Player Matchup

King Arthur
King Arthur
Guinaumoff
King Arthur
Level 7
God Stats
3W - 6L
1,328 SR
Queue Stats
54W - 54L
1,685 Elo+
Solo
Fenrir
Fenrir
JoacoT55
Fenrir
Level 29
God Stats
8W - 11L
1,439 SR
Queue Stats
20W - 30L
1,409 Elo+
Solo
Neith
Neith
LordGesh
Neith
Level 4
God Stats
1W - 1L
1,749 SR
Queue Stats
11W - 10L
1,481 Elo+
Solo
Ra
Ra
azuliv4
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,604 Elo+
Solo
Anubis
Anubis
beconzitos
Anubis
Level 22
God Stats
19W - 15L
1,678 SR
Queue Stats
96W - 62L
1,608 Elo+
Solo
Team Averages
Level 15
1,539 SR
1,558 Elo+

VS

Team Averages
Level 37
1,530 SR
1,641 Elo+
Ra
Ra
MaquinolaZetas
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
Marchese98
Baron Samedi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
ShayUwU
Mercury
Level 27
God Stats
8W - 2L
1,783 SR
Queue Stats
139W - 65L
1,797 Elo+
Party 2
Apollo
Apollo
muriomenem
Apollo
Level 25
God Stats
6W - 1L
1,373 SR
Queue Stats
93W - 74L
1,490 Elo+
Party 1
Hun Batz
Hun Batz
rama572
Hun Batz
Level 13
God Stats
6W - 3L
1,492 SR
Queue Stats
114W - 49L
1,886 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Guinaumoff
King Arthur
13
1 / 6 / 5
7,731
387
6,274
26,110
17,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
JoacoT55
Fenrir
13
5 / 10 / 2
8,679
434
11,683
18,608
6,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
LordGesh
Neith
12
0 / 9 / 1
7,049
352
5,368
16,032
5,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 4 / 0
6,027
301
702
4,362
1,704
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
beconzitos
Anubis
17
8 / 10 / 3
10,569
528
19,536
19,980
8,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 8
11,276
564
8,835
9,749
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Marchese98
Baron Samedi
15
4 / 1 / 21
11,905
595
17,389
15,496
16,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
ShayUwU
Mercury
20
9 / 1 / 12
14,106
705
17,079
16,173
7,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
muriomenem
Apollo
20
15 / 0 / 3
14,314
716
15,994
18,738
7,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
rama572
Hun Batz
16
7 / 5 / 6
11,630
582
9,557
13,637
4,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
15
Kills
39
39
Deaths
15
11
Assists
50
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Guinaumoff
King Arthur
1
6
5
0.58
L
Fenrir
JoacoT55
Fenrir
5
10
2
0.6
L
Neith
LordGesh
Neith
0
9
1
0.06
W
4
8
8
1
W
Baron Samedi
Marchese98
Baron Samedi
4
1
21
14.5
W
Mercury
ShayUwU
Mercury
9
1
12
15
L
1
4
0
0.25
L
Anubis
beconzitos
Anubis
8
10
3
0.95
W
Apollo
muriomenem
Apollo
15
0
3
16.5
W
Hun Batz
rama572
Hun Batz
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,563
Damage
68,854
85,092
Taken
73,793
39,661
Mitigated
38,815
14,040
Healing
33,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Guinaumoff
King Arthur
6,274
1,318
0
4,341
26,110
17,078
4
6,994
19,116
0
26,650
L
Fenrir
JoacoT55
Fenrir
11,683
3,328
195
1,303
18,608
6,782
1,610
8,737
9,871
0
39,290
L
Neith
LordGesh
Neith
5,368
2,862
0
1,645
16,032
5,262
612
6,047
9,985
0
31,596
W
8,835
1,634
1,757
1,009
9,749
2,952
1,527
3,849
5,875
45,607
0
W
Baron Samedi
Marchese98
Baron Samedi
17,389
3,010
657
7,982
15,496
16,930
893
1,814
13,416
43,137
0
W
Mercury
ShayUwU
Mercury
17,079
9,573
0
7,195
16,173
7,050
4,964
5,294
10,779
0
111,121
L
702
386
111
111
4,362
1,704
0
1,339
3,023
9,195
0
L
Anubis
beconzitos
Anubis
19,536
737
0
6,334
19,980
8,835
0
3,107
16,873
60,351
0
W
Apollo
muriomenem
Apollo
15,994
9,910
0
14,318
18,738
7,243
6,018
4,778
13,885
0
128,624
W
Hun Batz
rama572
Hun Batz
9,557
2,206
0
212
13,637
4,640
2,240
4,503
8,984
0
46,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,055
Gold Earned
63,231
242
Minions Killed
594
0
Camps Cleared
0
1,424,863
Distance Traveled
1,805,629
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,731
387
34
2
0
360,707
1
L
Fenrir
8,679
434
50
3
0
316,277
2
L
Neith
7,049
352
59
3
0
336,750
0
W
Ra
11,276
564
94
5
0
364,538
0
W
Baron Samedi
11,905
595
39
2
0
353,075
1
W
Mercury
14,106
705
185
9
0
410,515
4
L
Ra
6,027
301
9
0
0
135,794
0
L
Anubis
10,569
528
90
5
0
275,335
0
W
Apollo
14,314
716
186
9
0
369,637
3
W
Hun Batz
11,630
582
90
5
0
307,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role