Player Matchup

Mercury
Mercury
HashiramaSenju79
Mercury
Level 107
God Stats
7W - 13L
1,566 SR
Queue Stats
855W - 843L
1,527 Elo+
Party 1
Eset
Eset
Musambe_Tutu1
Eset
Level 108
God Stats
7W - 4L
1,536 SR
Queue Stats
765W - 739L
1,509 Elo+
Party 1
Ymir
Ymir
brunowernek
Ymir
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
534W - 613L
1,310 Elo+
Solo
Bellona
Bellona
fazfeiro
Bellona
Level 89
God Stats
10W - 9L
1,491 SR
Queue Stats
789W - 708L
1,497 Elo+
Party 1
Izanami
Izanami
rayanguy
Izanami
Level 42
God Stats
17W - 28L
1,530 SR
Queue Stats
116W - 139L
1,392 Elo+
Solo
Team Averages
Level 77
1,524 SR
1,447 Elo+

VS

Team Averages
Level 97
1,375 SR
1,448 Elo+
Nemesis
Nemesis
BangtanSeungli
Nemesis
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
NachitoDiez10
Hou Yi
Level 65
God Stats
21W - 33L
1,366 SR
Queue Stats
47W - 63L
1,361 Elo+
Solo
Baron Samedi
Baron Samedi
RoErLu
Baron Samedi
Level 159
God Stats
6W - 6L
1,261 SR
Queue Stats
305W - 296L
1,554 Elo+
Solo
Apollo
Apollo
argento32
Apollo
Level 64
God Stats
5W - 3L
1,246 SR
Queue Stats
12W - 9L
1,323 Elo+
Solo
Merlin
Merlin
lucasbraga66
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,736
481
3,891
7,529
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 2 / 2
7,863
562
4,378
6,097
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 10 / 3
6,724
480
2,983
17,568
12,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
fazfeiro
Bellona
12
1 / 3 / 0
7,260
519
6,397
12,552
8,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
rayanguy
Izanami
11
2 / 2 / 1
7,105
508
5,347
9,851
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,281
520
4,166
6,998
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
7 / 2 / 3
8,357
597
11,422
10,443
3,371
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
RoErLu
Baron Samedi
12
3 / 2 / 10
8,169
584
8,356
9,448
7,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apollo
argento32
Apollo
16
5 / 0 / 3
9,178
656
9,734
10,356
4,133
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
15
2 / 2 / 4
7,988
571
5,817
6,004
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
19
19
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
2
2
1
1.25
L
1
2
2
1
W
7
2
3
4.25
W
Baron Samedi
RoErLu
Baron Samedi
3
2
10
4
W
Apollo
argento32
Apollo
5
0
3
6.5
L
0
10
3
0.15
L
Bellona
fazfeiro
Bellona
1
3
0
0.33
W
Merlin
2
2
4
2
L
Izanami
rayanguy
Izanami
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,996
Damage
39,495
53,597
Taken
43,249
28,551
Mitigated
21,187
12,561
Healing
17,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,166
1,674
0
1,941
6,998
3,662
551
1,783
5,167
0
35,612
L
3,891
1,221
0
132
7,529
2,614
0
1,818
5,711
0
38,800
L
4,378
157
0
1,585
6,097
2,522
0
2,764
3,333
48,013
0
W
11,422
7,154
0
4,016
10,443
3,371
316
1,525
8,918
0
47,704
W
Baron Samedi
RoErLu
Baron Samedi
8,356
1,085
883
2,616
9,448
7,996
185
1,551
7,840
22,371
0
W
Apollo
argento32
Apollo
9,734
5,925
0
6,765
10,356
4,133
2,400
234
10,122
0
66,449
L
2,983
868
0
1,559
17,568
12,525
0
4,895
12,673
18,556
0
L
Bellona
fazfeiro
Bellona
6,397
1,753
0
5,229
12,552
8,027
54
2,305
10,247
0
40,569
W
Merlin
5,817
464
0
1,340
6,004
2,025
523
1,946
3,841
60,592
0
L
Izanami
rayanguy
Izanami
5,347
3,845
0
4,056
9,851
2,863
926
2,391
7,460
0
36,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,688
Gold Earned
40,973
367
Minions Killed
400
0
Camps Cleared
0
1,296,821
Distance Traveled
1,335,615
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,281
520
53
4
0
299,257
5
L
Mercury
6,736
481
69
5
0
318,641
1
L
Eset
7,863
562
117
8
0
276,637
6
W
Hou Yi
8,357
597
87
6
0
231,565
1
W
Baron Samedi
8,169
584
23
2
0
259,046
6
W
Apollo
9,178
656
132
9
0
277,318
4
L
Ymir
6,724
480
21
2
0
205,512
3
L
Bellona
7,260
519
96
7
0
270,945
4
W
Merlin
7,988
571
105
8
0
268,429
5
L
Izanami
7,105
508
64
5
0
225,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role