Player Matchup

Janus
Janus
Flesipolla98
Janus
Level 88
God Stats
11W - 7L
1,696 SR
Queue Stats
314W - 322L
1,439 Elo+
Party 2
Bakasura
Bakasura
Jackerror33
Bakasura
Level 84
God Stats
8W - 12L
1,381 SR
Queue Stats
57W - 70L
1,440 Elo+
Solo
Erlang Shen
Erlang Shen
Pabuba99
Erlang Shen
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 45L
1,481 Elo+
Party 2
Neith
Neith
Sininio81
Neith
Level 119
God Stats
67W - 62L
1,304 SR
Queue Stats
244W - 263L
1,304 Elo+
Solo
Aphrodite
Aphrodite
rb452007
Aphrodite
Level 101
God Stats
30W - 22L
1,527 SR
Queue Stats
408W - 393L
1,478 Elo+
Party 2
Team Averages
Level 95
1,482 SR
1,428 Elo+

VS

Team Averages
Level 71
1,454 SR
1,434 Elo+
Bakasura
Bakasura
Ashton4632
Bakasura
Level 86
God Stats
0W - 2L
1,317 SR
Queue Stats
164W - 186L
1,432 Elo+
Party 1
Zhong Kui
Zhong Kui
DisabledBot_exe
Zhong Kui
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
265W - 280L
1,424 Elo+
Party 1
Osiris
Osiris
YungFattyFugg252
Osiris
Level 37
God Stats
2W - 11L
1,394 SR
Queue Stats
75W - 108L
1,413 Elo+
Party 1
Artemis
Artemis
mads100_
Artemis
Level 43
God Stats
0W - 2L
1,288 SR
Queue Stats
29W - 33L
1,440 Elo+
Party 1
Ymir
Ymir
xChaosReaper95x
Ymir
Level 80
God Stats
9W - 3L
1,769 SR
Queue Stats
389W - 382L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
10,581
504
7,009
12,772
4,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Jackerror33
Bakasura
19
3 / 3 / 5
11,661
555
9,946
20,380
9,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
Pabuba99
Erlang Shen
18
11 / 1 / 6
11,543
550
16,211
14,637
11,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Sininio81
Neith
19
4 / 1 / 4
12,316
586
13,027
12,564
5,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
rb452007
Aphrodite
19
4 / 0 / 11
11,768
560
7,855
11,217
8,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ashton4632
Bakasura
16
1 / 3 / 1
9,533
454
5,600
15,992
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
DisabledBot_exe
Zhong Kui
15
5 / 7 / 2
9,434
449
17,058
20,694
12,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 4 / 1
10,065
479
8,568
14,816
9,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
mads100_
Artemis
13
1 / 7 / 0
8,568
408
6,497
13,262
4,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 3 / 1
8,678
413
4,720
15,066
12,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
24
Kills
10
10
Deaths
24
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Ashton4632
Bakasura
1
3
1
0.5
L
Zhong Kui
DisabledBot_exe
Zhong Kui
5
7
2
0.86
W
2
5
3
0.7
W
Bakasura
Jackerror33
Bakasura
3
3
5
1.83
W
Erlang Shen
Pabuba99
Erlang Shen
11
1
6
14
W
Neith
Sininio81
Neith
4
1
4
6
L
3
4
1
0.88
L
Artemis
mads100_
Artemis
1
7
0
0.14
W
Aphrodite
rb452007
Aphrodite
4
0
11
9.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,048
Damage
42,443
71,570
Taken
79,830
39,296
Mitigated
43,921
37,838
Healing
29,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Ashton4632
Bakasura
5,600
4,056
270
8,532
15,992
5,700
0
1,484
13,676
0
63,630
L
Zhong Kui
DisabledBot_exe
Zhong Kui
17,058
1,914
132
6,938
20,694
12,163
846
6,530
13,204
54,886
0
W
7,009
1,237
0
3,323
12,772
4,792
148
9,126
3,571
58,108
0
W
Bakasura
Jackerror33
Bakasura
9,946
7,081
0
8,527
20,380
9,700
1,428
7,130
12,800
0
62,626
W
Erlang Shen
Pabuba99
Erlang Shen
16,211
9,643
0
4,145
14,637
11,086
3,406
4,633
9,893
0
62,574
W
Neith
Sininio81
Neith
13,027
4,791
0
6,236
12,564
5,440
430
942
11,572
0
89,036
L
8,568
2,740
0
3,764
14,816
9,491
936
269
13,640
0
58,639
L
Artemis
mads100_
Artemis
6,497
3,024
348
4,556
13,262
4,121
0
2,453
10,686
0
47,848
W
Aphrodite
rb452007
Aphrodite
7,855
1,565
6,182
9,425
11,217
8,278
1,691
2,837
8,340
85,400
0
L
4,720
248
0
5,076
15,066
12,446
105
3,213
11,578
42,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,869
Gold Earned
46,278
657
Minions Killed
495
0
Camps Cleared
0
1,947,011
Distance Traveled
1,728,556
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,533
454
125
6
0
399,659
0
L
Zhong Kui
9,434
449
102
5
0
302,918
1
W
Janus
10,581
504
110
5
0
374,235
4
W
Bakasura
11,661
555
134
6
0
445,562
0
W
Erlang Shen
11,543
550
82
4
0
399,916
1
W
Neith
12,316
586
168
8
0
368,168
0
L
Osiris
10,065
479
123
6
0
369,208
2
L
Artemis
8,568
408
81
4
0
295,673
7
W
Aphrodite
11,768
560
163
8
0
359,130
1
L
Ymir
8,678
413
64
3
0
361,098
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role