Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
JheDai
Eset
Level 120
God Stats
25W - 14L
1,478 SR
Queue Stats
1,078W - 1,089L
1,447 Elo+
Solo
Cabrakan
Cabrakan
Shaunous666
Cabrakan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,501 Elo+
Solo
Thoth
Thoth
Thecrunkcrow
Thoth
Level 108
God Stats
6W - 10L
1,634 SR
Queue Stats
267W - 280L
1,533 Elo+
Party 1
Hun Batz
Hun Batz
dead0shotz
Hun Batz
Level 83
God Stats
3W - 3L
1,493 SR
Queue Stats
216W - 203L
1,516 Elo+
Party 1
Team Averages
Level 115
1,521 SR
1,499 Elo+

VS

Team Averages
Level 94
1,434 SR
1,445 Elo+
Hou Yi
Hou Yi
Bubble360
Hou Yi
Level 106
God Stats
1W - 3L
1,204 SR
Queue Stats
235W - 213L
1,536 Elo+
Solo
Khepri
Khepri
MaxGnarly
Khepri
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,421 Elo+
Solo
Merlin
Merlin
Mike Luther
Merlin
Level 160
God Stats
4W - 5L
1,683 SR
Queue Stats
415W - 469L
1,483 Elo+
Party 2
Thoth
Thoth
Repxrted Us7330
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 101L
1,354 Elo+
Party 2
Hercules
Hercules
Zecharia
Hercules
Level 107
God Stats
1W - 3L
1,285 SR
Queue Stats
303W - 336L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
0 / 4 / 13
7,741
704
11,991
13,013
7,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
JheDai
Eset
17
5 / 1 / 11
9,091
826
10,706
8,361
4,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Shaunous666
Cabrakan
14
1 / 5 / 10
7,854
714
8,296
15,457
17,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
9 / 1 / 5
9,584
871
12,926
7,469
3,506
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
dead0shotz
Hun Batz
13
2 / 3 / 9
7,925
720
8,756
12,952
6,738
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bubble360
Hou Yi
16
7 / 2 / 5
9,393
854
17,149
10,832
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
MaxGnarly
Khepri
13
0 / 6 / 9
7,418
674
4,446
12,192
11,386
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
15
2 / 3 / 11
8,740
795
10,651
11,254
10,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 4 / 6
7,426
675
2,567
6,417
3,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hercules
Zecharia
Hercules
16
5 / 2 / 8
8,824
802
13,302
18,092
8,475
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
53
17
Kills
14
14
Deaths
17
48
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
4
13
1.63
L
Hou Yi
Bubble360
Hou Yi
7
2
5
4.75
W
Eset
JheDai
Eset
5
1
11
10.5
L
Khepri
MaxGnarly
Khepri
0
6
9
0.75
L
Merlin
2
3
11
2.5
L
0
4
6
0.75
W
Cabrakan
Shaunous666
Cabrakan
1
5
10
1.2
W
9
1
5
11.5
L
Hercules
Zecharia
Hercules
5
2
8
4.5
W
Hun Batz
dead0shotz
Hun Batz
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,675
Damage
48,115
57,252
Taken
58,787
40,278
Mitigated
37,975
18,633
Healing
26,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
11,991
812
525
2,238
13,013
7,807
364
2,921
10,092
16,429
0
L
Hou Yi
Bubble360
Hou Yi
17,149
9,251
1,340
4,574
10,832
4,121
0
9,569
1,263
0
33,455
W
Eset
JheDai
Eset
10,706
839
3,153
2,363
8,361
4,453
232
2,477
5,884
25,740
0
L
Khepri
MaxGnarly
Khepri
4,446
263
1,043
1,087
12,192
11,386
0
9,884
2,308
8,845
0
L
Merlin
10,651
745
1,647
3,253
11,254
10,004
0
6,469
4,785
28,201
0
L
2,567
192
0
1,301
6,417
3,989
0
5,411
1,006
8,308
0
W
Cabrakan
Shaunous666
Cabrakan
8,296
740
1,419
2,026
15,457
17,774
0
6,247
9,210
15,406
0
W
12,926
311
633
967
7,469
3,506
248
3,249
4,220
24,752
0
L
Hercules
Zecharia
Hercules
13,302
2,935
3,128
9,527
18,092
8,475
0
12,586
5,506
0
17,727
W
Hun Batz
dead0shotz
Hun Batz
8,756
1,707
2,433
2,876
12,952
6,738
206
2,770
10,182
0
15,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,195
Gold Earned
41,801
102
Minions Killed
110
0
Camps Cleared
0
1,082,901
Distance Traveled
997,389
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,741
704
8
1
0
224,262
0
L
Hou Yi
9,393
854
48
4
0
216,701
0
W
Eset
9,091
826
27
2
0
207,048
2
L
Khepri
7,418
674
7
1
0
227,621
0
L
Merlin
8,740
795
33
3
0
168,192
0
L
Thoth
7,426
675
15
1
0
142,515
0
W
Cabrakan
7,854
714
21
2
0
204,558
0
W
Thoth
9,584
871
33
3
0
211,433
0
L
Hercules
8,824
802
7
1
0
242,360
1
W
Hun Batz
7,925
720
13
1
0
235,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role