Player Matchup

Cthulhu
Cthulhu
Gopherit
Cthulhu
Level 44
God Stats
5W - 3L
1,699 SR
Queue Stats
21W - 12L
1,843 Elo+
Party 2
Rama
Rama
Merp1
Rama
Level 75
God Stats
7W - 9L
1,416 SR
Queue Stats
33W - 33L
1,626 Elo+
Party 2
Achilles
Achilles
SlimeFlu
Achilles
Level 8
God Stats
4W - 1L
1,730 SR
Queue Stats
9W - 4L
1,787 Elo+
Party 2
Scylla
Scylla
SpitFire9240
Scylla
Level 29
God Stats
15W - 4L
1,848 SR
Queue Stats
18W - 9L
1,754 Elo+
Party 2
Cerberus
Cerberus
Winterwinds42
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,564 Elo+
Party 2
Team Averages
Level 36
1,639 SR
1,715 Elo+

VS

Team Averages
Level 22
1,481 SR
1,439 Elo+
Izanami
Izanami
MilkyBongLoads
Izanami
Level 22
God Stats
52W - 31L
1,591 SR
Queue Stats
73W - 50L
1,512 Elo+
Party 1
Chang'e
Chang'e
kyuutsie
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
seisin
Neith
Level 6
God Stats
6W - 9L
1,284 SR
Queue Stats
9W - 11L
1,330 Elo+
Solo
Amaterasu
Amaterasu
spabl0GA15
Amaterasu
Level 27
God Stats
0W - 2L
1,472 SR
Queue Stats
257W - 242L
1,393 Elo+
Solo
Merlin
Merlin
xRhec
Merlin
Level 28
God Stats
5W - 6L
1,559 SR
Queue Stats
51W - 65L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gopherit
Cthulhu
12
1 / 1 / 11
6,350
1,270
6,303
5,887
4,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
Merp1
Rama
12
2 / 0 / 8
6,545
1,309
4,823
1,289
397
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
SlimeFlu
Achilles
12
3 / 0 / 9
6,572
1,314
3,552
3,131
2,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
13
8 / 0 / 4
8,242
1,648
9,082
3,291
1,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Winterwinds42
Cerberus
12
0 / 1 / 13
6,686
1,337
4,655
5,338
3,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

387

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,672
1,134
3,311
6,972
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
kyuutsie
Chang'e
11
1 / 2 / 0
5,921
1,184
2,419
6,379
2,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
seisin
Neith
11
1 / 3 / 1
5,951
1,190
4,779
8,193
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
spabl0GA15
Amaterasu
10
0 / 4 / 1
5,291
1,058
985
4,068
1,611
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
xRhec
Merlin
11
0 / 3 / 2
5,820
1,164
3,762
5,887
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
14
Kills
2
2
Deaths
14
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Gopherit
Cthulhu
1
1
11
6.5
W
Rama
Merp1
Rama
2
0
8
6
L
0
2
0
0
W
Achilles
SlimeFlu
Achilles
3
0
9
7.5
W
Scylla
8
0
4
10
W
Cerberus
Winterwinds42
Cerberus
0
1
13
6.5
L
Chang'e
kyuutsie
Chang'e
1
2
0
0.5
L
Neith
seisin
Neith
1
3
1
0.5
L
Amaterasu
spabl0GA15
Amaterasu
0
4
1
0.13
L
Merlin
xRhec
Merlin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,415
Damage
15,256
18,936
Taken
31,499
10,828
Mitigated
11,197
2,593
Healing
4,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Gopherit
Cthulhu
6,303
568
204
518
5,887
4,325
0
1,731
4,014
12,931
0
W
Rama
Merp1
Rama
4,823
4,127
0
0
1,289
397
0
379
858
0
11,869
L
3,311
2,384
0
788
6,972
2,083
0
4,655
2,267
0
22,228
W
Achilles
SlimeFlu
Achilles
3,552
1,727
0
214
3,131
2,002
0
1,255
1,699
12
6,906
W
Scylla
9,082
881
0
395
3,291
1,064
0
673
2,548
26,985
0
W
Cerberus
Winterwinds42
Cerberus
4,655
257
0
1,262
5,338
3,040
0
1,511
3,636
14,809
0
L
Chang'e
kyuutsie
Chang'e
2,419
162
984
961
6,379
2,872
0
3,931
2,348
13,859
0
L
Neith
seisin
Neith
4,779
1,418
0
915
8,193
2,532
0
6,052
2,066
0
12,047
L
Amaterasu
spabl0GA15
Amaterasu
985
637
0
227
4,068
1,611
0
2,172
1,848
0
2,128
L
Merlin
xRhec
Merlin
3,762
398
59
279
5,887
2,099
0
2,894
2,918
8,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,395
Gold Earned
28,655
114
Minions Killed
99
8
Camps Cleared
4
573,991
Distance Traveled
449,428
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,350
1,270
14
3
0
108,604
2
W
Rama
6,545
1,309
16
3
2
95,498
0
L
Izanami
5,672
1,134
41
8
1
93,802
0
W
Achilles
6,572
1,314
11
2
2
122,137
2
W
Scylla
8,242
1,648
48
10
4
123,190
0
W
Cerberus
6,686
1,337
25
5
0
124,562
2
L
Chang'e
5,921
1,184
24
5
1
118,311
0
L
Neith
5,951
1,190
16
3
0
97,960
0
L
Amaterasu
5,291
1,058
3
1
2
46,483
0
L
Merlin
5,820
1,164
15
3
0
92,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role