Player Matchup

Medusa
Medusa
Agentlols
Medusa
Level 100
God Stats
17W - 10L
1,375 SR
Queue Stats
691W - 818L
1,500 Elo+
Party 1
Cerberus
Cerberus
CindieLooHou
Cerberus
Level 68
God Stats
17W - 12L
1,541 SR
Queue Stats
284W - 349L
1,497 Elo+
Party 1
Anubis
Anubis
EffingNewGuy91
Anubis
Level 63
God Stats
60W - 34L
1,597 SR
Queue Stats
237W - 222L
1,514 Elo+
Party 1
Team Averages
Level 77
1,505 SR
1,504 Elo+

VS

Team Averages
Level 89
1,448 SR
1,411 Elo+
Cupid
Cupid
IWR3CKYOUTWICH
Cupid
Level 86
God Stats
0W - 2L
1,344 SR
Queue Stats
23W - 34L
1,407 Elo+
Solo
Ra
Ra
MPCAPI9LB
Ra
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 181L
1,325 Elo+
Solo
Chaac
Chaac
SBS15
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Agentlols
Medusa
12
7 / 1 / 5
9,165
764
5,839
4,477
2,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
CindieLooHou
Cerberus
11
1 / 0 / 11
7,819
652
5,270
8,175
6,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 0 / 8
8,726
727
8,996
7,049
4,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
7,112
593
5,279
6,713
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 5 / 0
6,849
571
1,763
7,074
3,117
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
SBS15
Chaac
10
1 / 5 / 0
6,987
582
5,134
10,675
4,190
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
13
Kills
1
1
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
Agentlols
Medusa
7
1
5
9.5
W
Cerberus
CindieLooHou
Cerberus
1
0
11
6.5
W
5
0
8
9
L
0
3
1
0.17
L
0
5
0
0
L
Chaac
SBS15
Chaac
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,105
Damage
12,176
19,701
Taken
24,462
12,833
Mitigated
9,159
10,219
Healing
5,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Agentlols
Medusa
5,839
2,499
0
1,397
4,477
2,627
916
149
4,328
0
34,898
W
Cerberus
CindieLooHou
Cerberus
5,270
213
0
3,488
8,175
6,153
495
738
7,437
12,064
0
W
8,996
1,126
0
5,334
7,049
4,053
468
894
6,155
41,221
0
L
5,279
2,628
243
1,628
6,713
1,852
0
3,940
2,773
0
31,882
L
1,763
350
101
966
7,074
3,117
0
3,550
3,524
25,677
0
L
Chaac
SBS15
Chaac
5,134
510
0
2,910
10,675
4,190
0
6,898
3,777
0
15,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,710
Gold Earned
20,948
165
Minions Killed
120
0
Camps Cleared
0
616,340
Distance Traveled
589,440
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,165
764
64
5
0
206,715
0
W
Cerberus
7,819
652
23
2
0
231,714
0
W
Anubis
8,726
727
78
7
0
177,911
0
L
Cupid
7,112
593
64
5
0
202,340
4
L
Ra
6,849
571
39
3
0
177,269
2
L
Chaac
6,987
582
17
1
0
209,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role