Player Matchup

Hachiman
Hachiman
ForbiddenChains
Hachiman
Level 59
God Stats
10W - 13L
1,178 SR
Queue Stats
96W - 131L
1,244 Elo+
Party 1
Hades
Hades
PocketWinner833
Hades
Level 104
God Stats
11W - 5L
1,500 SR
Queue Stats
170W - 233L
1,414 Elo+
Party 1
Bacchus
Bacchus
SleekGolem4385
Bacchus
Level 117
God Stats
2W - 0L
1,479 SR
Queue Stats
54W - 68L
1,398 Elo+
Party 1
Team Averages
Level 93
1,386 SR
1,352 Elo+

VS

Team Averages
Level 52
1,547 SR
1,132 Elo+
Cthulhu
Cthulhu
AMF2Cray
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,088 Elo+
Solo
Kali
Kali
Cleiton-wolf
Kali
Level 102
God Stats
1W - 1L
1,727 SR
Queue Stats
62W - 82L
1,290 Elo+
Solo
Sol
Sol
SEMPERFI SON 1
Sol
Level 27
God Stats
5W - 5L
1,416 SR
Queue Stats
9W - 15L
1,017 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
2 / 1 / 9
7,635
694
6,415
3,895
1,426
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
6 / 0 / 6
8,239
749
9,035
8,838
3,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
6 / 2 / 6
8,511
774
5,363
8,798
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AMF2Cray
Cthulhu
9
0 / 4 / 3
6,411
583
3,161
8,525
4,633
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 5 / 2
6,530
594
3,760
7,704
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 5 / 2
6,372
579
4,148
8,470
2,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
1
3
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AMF2Cray
Cthulhu
0
4
3
0.38
L
1
5
2
0.4
W
Hachiman
2
1
9
6.5
W
6
0
6
9
L
0
5
2
0.2
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,813
Damage
11,069
21,531
Taken
24,699
10,245
Mitigated
9,651
6,965
Healing
3,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AMF2Cray
Cthulhu
3,161
231
120
180
8,525
4,633
0
4,228
4,297
20,580
0
L
3,760
1,772
0
1,010
7,704
2,472
0
4,754
2,950
0
13,205
W
Hachiman
6,415
4,065
111
265
3,895
1,426
280
1,802
2,093
0
23,700
W
9,035
237
343
4,350
8,838
3,953
477
2,339
6,499
28,268
0
L
4,148
810
0
1,717
8,470
2,546
0
5,500
2,970
19,105
0
W
5,363
454
0
1,896
8,798
4,866
0
3,258
5,540
30,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,385
Gold Earned
19,313
133
Minions Killed
76
0
Camps Cleared
0
577,785
Distance Traveled
548,504
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,411
583
33
3
0
199,380
3
L
Kali
6,530
594
20
2
0
171,355
3
W
Hachiman
7,635
694
48
4
0
179,614
0
W
Hades
8,239
749
50
5
0
205,625
0
L
Sol
6,372
579
23
2
0
177,769
0
W
Bacchus
8,511
774
35
3
0
192,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role