Player Matchup

Cthulhu
Cthulhu
CptnMrgnRum
Cthulhu
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
77W - 68L
1,156 Elo+
Party 2
King Arthur
King Arthur
Diabetusbro
King Arthur
Level 29
God Stats
1W - 2L
1,156 SR
Queue Stats
42W - 37L
1,255 Elo+
Party 2
Anubis
Anubis
ThatRealGinger
Anubis
Level 25
God Stats
28W - 17L
1,582 SR
Queue Stats
111W - 95L
1,490 Elo+
Solo
Neith
Neith
imfromikon
Neith
Level 26
God Stats
30W - 35L
1,418 SR
Queue Stats
167W - 205L
1,359 Elo+
Solo
Arachne
Arachne
virelix_11
Arachne
Level 29
God Stats
18W - 19L
1,417 SR
Queue Stats
128W - 198L
1,386 Elo+
Solo
Team Averages
Level 27
1,415 SR
1,329 Elo+

VS

Team Averages
Level 19
1,479 SR
1,448 Elo+
Tsukuyomi
Tsukuyomi
Lucidifyyy
Tsukuyomi
Level 29
God Stats
13W - 21L
1,518 SR
Queue Stats
113W - 156L
1,438 Elo+
Solo
Chaac
Chaac
Takokat16
Chaac
Level 29
God Stats
14W - 17L
1,510 SR
Queue Stats
204W - 225L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
TheOverlord78
Baron Samedi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
keenflame
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
lamuertethom
Heimdallr
Level 10
God Stats
3W - 6L
1,368 SR
Queue Stats
21W - 32L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CptnMrgnRum
Cthulhu
15
4 / 3 / 9
10,256
540
8,816
15,895
11,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Diabetusbro
King Arthur
14
2 / 6 / 3
8,293
436
4,726
15,782
6,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
10 / 3 / 1
12,201
642
17,576
11,160
5,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
6 / 1 / 5
10,457
550
7,174
5,773
2,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
virelix_11
Arachne
17
3 / 2 / 2
10,345
544
6,610
14,189
5,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lucidifyyy
Tsukuyomi
16
7 / 5 / 0
9,892
521
10,453
15,663
5,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Takokat16
Chaac
17
6 / 3 / 1
10,136
533
11,162
18,591
17,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
TheOverlord78
Baron Samedi
10
1 / 6 / 3
7,223
380
4,801
8,175
4,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
keenflame
Jormungandr
8
1 / 5 / 2
6,603
348
2,235
9,638
5,347
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
lamuertethom
Heimdallr
13
0 / 7 / 3
7,887
415
6,198
13,390
4,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
25
Kills
15
15
Deaths
26
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CptnMrgnRum
Cthulhu
4
3
9
2.83
W
King Arthur
Diabetusbro
King Arthur
2
6
3
0.58
L
Tsukuyomi
Lucidifyyy
Tsukuyomi
7
5
0
1.4
L
Chaac
Takokat16
Chaac
6
3
1
2.17
W
10
3
1
3.5
L
Baron Samedi
TheOverlord78
Baron Samedi
1
6
3
0.42
W
Neith
6
1
5
8.5
L
Jormungandr
keenflame
Jormungandr
1
5
2
0.4
L
Heimdallr
lamuertethom
Heimdallr
0
7
3
0.21
W
Arachne
virelix_11
Arachne
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,902
Damage
34,849
62,799
Taken
65,457
30,950
Mitigated
36,554
25,155
Healing
14,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CptnMrgnRum
Cthulhu
8,816
1,383
219
4,246
15,895
11,127
433
5,034
10,786
37,328
0
W
King Arthur
Diabetusbro
King Arthur
4,726
709
0
3,969
15,782
6,775
552
0
15,371
0
20,513
L
Tsukuyomi
Lucidifyyy
Tsukuyomi
10,453
2,899
0
4,025
15,663
5,324
0
5,906
9,757
0
68,011
L
Chaac
Takokat16
Chaac
11,162
1,623
0
7,427
18,591
17,173
1,521
5,435
13,156
0
66,879
W
17,576
2,971
0
6,929
11,160
5,358
2,180
188
10,947
90,855
0
L
Baron Samedi
TheOverlord78
Baron Samedi
4,801
662
0
896
8,175
4,520
27
4,739
3,436
22,746
0
W
Neith
7,174
2,805
414
3,247
5,773
2,275
3,756
1,635
4,063
0
51,259
L
Jormungandr
keenflame
Jormungandr
2,235
453
0
109
9,638
5,347
224
2,637
7,001
14,523
0
L
Heimdallr
lamuertethom
Heimdallr
6,198
2,866
0
2,197
13,390
4,190
753
7,675
5,715
0
39,468
W
Arachne
virelix_11
Arachne
6,610
5,160
0
6,131
14,189
5,415
1,824
179
13,935
0
68,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,552
Gold Earned
41,741
445
Minions Killed
379
0
Camps Cleared
0
1,730,935
Distance Traveled
1,403,634
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,256
540
39
2
0
348,116
3
W
King Arthur
8,293
436
26
1
0
337,701
1
L
Tsukuyomi
9,892
521
129
7
0
363,575
5
L
Chaac
10,136
533
126
7
0
352,355
0
W
Anubis
12,201
642
142
7
0
349,189
1
L
Baron Samedi
7,223
380
33
2
0
248,514
0
W
Neith
10,457
550
127
7
0
284,098
3
L
Jormungandr
6,603
348
23
1
0
183,490
0
L
Heimdallr
7,887
415
68
4
0
255,700
0
W
Arachne
10,345
544
111
6
0
411,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role