Player Matchup

Set
Set
BabySlinger
Set
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 31L
1,526 Elo+
Solo
Chang'e
Chang'e
EEffErvEscEncEE
Chang'e
Level 147
God Stats
1W - 1L
1,548 SR
Queue Stats
29W - 29L
1,441 Elo+
Solo
Janus
Janus
JONmBONILLA
Janus
Level 106
God Stats
27W - 24L
1,525 SR
Queue Stats
610W - 634L
1,396 Elo+
Solo
Anhur
Anhur
KnifeDik
Anhur
Level 83
God Stats
5W - 3L
1,297 SR
Queue Stats
138W - 129L
1,495 Elo+
Solo
Erlang Shen
Erlang Shen
jdm1235807
Erlang Shen
Level 58
God Stats
19W - 22L
1,251 SR
Queue Stats
403W - 376L
1,422 Elo+
Solo
Team Averages
Level 92
1,424 SR
1,456 Elo+

VS

Team Averages
Level 110
1,526 SR
1,461 Elo+
Mulan
Mulan
Able51
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ElcharaMusKa
Thoth
Level 75
God Stats
2W - 4L
1,500 SR
Queue Stats
242W - 243L
1,435 Elo+
Solo
Erlang Shen
Erlang Shen
Israma2500
Erlang Shen
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 52L
1,330 Elo+
Solo
Cthulhu
Cthulhu
NO NO I WIN
Cthulhu
Level 159
God Stats
21W - 11L
1,630 SR
Queue Stats
118W - 102L
1,496 Elo+
Solo
Rama
Rama
x EnerGy v
Rama
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 102L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 2
3,506
701
1,823
3,557
1,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 0 / 1
3,515
703
684
1,373
309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
3 / 0 / 0
4,151
830
1,885
1,189
229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
KnifeDik
Anhur
6
0 / 0 / 0
3,378
676
712
1,796
317
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
jdm1235807
Erlang Shen
6
0 / 0 / 0
3,699
740
1,492
2,940
1,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Able51
Mulan
5
0 / 0 / 0
3,201
640
1,231
3,650
1,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 2 / 0
2,532
506
82
910
231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
Israma2500
Erlang Shen
5
0 / 1 / 0
3,171
634
700
2,484
1,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
NO NO I WIN
Cthulhu
6
1 / 0 / 0
3,683
737
1,969
3,093
1,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

6
0 / 0 / 0
3,473
695
369
2,181
495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mulan
Able51
Mulan
0
0
0
0
W
0
1
2
1
W
0
0
1
0.5
L
0
2
0
0
L
Erlang Shen
Israma2500
Erlang Shen
0
1
0
0
W
3
0
0
3
W
Anhur
KnifeDik
Anhur
0
0
0
0
L
Cthulhu
NO NO I WIN
Cthulhu
1
0
0
1
W
Erlang Shen
jdm1235807
Erlang Shen
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,596
Damage
4,351
10,855
Taken
12,318
2,952
Mitigated
4,492
5,648
Healing
4,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Able51
Mulan
1,231
136
0
1,760
3,650
1,254
0
980
2,596
0
7,823
W
1,823
686
0
1,444
3,557
1,041
0
507
3,050
0
12,163
W
684
98
696
1,000
1,373
309
0
0
1,373
8,369
0
L
82
0
0
0
910
231
0
570
282
945
0
L
Erlang Shen
Israma2500
Erlang Shen
700
238
0
230
2,484
1,435
0
610
1,829
0
10,951
W
1,885
142
0
179
1,189
229
0
82
1,107
15,745
0
W
Anhur
KnifeDik
Anhur
712
539
0
1,090
1,796
317
0
0
1,796
0
12,658
L
Cthulhu
NO NO I WIN
Cthulhu
1,969
319
0
1,120
3,093
1,077
0
0
3,093
13,619
0
W
Erlang Shen
jdm1235807
Erlang Shen
1,492
711
0
1,239
2,940
1,056
0
1,462
1,478
0
14,232
L
369
337
0
1,454
2,181
495
0
232
1,949
0
15,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,249
Gold Earned
16,060
142
Minions Killed
108
0
Camps Cleared
0
516,230
Distance Traveled
420,504
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,201
640
15
3
0
105,967
1
W
Set
3,506
701
26
5
0
103,259
3
W
Chang'e
3,515
703
13
3
0
116,115
0
L
Thoth
2,532
506
1
0
0
26,197
0
L
Erlang Shen
3,171
634
31
6
0
98,424
0
W
Janus
4,151
830
38
8
0
106,766
2
W
Anhur
3,378
676
33
7
0
92,798
1
L
Cthulhu
3,683
737
29
6
0
106,923
1
W
Erlang Shen
3,699
740
32
6
0
97,292
1
L
Rama
3,473
695
32
6
0
82,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role