Player Matchup

Merlin
Merlin
CARBON__SMOKE_
Merlin
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
577W - 202L
1,743 Elo+
Party 1
Chaac
Chaac
CARBON___DEMON
Chaac
Level 29
God Stats
14W - 3L
2,062 SR
Queue Stats
264W - 102L
1,782 Elo+
Party 1
Bacchus
Bacchus
Thatmyno0dle
Bacchus
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 51
1,687 SR
1,675 Elo+

VS

Team Averages
Level 20
1,435 SR
1,532 Elo+
Ra
Ra
OutPlayedTyr
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,500 Elo+
Solo
Danzaburou
Danzaburou
immortal800blade
Danzaburou
Level 22
God Stats
0W - 1L
1,377 SR
Queue Stats
3W - 3L
1,601 Elo+
Solo
Ymir
Ymir
pencak10
Ymir
Level 27
God Stats
20W - 27L
1,428 SR
Queue Stats
82W - 88L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 14
10,399
867
17,766
5,631
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
15 / 1 / 9
10,889
907
16,590
11,301
10,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Thatmyno0dle
Bacchus
12
3 / 1 / 21
9,935
828
6,236
6,485
5,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 0
9,182
765
4,180
15,370
5,265
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
immortal800blade
Danzaburou
9
0 / 12 / 2
7,028
586
3,036
14,962
5,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
10
0 / 7 / 2
7,442
620
2,346
14,886
5,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
7
27
Kills
3
4
Deaths
27
44
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
2
14
8
W
15
1
9
19.5
L
3
8
0
0.38
W
Bacchus
Thatmyno0dle
Bacchus
3
1
21
13.5
L
Danzaburou
immortal800blade
Danzaburou
0
12
2
0.08
L
Ymir
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,592
Damage
9,562
23,417
Taken
45,218
19,015
Mitigated
16,137
7,019
Healing
6,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,766
1,030
0
0
5,631
2,271
1,014
2,102
3,529
62,839
0
W
16,590
2,360
516
4,864
11,301
10,795
921
2,487
8,814
0
36,206
L
4,180
357
1,568
2,198
15,370
5,265
0
6,373
8,377
15,342
0
W
Bacchus
Thatmyno0dle
Bacchus
6,236
1,027
270
1,369
6,485
5,949
651
1,967
4,408
10,344
0
L
Danzaburou
immortal800blade
Danzaburou
3,036
1,999
0
710
14,962
5,112
0
8,589
5,640
0
13,268
L
Ymir
2,346
252
381
1,266
14,886
5,760
0
7,841
6,578
26,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,223
Gold Earned
23,652
134
Minions Killed
78
0
Camps Cleared
0
659,882
Distance Traveled
505,408
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,399
867
85
7
0
198,445
2
W
Chaac
10,889
907
36
3
0
241,524
1
L
Ra
9,182
765
18
2
0
172,318
0
W
Bacchus
9,935
828
13
1
0
219,913
0
L
Danzaburou
7,028
586
17
1
0
159,647
1
L
Ymir
7,442
620
43
4
0
173,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role