Player Matchup

Arachne
Arachne
Silver II
Cyborg1983
Arachne
Silver II
Level 128
God Stats
23W - 17L
1,645 SR
Queue Stats
200W - 222L
1,100 MMR
Solo
Hera
Hera
Silver IV
RodriixX
Hera
Silver IV
Level 119
God Stats
5W - 4L
1,605 SR
Queue Stats
50W - 85L
1,021 MMR
Solo
Rama
Rama
Silver I
ShadyBuh
Rama
Silver I
Level 126
God Stats
1W - 4L
1,260 SR
Queue Stats
655W - 668L
1,010 MMR
Solo
Ymir
Ymir
Silver II
dooviks699
Ymir
Silver II
Level 65
God Stats
1W - 8L
1,500 SR
Queue Stats
138W - 143L
1,063 MMR
Solo
Sobek
Sobek
Silver II
sнαđøω
Sobek
Silver II
Level 54
God Stats
0W - 2L
1,367 SR
Queue Stats
23W - 32L
1,025 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,475 SR
1,044 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,509 SR
1,244 MMR
Tyr
Tyr
Silver III
Argha
Tyr
Silver III
Level 124
God Stats
8W - 3L
1,651 SR
Queue Stats
208W - 231L
1,058 MMR
Solo
Nemesis
Nemesis
Silver I
DTr3v3
Nemesis
Silver I
Level 113
God Stats
6W - 9L
1,418 SR
Queue Stats
99W - 97L
1,151 MMR
Party 1
Cerberus
Cerberus
Silver I
JuanbyYT
Cerberus
Silver I
Level 103
God Stats
3W - 1L
1,478 SR
Queue Stats
60W - 65L
1,012 MMR
Party 1
The Morrigan
The Morrigan
Silver II
berrguda
The Morrigan
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
shahinm1234
Hou Yi
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cyborg1983
Arachne
14
2 / 3 / 1
8,651
509
4,122
9,373
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
15
2 / 6 / 2
8,783
517
4,851
9,722
3,140
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
14
5 / 3 / 1
8,496
500
7,385
10,404
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 6
7,608
448
6,354
13,617
6,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 4 / 1
7,759
456
4,729
19,077
12,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
SetDanzaburouNu WaApolloScylla

VS

Bans
TsukuyomiKhepriKumbhakarnaGebAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Argha
Tyr
16
2 / 2 / 1
9,668
569
8,537
11,111
6,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
DTr3v3
Nemesis
16
4 / 1 / 8
9,589
564
8,706
12,638
5,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
JuanbyYT
Cerberus
14
3 / 3 / 6
8,894
523
7,981
14,955
7,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
berrguda
The Morrigan
16
10 / 2 / 5
10,065
592
9,346
7,298
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
14
0 / 1 / 6
8,159
480
5,578
8,775
2,965
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
9
Kills
19
19
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tyr
Argha
Tyr
2
2
1
1.25
L
Arachne
Cyborg1983
Arachne
2
3
1
0.83
W
Nemesis
DTr3v3
Nemesis
4
1
8
8
W
Cerberus
JuanbyYT
Cerberus
3
3
6
2
L
Hera
2
6
2
0.5
L
Rama
5
3
1
1.83
W
The Morrigan
berrguda
The Morrigan
10
2
5
6.25
L
0
3
6
1
W
Hou Yi
0
1
6
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,441
Damage
40,148
62,193
Taken
54,777
30,524
Mitigated
26,389
21,927
Healing
22,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Argha
Tyr
8,537
1,270
0
3,941
11,111
6,932
391
3,978
6,808
0
56,876
L
Arachne
Cyborg1983
Arachne
4,122
2,214
0
2,753
9,373
5,117
2,227
2,638
6,637
0
50,237
W
Nemesis
DTr3v3
Nemesis
8,706
3,960
0
5,810
12,638
5,627
186
2,195
10,418
0
62,843
W
Cerberus
JuanbyYT
Cerberus
7,981
530
0
6,465
14,955
7,934
344
3,655
11,250
30,602
0
L
Hera
4,851
1,467
0
936
9,722
3,140
612
3,498
6,052
61,599
0
L
Rama
7,385
5,964
0
5,259
10,404
3,158
1,217
4,019
6,378
0
52,191
W
The Morrigan
berrguda
The Morrigan
9,346
1,589
0
1,470
7,298
2,931
1,015
3,207
4,041
62,794
568
L
6,354
557
0
3,666
13,617
6,904
0
5,341
8,142
26,104
0
W
Hou Yi
5,578
2,670
0
4,742
8,775
2,965
1,755
2,424
6,326
0
50,770
L
4,729
252
0
9,313
19,077
12,205
0
2,794
16,193
32,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,297
Gold Earned
46,375
392
Minions Killed
549
0
Camps Cleared
0
1,578,567
Distance Traveled
1,705,913
32
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,668
569
136
8
0
350,227
4
L
Arachne
8,651
509
99
6
0
362,093
4
W
Nemesis
9,589
564
115
7
0
404,603
2
W
Cerberus
8,894
523
58
3
0
349,862
7
L
Hera
8,783
517
112
7
0
300,345
10
L
Rama
8,496
500
92
5
0
278,892
7
W
The Morrigan
10,065
592
130
8
0
311,167
6
L
Ymir
7,608
448
34
2
0
330,687
8
W
Hou Yi
8,159
480
110
6
0
290,054
1
L
Sobek
7,759
456
55
3
0
306,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role