Player Matchup

Neith
Neith
El Richo4185
Neith
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,631 Elo+
Party 2
Fafnir
Fafnir
El Toxic El
Fafnir
Level 148
God Stats
1W - 2L
1,763 SR
Queue Stats
7W - 8L
1,888 Elo+
Party 2
Tiamat
Tiamat
FuzzionOP
Tiamat
Level 141
God Stats
0W - 1L
1,371 SR
Queue Stats
2W - 2L
1,712 Elo+
Party 2
Hun Batz
Hun Batz
Raider NVK
Hun Batz
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,756 Elo+
Party 2
Osiris
Osiris
x 8th x Hero
Osiris
Level 148
God Stats
50W - 46L
1,762 SR
Queue Stats
322W - 293L
1,653 Elo+
Solo
Team Averages
Level 144
1,579 SR
1,728 Elo+

VS

Team Averages
Level 127
1,548 SR
1,517 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BadLadJack
Cthulhu
Level 101
God Stats
9W - 6L
1,577 SR
Queue Stats
11W - 17L
1,472 Elo+
Party 1
Erlang Shen
Erlang Shen
Cronos214
Erlang Shen
Level 142
God Stats
4W - 1L
1,596 SR
Queue Stats
428W - 410L
1,655 Elo+
Solo
Cernunnos
Cernunnos
seviper105
Cernunnos
Level 135
God Stats
5W - 3L
1,566 SR
Queue Stats
96W - 88L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
9,019
601
8,141
11,977
4,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
16
1 / 5 / 3
10,154
677
8,500
22,980
27,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
FuzzionOP
Tiamat
14
0 / 4 / 0
8,339
556
3,061
10,641
6,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
Raider NVK
Hun Batz
17
1 / 4 / 2
9,463
631
9,676
16,839
7,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
15
1 / 7 / 0
8,555
570
8,964
20,828
14,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
3 / 0 / 15
11,353
757
16,800
7,730
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
 
Discordia
18
2 / 0 / 11
10,997
733
11,952
6,166
2,545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
BadLadJack
Cthulhu
17
3 / 1 / 13
12,131
809
8,934
15,242
20,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Cronos214
Erlang Shen
17
4 / 3 / 6
10,928
729
8,466
14,267
7,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
seviper105
Cernunnos
20
14 / 0 / 8
13,547
903
26,134
13,144
7,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
79
4
Kills
26
26
Deaths
4
5
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
15
10.5
W
Discordia
 
Discordia
2
0
11
7.5
W
Cthulhu
BadLadJack
Cthulhu
3
1
13
9.5
W
Erlang Shen
Cronos214
Erlang Shen
4
3
6
2.33
L
1
6
0
0.17
L
Fafnir
1
5
3
0.5
L
Tiamat
FuzzionOP
Tiamat
0
4
0
0
L
Hun Batz
Raider NVK
Hun Batz
1
4
2
0.5
W
Cernunnos
seviper105
Cernunnos
14
0
8
18
L
Osiris
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,342
Damage
72,286
83,265
Taken
56,549
59,934
Mitigated
41,303
15,739
Healing
13,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,800
4,290
0
250
7,730
3,500
541
1,686
6,044
43,265
0
W
Discordia
 
Discordia
11,952
431
202
337
6,166
2,545
890
1,258
4,908
44,580
0
W
Cthulhu
BadLadJack
Cthulhu
8,934
328
1,951
1,295
15,242
20,436
72
2,693
12,549
32,295
0
W
Erlang Shen
Cronos214
Erlang Shen
8,466
3,813
0
3,731
14,267
7,168
1,690
3,351
10,916
0
36,122
L
8,141
1,605
0
1,935
11,977
4,741
0
5,168
6,617
0
36,109
L
Fafnir
8,500
802
1,035
5,356
22,980
27,312
0
8,554
14,030
20,677
0
L
Tiamat
FuzzionOP
Tiamat
3,061
145
0
744
10,641
6,013
0
4,266
6,219
35,755
0
L
Hun Batz
Raider NVK
Hun Batz
9,676
1,449
0
4,010
16,839
7,137
0
8,259
8,390
0
47,296
W
Cernunnos
seviper105
Cernunnos
26,134
15,362
0
5,518
13,144
7,654
4,676
3,372
9,772
0
64,306
L
Osiris
8,964
3,166
0
2,659
20,828
14,731
0
10,540
10,085
0
31,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,530
Gold Earned
58,956
306
Minions Killed
370
3
Camps Cleared
12
1,280,398
Distance Traveled
1,484,032
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,353
757
75
5
3
304,779
2
W
Discordia
10,997
733
79
5
2
301,541
2
W
Cthulhu
12,131
809
61
4
0
282,062
0
W
Erlang Shen
10,928
729
56
4
5
321,397
0
L
Neith
9,019
601
79
5
0
248,303
0
L
Fafnir
10,154
677
16
1
0
274,016
0
L
Tiamat
8,339
556
64
4
1
189,151
0
L
Hun Batz
9,463
631
93
6
1
298,059
0
W
Cernunnos
13,547
903
99
7
2
274,253
3
L
Osiris
8,555
570
54
4
1
270,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role