Player Matchup

Izanami
Izanami
Chungarino69
Izanami
Level 25
God Stats
17W - 6L
1,851 SR
Queue Stats
71W - 49L
1,586 Elo+
Party 3
Raijin
Raijin
IlUKIEE
Raijin
Level 25
God Stats
17W - 14L
1,536 SR
Queue Stats
53W - 42L
1,537 Elo+
Party 3
Serqet
Serqet
LordeAlpaca
Serqet
Level 24
God Stats
6W - 7L
1,517 SR
Queue Stats
39W - 36L
1,453 Elo+
Party 2
Bellona
Bellona
SinfulPride
Bellona
Level 31
God Stats
9W - 9L
1,553 SR
Queue Stats
48W - 47L
1,509 Elo+
Party 2
Baron Samedi
Baron Samedi
lolyousuck69
Baron Samedi
Level 5
God Stats
2W - 2L
1,811 SR
Queue Stats
4W - 2L
1,806 Elo+
Party 2
Team Averages
Level 22
1,654 SR
1,578 Elo+

VS

Team Averages
Level 31
1,539 SR
1,569 Elo+
Scylla
Scylla
ArbiturAme
Scylla
Level 66
God Stats
9W - 7L
1,495 SR
Queue Stats
157W - 155L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
FoxLord97
Sylvanus
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 49L
1,551 Elo+
Solo
Awilix
Awilix
Noivul
Awilix
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
64W - 42L
1,560 Elo+
Solo
Nike
Nike
VersaceVeins
Nike
Level 14
God Stats
2W - 1L
1,701 SR
Queue Stats
70W - 81L
1,614 Elo+
Party 1
Izanami
Izanami
VolgaSolari
Izanami
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
205W - 198L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chungarino69
Izanami
7
0 / 4 / 0
4,564
456
4,837
6,722
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
IlUKIEE
Raijin
9
0 / 1 / 0
5,311
531
2,760
3,724
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
6
0 / 1 / 0
4,438
444
1,170
5,326
1,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
SinfulPride
Bellona
9
1 / 2 / 0
5,271
527
2,754
8,054
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
lolyousuck69
Baron Samedi
6
0 / 2 / 0
4,421
442
2,658
4,248
1,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ArbiturAme
Scylla
10
1 / 0 / 2
5,673
567
2,115
2,886
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
FoxLord97
Sylvanus
9
1 / 0 / 5
5,802
580
2,063
5,362
2,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Awilix
Noivul
Awilix
9
3 / 0 / 1
5,542
554
3,183
4,305
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 1 / 1
5,478
548
3,792
4,526
2,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
VolgaSolari
Izanami
9
5 / 0 / 3
6,034
603
6,108
5,607
1,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
10
10
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
ArbiturAme
Scylla
1
0
2
2
L
Izanami
Chungarino69
Izanami
0
4
0
0
W
Sylvanus
FoxLord97
Sylvanus
1
0
5
3.5
L
Raijin
IlUKIEE
Raijin
0
1
0
0
L
Serqet
0
1
0
0
W
Awilix
Noivul
Awilix
3
0
1
3.5
L
Bellona
SinfulPride
Bellona
1
2
0
0.5
W
0
1
1
0.5
W
Izanami
VolgaSolari
Izanami
5
0
3
6.5
L
Baron Samedi
lolyousuck69
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,179
Damage
17,261
28,074
Taken
22,686
9,579
Mitigated
9,291
10,892
Healing
9,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ArbiturAme
Scylla
2,115
97
0
740
2,886
936
405
1,897
989
22,655
0
L
Izanami
Chungarino69
Izanami
4,837
3,834
0
2,125
6,722
1,487
164
1,115
5,607
0
28,796
W
Sylvanus
FoxLord97
Sylvanus
2,063
519
824
3,141
5,362
2,422
196
1,758
3,604
9,130
0
L
Raijin
IlUKIEE
Raijin
2,760
213
0
1,598
3,724
1,048
0
1,100
2,410
28,787
0
L
Serqet
1,170
284
0
1,922
5,326
1,405
0
782
4,474
0
18,679
W
Awilix
Noivul
Awilix
3,183
1,226
0
1,170
4,305
2,446
0
580
3,721
0
25,393
L
Bellona
SinfulPride
Bellona
2,754
958
0
4,262
8,054
3,976
199
224
7,490
140
23,183
W
3,792
841
0
1,025
4,526
2,219
230
84
4,442
0
28,812
W
Izanami
VolgaSolari
Izanami
6,108
4,580
0
3,073
5,607
1,268
588
1,205
4,402
0
36,188
L
Baron Samedi
lolyousuck69
Baron Samedi
2,658
511
196
789
4,248
1,663
0
633
3,590
7,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,005
Gold Earned
28,529
230
Minions Killed
254
0
Camps Cleared
0
944,959
Distance Traveled
949,781
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,673
567
54
5
0
196,342
2
L
Izanami
4,564
456
61
6
0
167,233
0
W
Sylvanus
5,802
580
12
1
0
180,276
4
L
Raijin
5,311
531
59
6
0
191,471
0
L
Serqet
4,438
444
44
4
0
197,544
3
W
Awilix
5,542
554
59
6
0
205,167
3
L
Bellona
5,271
527
54
5
0
196,455
2
W
Nike
5,478
548
60
6
0
191,247
0
W
Izanami
6,034
603
69
7
0
176,749
0
L
Baron Samedi
4,421
442
12
1
0
192,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role