Player Matchup

Nemesis
Nemesis
BootyAvengerMk21
Nemesis
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
100W - 58L
1,591 Elo+
Party 1
Tiamat
Tiamat
Locke1gaming
Tiamat
Level 16
God Stats
1W - 1L
1,192 SR
Queue Stats
24W - 17L
1,607 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PRimE1155
Tsukuyomi
Level 18
God Stats
12W - 9L
1,372 SR
Queue Stats
368W - 360L
1,504 Elo+
Solo
Thanatos
Thanatos
RSI Syth
Thanatos
Level 16
God Stats
19W - 15L
1,494 SR
Queue Stats
27W - 23L
1,547 Elo+
Party 3
Danzaburou
Danzaburou
TedCruz4515
Danzaburou
Level 11
God Stats
9W - 0L
2,024 SR
Queue Stats
51W - 14L
1,770 Elo+
Party 1
Team Averages
Level 13
1,516 SR
1,604 Elo+

VS

Team Averages
Level 13
1,386 SR
1,572 Elo+
Tiamat
Tiamat
AllPugLover76
Tiamat
Level 16
God Stats
0W - 2L
1,060 SR
Queue Stats
5W - 6L
1,479 Elo+
Party 4
Skadi
Skadi
DawnguardX86
Skadi
Level 8
God Stats
2W - 2L
1,371 SR
Queue Stats
11W - 12L
1,383 Elo+
Party 4
Danzaburou
Danzaburou
Nicklebackfan
Danzaburou
Level 17
God Stats
10W - 7L
1,696 SR
Queue Stats
30W - 23L
1,746 Elo+
Party 2
Cerberus
Cerberus
Tendyman
Cerberus
Level 8
God Stats
3W - 1L
1,622 SR
Queue Stats
9W - 2L
1,786 Elo+
Party 2
Loki
Loki
Yzmar
Loki
Level 18
God Stats
1W - 3L
1,182 SR
Queue Stats
16W - 20L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 15
11,396
1,140
15,122
13,103
4,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
17
3 / 2 / 22
10,702
1,070
13,903
7,666
5,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
PRimE1155
Tsukuyomi
17
2 / 4 / 19
10,317
1,032
7,601
11,833
4,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
RSI Syth
Thanatos
17
4 / 2 / 16
10,549
1,055
10,231
10,463
3,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
TedCruz4515
Danzaburou
18
15 / 2 / 13
12,819
1,282
22,138
10,719
4,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

255

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 5
9,973
997
10,709
18,899
11,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 9 / 7
9,954
995
14,807
14,841
8,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Nicklebackfan
Danzaburou
15
2 / 8 / 4
9,154
915
9,974
16,929
7,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Tendyman
Cerberus
16
4 / 3 / 4
10,814
1,081
11,551
18,870
24,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Loki
Yzmar
Loki
13
2 / 2 / 2
8,660
866
1,085
3,555
1,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
33
32
Kills
11
11
Deaths
32
85
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
10
5
0.45
W
8
1
15
15.5
L
1
9
7
0.5
W
Tiamat
3
2
22
7
L
Danzaburou
Nicklebackfan
Danzaburou
2
8
4
0.5
W
Tsukuyomi
PRimE1155
Tsukuyomi
2
4
19
2.88
W
Thanatos
RSI Syth
Thanatos
4
2
16
6
W
Danzaburou
TedCruz4515
Danzaburou
15
2
13
10.75
L
Cerberus
Tendyman
Cerberus
4
3
4
2
L
Loki
Yzmar
Loki
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,995
Damage
48,126
53,784
Taken
73,094
23,121
Mitigated
53,948
13,433
Healing
6,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,709
499
0
1,722
18,899
11,514
0
3,291
15,483
44,689
0
W
15,122
7,257
0
2,053
13,103
4,972
0
5,437
7,550
0
24,747
L
14,807
8,802
0
1,429
14,841
8,887
0
2,608
12,125
0
32,918
W
Tiamat
13,903
737
0
2,214
7,666
5,648
0
2,765
4,748
33,035
0
L
Danzaburou
Nicklebackfan
Danzaburou
9,974
3,603
0
1,455
16,929
7,562
0
2,666
14,093
0
17,159
W
Tsukuyomi
PRimE1155
Tsukuyomi
7,601
2,399
0
790
11,833
4,288
0
4,647
6,478
0
25,232
W
Thanatos
RSI Syth
Thanatos
10,231
2,884
0
5,814
10,463
3,957
0
4,308
6,089
0
25,456
W
Danzaburou
TedCruz4515
Danzaburou
22,138
13,686
0
2,562
10,719
4,256
0
4,520
6,133
0
40,037
L
Cerberus
Tendyman
Cerberus
11,551
393
0
2,278
18,870
24,922
0
4,413
14,139
23,803
0
L
Loki
Yzmar
Loki
1,085
463
0
72
3,555
1,063
0
178
3,351
0
5,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,783
Gold Earned
48,555
191
Minions Killed
183
10
Camps Cleared
3
978,359
Distance Traveled
730,216
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,973
997
90
9
1
160,190
0
W
Nemesis
11,396
1,140
20
2
1
215,611
1
L
Skadi
9,954
995
29
3
1
132,427
0
W
Tiamat
10,702
1,070
68
7
2
184,734
1
L
Danzaburou
9,154
915
25
3
0
161,518
0
W
Tsukuyomi
10,317
1,032
40
4
1
187,681
3
W
Thanatos
10,549
1,055
30
3
3
192,333
1
W
Danzaburou
12,819
1,282
33
3
3
198,000
0
L
Cerberus
10,814
1,081
35
4
0
209,121
1
L
Loki
8,660
866
4
0
1
66,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role