
Amaterasu
11
0
5
13.5
W
10
2
7
6.75
W
Sylvanus
2
0
8
6
L
Chaac
betom17
Chaac
0
3
1
0.17
L
Izanami
d1v1nex6253
Izanami
3
5
1
0.7
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,431
Damage
40,790
83,033
Taken
89,775
61,053
Mitigated
48,064
37,281
Healing
19,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,564
547
0
5,730
15,572
6,663
920
5,784
9,688
115,356
0
L
2,174
1,377
0
2,182
18,760
5,405
0
6,932
11,672
0
32,851
L
Cerberus
DanyVecks
Cerberus
7,554
141
0
4,810
19,935
18,224
0
9,327
10,421
22,813
0
L
13,701
3,413
0
1,220
15,408
5,115
0
5,809
9,447
63,423
0
W
Amaterasu
Narzzi
Amaterasu
16,535
8,523
0
13,380
21,642
23,250
4,680
5,497
15,750
5,339
94,537
W
21,178
5,839
0
9,072
21,918
10,029
677
5,111
16,707
0
110,320
W
Sylvanus
9,538
1,511
1,656
6,008
17,181
19,395
2,223
5,510
11,496
43,684
0
L
Chaac
betom17
Chaac
8,531
1,568
0
9,727
22,511
14,896
0
5,575
16,758
0
38,526
L
Izanami
d1v1nex6253
Izanami
8,830
5,597
0
2,024
13,161
4,424
0
5,412
7,681
0
71,738
W
2,616
1,307
0
1,435
6,720
1,716
425
1,742
4,978
0
21,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,638
Gold Earned
44,857
641
Minions Killed
400
0
Camps Cleared
0
1,795,234
Distance Traveled
1,703,213
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,820
628
194
9
0
415,231
0
L
Mercury
7,629
347
72
3
0
325,020
1
L
Cerberus
8,708
396
41
2
0
394,111
2
L
Zeus
9,899
450
96
4
0
319,612
5
W
Amaterasu
14,350
652
177
8
0
440,466
3
W
Pele
13,004
591
150
7
0
450,466
1
W
Sylvanus
11,923
542
73
3
0
323,747
1
L
Chaac
8,236
374
68
3
0
381,566
0
L
Izanami
10,385
472
123
6
0
282,904
7
W
Ullr
8,541
388
47
2
0
165,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role