Player Matchup

Jormungandr
Jormungandr
BoopADoop769
Jormungandr
Level 17
God Stats
9W - 7L
1,208 SR
Queue Stats
22W - 18L
1,364 Elo+
Party 1
Ra
Ra
Mudhog
Ra
Level 24
God Stats
0W - 4L
1,106 SR
Queue Stats
68W - 57L
1,603 Elo+
Solo
Thor
Thor
Smashnacash26
Thor
Level 6
God Stats
2W - 8L
1,195 SR
Queue Stats
73W - 61L
1,351 Elo+
Party 1
Heimdallr
Heimdallr
VeinsІnTea
Heimdallr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 34L
1,537 Elo+
Party 3
Hades
Hades
СледиЗаПивасом
Hades
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 25L
1,797 Elo+
Party 3
Team Averages
Level 15
1,302 SR
1,530 Elo+

VS

Team Averages
Level 15
1,524 SR
1,553 Elo+
Medusa
Medusa
Fennecthefox
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,621 Elo+
Solo
Hou Yi
Hou Yi
Glornoir
Hou Yi
Level 26
God Stats
16W - 8L
1,665 SR
Queue Stats
91W - 96L
1,617 Elo+
Solo
Anubis
Anubis
KilluaPINTA
Anubis
Level 8
God Stats
2W - 0L
1,209 SR
Queue Stats
28W - 19L
1,541 Elo+
Solo
Ymir
Ymir
Pantileo
Ymir
Level 24
God Stats
2W - 1L
1,744 SR
Queue Stats
204W - 217L
1,488 Elo+
Party 2
Bellona
Bellona
dangespb
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BoopADoop769
Jormungandr
16
3 / 9 / 9
10,355
1,036
12,098
24,061
19,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
16
5 / 6 / 7
10,983
1,098
14,883
16,808
10,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
3 / 14 / 6
10,213
1,021
11,577
21,032
7,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
VeinsІnTea
Heimdallr
16
3 / 1 / 9
10,345
1,035
11,865
10,603
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 4 / 9
9,104
910
7,239
13,511
12,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

124

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
9 / 2 / 16
11,290
1,129
19,501
13,834
5,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
Glornoir
Hou Yi
18
7 / 3 / 19
10,801
1,080
18,342
10,356
4,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
17
9 / 3 / 16
12,027
1,203
21,975
14,126
7,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
18
5 / 1 / 19
11,036
1,104
9,787
12,992
11,366
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
dangespb
Bellona
17
4 / 5 / 23
10,677
1,068
8,023
13,409
9,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
127
14
Kills
34
34
Deaths
14
40
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BoopADoop769
Jormungandr
3
9
9
0.83
W
Medusa
9
2
16
8.5
W
Hou Yi
Glornoir
Hou Yi
7
3
19
5.5
W
Anubis
9
3
16
5.67
L
Ra
5
6
7
1.42
W
Ymir
5
1
19
14.5
L
3
14
6
0.43
L
Heimdallr
VeinsІnTea
Heimdallr
3
1
9
7.5
W
Bellona
dangespb
Bellona
4
5
23
3.1
L
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,662
Damage
77,628
86,015
Taken
64,717
53,265
Mitigated
39,159
10,324
Healing
15,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BoopADoop769
Jormungandr
12,098
2,817
0
400
24,061
19,196
0
11,651
12,210
35,279
0
W
Medusa
19,501
11,454
0
4,406
13,834
5,732
0
5,560
8,128
0
26,474
W
Hou Yi
Glornoir
Hou Yi
18,342
10,975
0
1,985
10,356
4,792
0
4,211
6,095
0
36,685
W
Anubis
21,975
1,272
0
6,521
14,126
7,368
0
7,232
6,769
59,937
0
L
Ra
14,883
1,549
2,739
2,300
16,808
10,551
0
5,400
11,258
43,884
0
W
Ymir
9,787
2,287
1,133
576
12,992
11,366
0
7,485
5,361
17,400
0
L
11,577
2,904
0
529
21,032
7,280
0
7,894
13,063
0
23,574
L
Heimdallr
VeinsІnTea
Heimdallr
11,865
6,019
0
1,788
10,603
3,758
0
3,346
7,232
0
26,753
W
Bellona
dangespb
Bellona
8,023
1,105
0
525
13,409
9,901
0
9,119
4,144
99
15,094
L
7,239
436
515
2,053
13,511
12,480
0
3,567
9,889
14,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,000
Gold Earned
55,831
179
Minions Killed
184
3
Camps Cleared
3
865,703
Distance Traveled
969,463
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,355
1,036
34
3
0
172,120
2
W
Medusa
11,290
1,129
15
2
1
182,527
0
W
Hou Yi
10,801
1,080
23
2
0
202,567
0
W
Anubis
12,027
1,203
106
11
0
185,025
1
L
Ra
10,983
1,098
92
9
0
186,484
1
W
Ymir
11,036
1,104
20
2
1
172,231
2
L
Thor
10,213
1,021
22
2
0
160,691
1
L
Heimdallr
10,345
1,035
19
2
0
188,300
1
W
Bellona
10,677
1,068
20
2
1
227,113
1
L
Hades
9,104
910
12
1
3
158,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role