Player Matchup

Tiamat
Tiamat
BeautifulEnd
Tiamat
Level 127
God Stats
6W - 3L
1,443 SR
Queue Stats
154W - 110L
1,527 Elo+
Party 1
Khepri
Khepri
Crawlingarbiter
Khepri
Level 139
God Stats
7W - 5L
1,447 SR
Queue Stats
64W - 74L
1,599 Elo+
Party 1
Nike
Nike
SovietVirus
Nike
Level 120
God Stats
7W - 5L
1,500 SR
Queue Stats
163W - 124L
1,621 Elo+
Party 1
Danzaburou
Danzaburou
xGH05Tx11
Danzaburou
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 117
1,473 SR
1,562 Elo+

VS

Team Averages
Level 122
1,486 SR
1,478 Elo+
Ares
Ares
 
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
TinedSnail174
Agni
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 73L
1,619 Elo+
Solo
Ratatoskr
Ratatoskr
XDeadlySniperX6
Ratatoskr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,295 Elo+
Solo
Apollo
Apollo
XxJonathanxX935
Apollo
Level 103
God Stats
0W - 1L
1,443 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 0 / 3
6,420
917
6,283
1,616
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 1 / 1
6,104
872
1,935
3,828
3,588
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 0 / 1
6,291
899
3,945
4,726
3,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
xGH05Tx11
Danzaburou
10
0 / 0 / 0
5,635
805
1,227
3,125
1,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 0 / 0
5,343
763
1,191
2,799
2,755
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 0 / 0
5,925
846
3,221
3,781
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ratatoskr
XDeadlySniperX6
Ratatoskr
10
0 / 1 / 0
5,330
761
2,752
4,982
2,575
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 3 / 0
5,386
769
2,201
6,536
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
4
Kills
1
1
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
0
0
0
W
Tiamat
1
0
3
2.5
W
1
1
1
1.5
W
2
0
1
2.5
L
0
0
0
0
L
Ratatoskr
XDeadlySniperX6
Ratatoskr
0
1
0
0
L
1
3
0
0.33
W
Danzaburou
xGH05Tx11
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,390
Damage
9,365
13,295
Taken
18,098
9,337
Mitigated
8,618
3,156
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,191
12
441
606
2,799
2,755
0
1,829
902
6,690
0
W
Tiamat
6,283
816
0
820
1,616
1,220
275
346
1,270
21,313
0
W
1,935
80
0
892
3,828
3,588
209
993
2,835
12,253
0
W
3,945
207
0
431
4,726
3,362
291
1,706
3,020
0
16,301
L
3,221
277
0
724
3,781
1,178
330
812
2,921
21,247
0
L
Ratatoskr
XDeadlySniperX6
Ratatoskr
2,752
1,327
366
990
4,982
2,575
0
1,764
3,162
0
9,937
L
2,201
1,224
0
1,265
6,536
2,110
0
3,693
2,565
0
11,022
W
Danzaburou
xGH05Tx11
Danzaburou
1,227
341
0
1,013
3,125
1,167
0
1,794
1,331
0
12,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,450
Gold Earned
21,984
126
Minions Killed
100
5
Camps Cleared
4
529,393
Distance Traveled
444,996
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,343
763
9
1
1
78,617
1
W
Tiamat
6,420
917
43
6
2
144,944
1
W
Khepri
6,104
872
13
2
0
115,213
0
W
Nike
6,291
899
34
5
2
144,330
2
L
Agni
5,925
846
42
6
1
139,007
3
L
Ratatoskr
5,330
761
23
3
2
108,152
1
L
Apollo
5,386
769
26
4
0
119,220
0
W
Danzaburou
5,635
805
36
5
1
124,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role