Player Matchup

Skadi
Skadi
Silver II
Bricksquad2X
Skadi
Silver II
Level 79
God Stats
20W - 28L
1,472 SR
Queue Stats
243W - 243L
1,306 MMR
Party 2
Hel
Hel
Bronze III
CDPJ2014
Hel
Bronze III
Level 51
God Stats
0W - 2L
1,614 SR
Queue Stats
2W - 8L
1,463 MMR
Party 2
Horus
Horus
Gold V
GooseMomGM
Horus
Gold V
Level 102
God Stats
15W - 8L
1,564 SR
Queue Stats
187W - 195L
1,384 MMR
Solo
Tyr
Tyr
Gold V
RichardR1der
Tyr
Gold V
Level 79
God Stats
16W - 15L
1,653 SR
Queue Stats
169W - 162L
1,386 MMR
Solo
Bakasura
Bakasura
Bronze IV
Sun101Leo
Bakasura
Bronze IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,385 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,561 SR
1,385 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,606 SR
1,381 MMR
Aphrodite
Aphrodite
Gold III
Acevadeer
Aphrodite
Gold III
Level 127
God Stats
12W - 14L
1,650 SR
Queue Stats
737W - 754L
1,358 MMR
Solo
Artemis
Artemis
Gold V
JeffyLikesAppIes
Artemis
Gold V
Level 122
God Stats
4W - 1L
1,830 SR
Queue Stats
179W - 196L
1,386 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
OfficialWiski
Cu Chulainn
Gold II
Level 134
God Stats
6W - 6L
1,502 SR
Queue Stats
167W - 167L
1,388 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
killgill2
Tsukuyomi
Silver III
Level 160
God Stats
7W - 6L
1,425 SR
Queue Stats
186W - 189L
1,281 MMR
Party 1
Sylvanus
Sylvanus
Silver II
lordmagness
Sylvanus
Silver II
Level 146
God Stats
6W - 10L
1,624 SR
Queue Stats
103W - 111L
1,493 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 9 / 5
14,192
526
33,230
29,626
12,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 6 / 15
12,025
445
13,374
28,074
19,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
18
3 / 10 / 16
11,832
438
21,568
29,802
17,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
7 / 5 / 6
12,004
445
22,619
28,361
38,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Sun101Leo
Bakasura
18
8 / 9 / 7
12,930
479
12,887
30,551
15,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
MerlinScyllaCthulhuNemesisHera

VS

Bans
DanzaburouThanatosChang'eFenrirThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Acevadeer
Aphrodite
19
2 / 7 / 14
13,242
490
23,119
27,134
17,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 8 / 15
13,884
514
24,545
27,584
15,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
OfficialWiski
Cu Chulainn
20
9 / 5 / 13
16,092
596
21,889
42,898
38,750
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
killgill2
Tsukuyomi
20
19 / 4 / 5
16,408
608
31,840
28,190
16,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
lordmagness
Sylvanus
19
6 / 7 / 21
14,220
527
18,906
28,080
38,516
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
107
31
Kills
39
39
Deaths
31
49
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Acevadeer
Aphrodite
2
7
14
1.29
L
10
9
5
1.39
L
3
6
15
1.75
L
Horus
3
10
16
1.1
W
3
8
15
1.31
W
Cu Chulainn
OfficialWiski
Cu Chulainn
9
5
13
3.1
L
7
5
6
2
L
Bakasura
Sun101Leo
Bakasura
8
9
7
1.28
W
Tsukuyomi
killgill2
Tsukuyomi
19
4
5
5.38
W
Sylvanus
lordmagness
Sylvanus
6
7
21
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,678
Damage
120,299
146,414
Taken
153,886
102,116
Mitigated
126,359
56,490
Healing
82,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Acevadeer
Aphrodite
23,119
325
10,897
13,697
27,134
17,125
938
3,637
23,016
89,229
0
L
33,230
18,656
0
3,839
29,626
12,482
5,231
8,785
20,739
0
104,882
L
13,374
390
10,536
12,467
28,074
19,478
604
10,867
16,879
57,755
0
L
Horus
21,568
12,014
6,157
7,810
29,802
17,022
144
9,538
20,094
0
69,369
W
24,545
12,203
0
10,689
27,584
15,422
1,897
1,354
26,010
0
127,643
W
Cu Chulainn
OfficialWiski
Cu Chulainn
21,889
4,189
0
22,124
42,898
38,750
3,283
4,193
38,260
11,908
93,029
L
22,619
4,059
0
5,086
28,361
38,049
349
8,168
20,001
0
62,920
L
Bakasura
Sun101Leo
Bakasura
12,887
9,064
2,101
8,494
30,551
15,085
349
7,156
23,205
0
37,693
W
Tsukuyomi
killgill2
Tsukuyomi
31,840
5,941
0
6,423
28,190
16,546
1,958
3,690
23,644
0
115,827
W
Sylvanus
lordmagness
Sylvanus
18,906
4,267
9,135
9,527
28,080
38,516
1,991
4,199
23,047
45,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,983
Gold Earned
73,846
503
Minions Killed
634
0
Camps Cleared
0
2,343,633
Distance Traveled
2,391,446
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,242
490
136
5
0
478,729
4
L
Skadi
14,192
526
140
5
0
415,014
2
L
Hel
12,025
445
115
4
0
482,107
5
L
Horus
11,832
438
73
3
0
477,942
4
W
Artemis
13,884
514
141
5
0
414,677
2
W
Cu Chulainn
16,092
596
160
6
0
494,146
0
L
Tyr
12,004
445
93
3
0
492,978
0
L
Bakasura
12,930
479
82
3
0
475,592
5
W
Tsukuyomi
16,408
608
139
5
0
556,536
10
W
Sylvanus
14,220
527
58
2
0
447,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role