Player Matchup

Fenrir
Fenrir
GodBalder
Fenrir
Level 27
God Stats
1W - 0L
1,753 SR
Queue Stats
20W - 23L
1,658 Elo+
Solo
Zhong Kui
Zhong Kui
Ramsterer
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 189L
1,612 Elo+
Solo
Ymir
Ymir
RickGuz25
Ymir
Level 23
God Stats
1W - 0L
1,435 SR
Queue Stats
7W - 8L
1,575 Elo+
Solo
Danzaburou
Danzaburou
Spl4shsss
Danzaburou
Level 28
God Stats
4W - 7L
1,492 SR
Queue Stats
12W - 18L
1,526 Elo+
Solo
Poseidon
Poseidon
yersson
Poseidon
Level 28
God Stats
1W - 0L
1,577 SR
Queue Stats
28W - 14L
1,656 Elo+
Solo
Team Averages
Level 27
1,551 SR
1,605 Elo+

VS

Team Averages
Level 15
1,514 SR
1,610 Elo+
Tyr
Tyr
Aspek014638
Tyr
Level 29
God Stats
2W - 3L
1,691 SR
Queue Stats
61W - 53L
1,649 Elo+
Solo
Tsukuyomi
Tsukuyomi
BanditJ
Tsukuyomi
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 10L
1,655 Elo+
Solo
Apollo
Apollo
Hajjii
Apollo
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 69L
1,586 Elo+
Party 1
Xing Tian
Xing Tian
Lightskinsavior
Xing Tian
Level 8
God Stats
5W - 5L
1,564 SR
Queue Stats
49W - 39L
1,529 Elo+
Party 1
Tiamat
Tiamat
ujhkhth
Tiamat
Level 8
God Stats
0W - 3L
1,316 SR
Queue Stats
11W - 13L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GodBalder
Fenrir
20
6 / 4 / 12
13,882
578
10,924
20,394
12,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
Ramsterer
Zhong Kui
20
6 / 2 / 8
15,597
650
19,281
17,749
17,806
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
17
5 / 8 / 21
13,349
556
13,181
29,711
38,146
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Spl4shsss
Danzaburou
20
9 / 6 / 11
15,562
648
15,669
14,521
6,777
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
yersson
Poseidon
20
13 / 8 / 10
15,115
630
26,506
16,861
7,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 7
13,891
579
15,753
20,413
19,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
BanditJ
Tsukuyomi
17
13 / 7 / 7
12,209
509
19,074
22,076
11,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Hajjii
Apollo
15
5 / 9 / 9
10,590
441
10,912
18,206
8,367
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Lightskinsavior
Xing Tian
15
4 / 11 / 10
10,520
438
10,852
27,301
29,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
ujhkhth
Tiamat
17
1 / 9 / 11
11,221
468
8,903
16,929
8,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
72
39
Kills
28
28
Deaths
39
62
Assists
44
Player
Kills
Deaths
Assists
KDA
L
5
3
7
2.83
L
Tsukuyomi
BanditJ
Tsukuyomi
13
7
7
2.36
W
Fenrir
GodBalder
Fenrir
6
4
12
3
L
Apollo
Hajjii
Apollo
5
9
9
1.06
L
Xing Tian
Lightskinsavior
Xing Tian
4
11
10
0.82
W
Zhong Kui
Ramsterer
Zhong Kui
6
2
8
5
W
Ymir
5
8
21
1.94
W
Danzaburou
Spl4shsss
Danzaburou
9
6
11
2.42
L
Tiamat
ujhkhth
Tiamat
1
9
11
0.72
W
Poseidon
yersson
Poseidon
13
8
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,561
Damage
65,494
99,236
Taken
104,925
82,484
Mitigated
78,205
29,975
Healing
17,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,753
2,238
0
7,550
20,413
19,603
0
12,816
7,597
0
97,176
L
Tsukuyomi
BanditJ
Tsukuyomi
19,074
6,250
0
3,396
22,076
11,397
0
11,519
10,557
0
78,355
W
Fenrir
GodBalder
Fenrir
10,924
2,765
0
9,335
20,394
12,022
1,730
1,457
18,876
26
97,444
L
Apollo
Hajjii
Apollo
10,912
5,262
0
2,805
18,206
8,367
242
9,405
8,801
0
43,951
L
Xing Tian
Lightskinsavior
Xing Tian
10,852
1,563
0
899
27,301
29,876
682
15,809
11,492
33,605
0
W
Zhong Kui
Ramsterer
Zhong Kui
19,281
3,704
0
10,701
17,749
17,806
1,792
553
16,974
119,520
0
W
Ymir
13,181
2,240
529
5,144
29,711
38,146
187
10,480
18,882
40,649
0
W
Danzaburou
Spl4shsss
Danzaburou
15,669
8,218
0
2,056
14,521
6,777
6,429
3,171
11,235
0
109,579
L
Tiamat
ujhkhth
Tiamat
8,903
1,080
0
3,278
16,929
8,962
1,491
9,441
7,488
63,063
0
W
Poseidon
yersson
Poseidon
26,506
2,223
0
2,210
16,861
7,733
1,017
3,467
13,173
99,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,505
Gold Earned
58,431
671
Minions Killed
554
0
Camps Cleared
0
2,164,547
Distance Traveled
2,098,171
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,891
579
199
8
0
512,226
4
L
Tsukuyomi
12,209
509
113
5
0
423,561
4
W
Fenrir
13,882
578
131
5
0
493,682
0
L
Apollo
10,590
441
56
2
0
379,082
2
L
Xing Tian
10,520
438
39
2
0
437,308
2
W
Zhong Kui
15,597
650
219
9
0
383,743
4
W
Ymir
13,349
556
37
2
0
419,255
2
W
Danzaburou
15,562
648
143
6
0
434,348
1
L
Tiamat
11,221
468
147
6
0
345,994
2
W
Poseidon
15,115
630
141
6
0
433,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role