Player Matchup

Achilles
Achilles
Abaraii
Achilles
Level 35
God Stats
0W - 1L
1,813 SR
Queue Stats
2W - 1L
1,689 Elo+
Solo
Sylvanus
Sylvanus
HunterPablo
Sylvanus
Level 126
God Stats
17W - 11L
1,735 SR
Queue Stats
184W - 165L
1,498 Elo+
Solo
Janus
Janus
TrumpyTrump
Janus
Level 143
God Stats
30W - 35L
1,540 SR
Queue Stats
192W - 186L
1,466 Elo+
Solo
Danzaburou
Danzaburou
libertariansnake
Danzaburou
Level 33
God Stats
143W - 123L
1,568 SR
Queue Stats
233W - 232L
1,524 Elo+
Solo
Kukulkan
Kukulkan
vegas59k
Kukulkan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 85
1,631 SR
1,535 Elo+

VS

Team Averages
Level 80
1,655 SR
1,624 Elo+
Apollo
Apollo
Astraalz
Apollo
Level 47
God Stats
7W - 2L
1,634 SR
Queue Stats
235W - 262L
1,461 Elo+
Party 2
Ares
Ares
ErRaFaOP
Ares
Level 17
God Stats
1W - 1L
1,727 SR
Queue Stats
123W - 70L
1,873 Elo+
Party 1
Neith
Neith
Joak10
Neith
Level 158
God Stats
1W - 1L
1,638 SR
Queue Stats
50W - 19L
1,690 Elo+
Party 1
Ymir
Ymir
MrzGhost
Ymir
Level 33
God Stats
15W - 5L
1,560 SR
Queue Stats
133W - 129L
1,423 Elo+
Party 2
Discordia
Discordia
Patrilu
Discordia
Level 147
God Stats
15W - 6L
1,718 SR
Queue Stats
94W - 72L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Abaraii
Achilles
13
0 / 5 / 0
7,190
449
2,758
14,185
9,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
HunterPablo
Sylvanus
12
1 / 5 / 2
7,358
460
7,862
12,823
7,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 2
7,976
499
3,476
12,059
3,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
libertariansnake
Danzaburou
13
3 / 8 / 1
8,275
517
7,548
13,893
4,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
vegas59k
Kukulkan
14
0 / 3 / 1
7,974
498
7,099
7,552
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Astraalz
Apollo
14
2 / 2 / 8
8,140
509
7,809
11,826
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
16
9 / 1 / 6
9,789
612
12,189
12,082
7,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Joak10
Neith
16
5 / 1 / 12
9,901
619
14,540
8,584
4,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
13
5 / 1 / 7
8,648
541
3,584
11,058
8,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Patrilu
Discordia
15
5 / 0 / 4
9,448
591
6,045
8,497
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
5
Kills
26
26
Deaths
5
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Achilles
Abaraii
Achilles
0
5
0
0
W
Apollo
Astraalz
Apollo
2
2
8
3
W
Ares
9
1
6
12
L
Sylvanus
HunterPablo
Sylvanus
1
5
2
0.4
W
Neith
Joak10
Neith
5
1
12
11
W
Ymir
5
1
7
8.5
W
Discordia
Patrilu
Discordia
5
0
4
7
L
1
5
2
0.4
L
Danzaburou
libertariansnake
Danzaburou
3
8
1
0.44
L
Kukulkan
vegas59k
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,743
Damage
44,167
60,512
Taken
52,047
27,673
Mitigated
28,465
15,328
Healing
19,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Abaraii
Achilles
2,758
814
0
3,067
14,185
9,284
1,500
4,351
9,759
0
29,027
W
Apollo
Astraalz
Apollo
7,809
4,023
0
5,772
11,826
4,299
30
4,338
7,488
0
40,343
W
Ares
12,189
1,359
0
3,737
12,082
7,712
189
2,275
9,707
60,434
0
L
Sylvanus
HunterPablo
Sylvanus
7,862
1,776
693
3,326
12,823
7,915
0
4,298
8,445
25,298
4,723
W
Neith
Joak10
Neith
14,540
6,579
0
4,525
8,584
4,994
742
2,748
5,660
0
77,791
W
Ymir
3,584
555
0
2,273
11,058
8,226
0
4,544
6,514
27,587
0
W
Discordia
Patrilu
Discordia
6,045
434
0
3,679
8,497
3,234
1,243
4,135
4,362
53,492
0
L
3,476
146
0
3,380
12,059
3,330
0
2,660
9,359
46,080
0
L
Danzaburou
libertariansnake
Danzaburou
7,548
2,600
0
3,378
13,893
4,615
108
4,909
8,849
0
39,823
L
Kukulkan
vegas59k
Kukulkan
7,099
0
537
947
7,552
2,529
0
5,016
2,183
51,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,773
Gold Earned
45,926
347
Minions Killed
465
0
Camps Cleared
0
1,466,328
Distance Traveled
1,559,873
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,190
449
54
3
0
299,270
2
W
Apollo
8,140
509
100
6
0
291,224
4
W
Ares
9,789
612
92
6
0
317,509
1
L
Sylvanus
7,358
460
37
2
0
277,186
4
W
Neith
9,901
619
128
8
0
293,251
3
W
Ymir
8,648
541
34
2
0
327,893
0
W
Discordia
9,448
591
111
7
0
329,996
3
L
Janus
7,976
499
84
5
0
317,430
1
L
Danzaburou
8,275
517
62
4
0
267,373
1
L
Kukulkan
7,974
498
110
7
0
305,069
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role