Player Matchup

Apollo
Apollo
BanditJ
Apollo
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 10L
1,481 Elo+
Solo
Cthulhu
Cthulhu
ExtrasArmy
Cthulhu
Level 15
God Stats
12W - 15L
1,470 SR
Queue Stats
15W - 22L
1,383 Elo+
Party 1
Tiamat
Tiamat
GyreEmpire
Tiamat
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
VanillaCyanide
Freya
Level 21
God Stats
2W - 4L
1,571 SR
Queue Stats
40W - 33L
1,532 Elo+
Party 1
Nemesis
Nemesis
spectre1229
Nemesis
Level 18
God Stats
2W - 5L
1,543 SR
Queue Stats
25W - 28L
1,502 Elo+
Party 1
Team Averages
Level 14
1,517 SR
1,479 Elo+

VS

Team Averages
Level 11
1,540 SR
1,689 Elo+
Kuzenbo
Kuzenbo
HulkAli
Kuzenbo
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 1L
1,911 Elo+
Party 2
Chang'e
Chang'e
LightPhoenix27
Chang'e
Level 26
God Stats
5W - 7L
1,311 SR
Queue Stats
433W - 408L
1,601 Elo+
Solo
Fenrir
Fenrir
XenOrZen
Fenrir
Level 7
God Stats
2W - 0L
1,676 SR
Queue Stats
10W - 1L
1,745 Elo+
Party 2
Neith
Neith
dabeastmaster
Neith
Level 2
God Stats
6W - 0L
1,844 SR
Queue Stats
14W - 11L
1,795 Elo+
Party 2
Kukulkan
Kukulkan
m4nyof1
Kukulkan
Level 18
God Stats
7W - 9L
1,370 SR
Queue Stats
18W - 25L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BanditJ
Apollo
7
0 / 5 / 0
4,417
442
3,968
6,545
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
ExtrasArmy
Cthulhu
5
0 / 5 / 0
4,141
414
1,648
7,828
3,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
GyreEmpire
Tiamat
6
0 / 5 / 0
4,170
417
2,093
5,025
2,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 5 / 1
4,538
454
3,714
7,904
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
spectre1229
Nemesis
8
2 / 2 / 0
5,008
501
1,838
5,524
1,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HulkAli
Kuzenbo
10
9 / 0 / 6
7,033
703
5,495
6,037
3,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 1
6,563
656
2,659
3,501
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
XenOrZen
Fenrir
10
4 / 1 / 1
6,212
621
2,810
8,295
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 0 / 5
6,197
620
4,912
6,002
1,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
m4nyof1
Kukulkan
10
2 / 2 / 4
5,930
593
3,141
3,510
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
3
Kills
22
22
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
BanditJ
Apollo
0
5
0
0
L
Cthulhu
ExtrasArmy
Cthulhu
0
5
0
0
L
Tiamat
GyreEmpire
Tiamat
0
5
0
0
W
Kuzenbo
HulkAli
Kuzenbo
9
0
6
12
W
4
0
1
4.5
L
1
5
1
0.3
W
Fenrir
XenOrZen
Fenrir
4
1
1
4.5
W
3
0
5
5.5
W
Kukulkan
m4nyof1
Kukulkan
2
2
4
2
L
Nemesis
spectre1229
Nemesis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,261
Damage
19,017
32,826
Taken
27,345
10,649
Mitigated
10,029
5,386
Healing
9,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BanditJ
Apollo
3,968
2,499
0
1,422
6,545
1,692
0
1,219
5,326
0
21,042
L
Cthulhu
ExtrasArmy
Cthulhu
1,648
524
0
58
7,828
3,061
0
3,318
4,339
8,216
0
L
Tiamat
GyreEmpire
Tiamat
2,093
557
0
804
5,025
2,134
0
2,924
1,898
13,833
0
W
Kuzenbo
HulkAli
Kuzenbo
5,495
1,062
0
720
6,037
3,568
195
2,076
3,961
13,983
0
W
2,659
359
28
2,871
3,501
1,071
99
1,810
1,691
28,145
0
L
3,714
1,416
0
2,173
7,904
2,249
0
2,394
5,308
15,724
0
W
Fenrir
XenOrZen
Fenrir
2,810
1,174
159
3,929
8,295
2,632
0
803
7,492
0
34,668
W
4,912
1,582
0
884
6,002
1,605
205
645
5,357
0
32,403
W
Kukulkan
m4nyof1
Kukulkan
3,141
885
0
413
3,510
1,153
404
2,121
1,389
22,476
0
L
Nemesis
spectre1229
Nemesis
1,838
997
0
929
5,524
1,513
0
844
4,660
0
24,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,274
Gold Earned
31,935
141
Minions Killed
263
0
Camps Cleared
0
845,766
Distance Traveled
1,225,141
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,417
442
28
3
0
168,677
1
L
Cthulhu
4,141
414
14
1
0
169,829
0
L
Tiamat
4,170
417
19
2
0
151,793
2
W
Kuzenbo
7,033
703
14
1
0
526,012
0
W
Chang'e
6,563
656
82
8
0
188,065
1
L
Freya
4,538
454
25
3
0
173,782
1
W
Fenrir
6,212
621
62
6
0
181,431
1
W
Neith
6,197
620
50
5
0
152,535
0
W
Kukulkan
5,930
593
55
6
0
177,098
2
L
Nemesis
5,008
501
55
6
0
181,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role