Player Matchup

Odin
Odin
KurGames
Odin
Level 63
God Stats
1W - 1L
1,339 SR
Queue Stats
25W - 22L
1,296 Elo+
Party 1
Cthulhu
Cthulhu
SerentoF
Cthulhu
Level 16
God Stats
10W - 4L
1,845 SR
Queue Stats
26W - 23L
1,339 Elo+
Party 1
Janus
Janus
Wisparth
Janus
Level 29
God Stats
23W - 31L
1,491 SR
Queue Stats
253W - 282L
1,505 Elo+
Solo
Hades
Hades
ray6smith
Hades
Level 17
God Stats
13W - 8L
1,500 SR
Queue Stats
31W - 32L
1,193 Elo+
Party 1
Izanami
Izanami
КудаНажимать
Izanami
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 29
1,535 SR
1,367 Elo+

VS

Team Averages
Level 14
1,427 SR
1,466 Elo+
Hun Batz
Hun Batz
Aekra
Hun Batz
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AngelVasquez
Hades
Level 7
God Stats
1W - 2L
1,428 SR
Queue Stats
4W - 3L
1,476 Elo+
Party 2
Olorun
Olorun
ChaosLight23
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,465 Elo+
Party 2
Jormungandr
Jormungandr
DeAfricanRebel
Jormungandr
Level 5
God Stats
1W - 2L
1,493 SR
Queue Stats
18W - 19L
1,608 Elo+
Solo
Tiamat
Tiamat
njabz1440
Tiamat
Level 29
God Stats
3W - 12L
1,212 SR
Queue Stats
58W - 59L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
10 / 1 / 26
11,644
1,164
16,335
12,276
10,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
SerentoF
Cthulhu
18
5 / 0 / 25
11,089
1,109
12,018
11,923
8,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Wisparth
Janus
19
5 / 0 / 24
12,043
1,204
17,358
3,043
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
ray6smith
Hades
18
5 / 2 / 24
11,144
1,114
13,891
13,282
7,774
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

19
16 / 1 / 13
12,422
1,242
29,692
14,264
5,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

282

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aekra
Hun Batz
15
0 / 5 / 3
8,944
894
7,760
14,968
5,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 7 / 2
9,913
991
13,008
17,843
10,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
15
1 / 9 / 2
9,380
938
7,681
19,920
7,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
DeAfricanRebel
Jormungandr
15
1 / 12 / 2
9,259
926
14,512
25,378
21,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
njabz1440
Tiamat
16
0 / 8 / 4
9,288
929
6,868
20,580
14,539
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
17
41
Kills
4
4
Deaths
41
112
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Aekra
Hun Batz
0
5
3
0.3
L
2
7
2
0.43
L
Olorun
1
9
2
0.22
L
Jormungandr
DeAfricanRebel
Jormungandr
1
12
2
0.17
W
Odin
10
1
26
23
W
Cthulhu
SerentoF
Cthulhu
5
0
25
17.5
W
Janus
Wisparth
Janus
5
0
24
17
L
Tiamat
njabz1440
Tiamat
0
8
4
0.25
W
Hades
ray6smith
Hades
5
2
24
8.5
W
16
1
13
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,294
Damage
49,829
54,788
Taken
98,689
34,109
Mitigated
59,589
17,189
Healing
13,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Aekra
Hun Batz
7,760
1,591
378
561
14,968
5,924
0
6,965
7,801
0
20,072
L
13,008
610
983
3,524
17,843
10,039
0
6,676
10,904
28,843
0
L
Olorun
7,681
2,370
1,368
3,720
19,920
7,915
0
8,941
10,606
29,996
0
L
Jormungandr
DeAfricanRebel
Jormungandr
14,512
3,556
0
684
25,378
21,172
0
8,585
16,211
32,993
0
W
Odin
16,335
5,417
0
0
12,276
10,646
0
9,016
3,110
0
20,837
W
Cthulhu
SerentoF
Cthulhu
12,018
871
1,473
4,597
11,923
8,966
0
10,002
1,801
23,276
0
W
Janus
Wisparth
Janus
17,358
1,074
372
657
3,043
1,112
0
2,156
837
50,976
0
L
Tiamat
njabz1440
Tiamat
6,868
1,516
0
2,401
20,580
14,539
0
10,390
9,900
27,402
0
W
Hades
ray6smith
Hades
13,891
1,940
326
2,466
13,282
7,774
0
9,804
3,280
26,376
0
W
29,692
25,362
0
7,298
14,264
5,611
0
10,448
3,691
0
52,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,342
Gold Earned
46,784
215
Minions Killed
185
5
Camps Cleared
5
1,020,956
Distance Traveled
913,041
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,944
894
16
2
2
198,450
0
L
Hades
9,913
991
49
5
2
181,489
2
L
Olorun
9,380
938
50
5
0
176,224
0
L
Jormungandr
9,259
926
36
4
0
178,820
0
W
Odin
11,644
1,164
10
1
1
215,743
0
W
Cthulhu
11,089
1,109
18
2
0
207,281
1
W
Janus
12,043
1,204
114
11
1
235,285
1
L
Tiamat
9,288
929
34
3
1
178,058
0
W
Hades
11,144
1,114
24
2
0
170,301
0
W
Izanami
12,422
1,242
49
5
3
192,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role