Player Matchup

Nemesis
Nemesis
Silver IV
ElMaldini
Nemesis
Silver IV
Level 41
God Stats
15W - 14L
1,593 SR
Queue Stats
76W - 84L
1,418 MMR
Solo
Geb
Geb
Gold V
Quensea
Geb
Gold V
Level 141
God Stats
5W - 3L
1,723 SR
Queue Stats
79W - 79L
1,466 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
byrenaxx4
Cu Chulainn
Silver I
Level 126
God Stats
32W - 17L
1,843 SR
Queue Stats
255W - 258L
1,514 MMR
Solo
Xbalanque
Xbalanque
Gold IV
v7yy
Xbalanque
Gold IV
Level 101
God Stats
6W - 9L
1,492 SR
Queue Stats
470W - 475L
1,414 MMR
Solo
Poseidon
Poseidon
Bronze III
yhorj
Poseidon
Bronze III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,630 SR
1,462 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,542 SR
1,467 MMR
Bellona
Bellona
Gold II
GODn0mercy
Bellona
Gold II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold V
Matero97
Rama
Gold V
Level 157
God Stats
3W - 4L
1,741 SR
Queue Stats
57W - 60L
1,428 MMR
Solo
Set
Set
Gold V
Nisn0vich
Set
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
skariwalker
Cerberus
Gold V
Level 157
God Stats
2W - 6L
1,469 SR
Queue Stats
134W - 137L
1,407 MMR
Solo
Hera
Hera
Bronze III
xeiling
Hera
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ElMaldini
Nemesis
7
0 / 2 / 0
4,515
502
1,572
5,730
1,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Geb
7
0 / 1 / 2
4,607
512
1,879
5,196
1,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
byrenaxx4
Cu Chulainn
9
1 / 2 / 0
5,296
588
5,010
8,056
4,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
v7yy
Xbalanque
9
2 / 2 / 0
5,372
597
4,085
5,991
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
yhorj
Poseidon
10
1 / 1 / 0
5,577
620
3,598
4,577
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ScyllaApolloTsukuyomiJanusNu Wa

VS

Bans
DanzaburouKumbhakarnaCupidGaneshaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GODn0mercy
Bellona
10
2 / 1 / 1
5,718
635
4,587
7,475
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
11
3 / 1 / 1
6,290
699
5,071
6,627
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 2
5,656
628
3,188
5,993
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
skariwalker
Cerberus
9
1 / 0 / 2
5,047
561
2,462
5,733
2,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
xeiling
Hera
9
0 / 1 / 0
5,067
563
1,871
3,635
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
8
8
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ElMaldini
Nemesis
0
2
0
0
L
Bellona
GODn0mercy
Bellona
2
1
1
2.5
L
Rama
3
1
1
3.5
L
2
1
2
3
W
Geb
0
1
2
1
W
Cu Chulainn
byrenaxx4
Cu Chulainn
1
2
0
0.5
L
Cerberus
skariwalker
Cerberus
1
0
2
2
W
Xbalanque
v7yy
Xbalanque
2
2
0
1
L
Hera
xeiling
Hera
0
1
0
0
W
Poseidon
yhorj
Poseidon
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,144
Damage
17,179
29,550
Taken
29,463
10,594
Mitigated
11,547
10,389
Healing
16,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ElMaldini
Nemesis
1,572
545
0
638
5,730
1,251
0
321
5,349
0
22,054
L
Bellona
GODn0mercy
Bellona
4,587
1,727
0
4,228
7,475
3,902
0
84
7,016
0
30,921
L
Rama
5,071
3,814
0
4,950
6,627
1,591
0
771
5,856
0
37,058
L
3,188
1,267
0
3,278
5,993
2,106
0
1,523
4,470
0
33,096
W
Geb
1,879
314
0
1,329
5,196
1,993
0
1,327
3,869
11,735
0
W
Cu Chulainn
byrenaxx4
Cu Chulainn
5,010
1,333
0
2,622
8,056
4,622
0
0
8,056
0
24,578
L
Cerberus
skariwalker
Cerberus
2,462
398
0
3,235
5,733
2,888
0
1,665
4,068
20,515
0
W
Xbalanque
v7yy
Xbalanque
4,085
2,516
0
2,973
5,991
1,441
0
816
5,175
0
27,828
L
Hera
xeiling
Hera
1,871
400
0
820
3,635
1,060
288
1,434
2,201
25,145
0
W
Poseidon
yhorj
Poseidon
3,598
382
0
2,827
4,577
1,287
44
1,695
2,768
34,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,367
Gold Earned
27,778
224
Minions Killed
316
0
Camps Cleared
0
953,125
Distance Traveled
897,458
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,515
502
41
5
0
192,133
3
L
Bellona
5,718
635
62
7
0
196,001
2
L
Rama
6,290
699
75
8
0
153,846
3
L
Set
5,656
628
69
8
0
204,916
1
W
Geb
4,607
512
13
1
0
211,311
3
W
Cu Chulainn
5,296
588
41
5
0
184,047
0
L
Cerberus
5,047
561
50
6
0
197,351
3
W
Xbalanque
5,372
597
53
6
0
170,082
2
L
Hera
5,067
563
60
7
0
145,344
2
W
Poseidon
5,577
620
76
8
0
195,552
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role