Player Matchup

Thor
Thor
Deyalz
Thor
Level 8
God Stats
2W - 4L
1,396 SR
Queue Stats
26W - 28L
1,409 Elo+
Solo
Medusa
Medusa
Shadowtrooper218
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,297 Elo+
Solo
Baron Samedi
Baron Samedi
ShangRose
Baron Samedi
Level 43
God Stats
31W - 25L
1,653 SR
Queue Stats
87W - 78L
1,555 Elo+
Party 3
Artio
Artio
Toestur
Artio
Level 17
God Stats
7W - 3L
1,500 SR
Queue Stats
67W - 43L
1,429 Elo+
Party 3
Izanami
Izanami
cocoson
Izanami
Level 23
God Stats
52W - 43L
1,591 SR
Queue Stats
92W - 70L
1,567 Elo+
Party 3
Team Averages
Level 20
1,528 SR
1,451 Elo+

VS

Team Averages
Level 20
1,541 SR
1,521 Elo+
Thanatos
Thanatos
ChaoticBarrel61
Thanatos
Level 27
God Stats
10W - 13L
1,451 SR
Queue Stats
109W - 80L
1,392 Elo+
Party 1
Izanami
Izanami
PotbellyGoblin
Izanami
Level 18
God Stats
3W - 1L
1,770 SR
Queue Stats
53W - 46L
1,403 Elo+
Party 1
Artio
Artio
SgtHermit
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
Victirius
Baron Samedi
Level 13
God Stats
1W - 1L
1,483 SR
Queue Stats
1W - 2L
1,714 Elo+
Party 2
Chang'e
Chang'e
zirasti
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Deyalz
Thor
19
11 / 2 / 21
12,051
1,205
15,602
12,748
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 7 / 18
9,407
941
7,234
10,618
3,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
ShangRose
Baron Samedi
18
2 / 0 / 23
10,741
1,074
14,574
3,886
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
Toestur
Artio
17
2 / 2 / 29
10,310
1,031
7,187
12,019
10,903
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
cocoson
Izanami
19
23 / 0 / 10
13,784
1,378
36,555
5,980
2,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

257

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
4 / 11 / 5
9,873
987
10,513
20,716
8,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 4 / 5
10,561
1,056
13,337
14,900
5,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
SgtHermit
Artio
15
0 / 10 / 7
9,118
912
5,429
24,010
20,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Victirius
Baron Samedi
14
0 / 8 / 6
8,494
849
5,426
14,141
6,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
zirasti
Chang'e
15
2 / 6 / 5
9,084
908
5,662
12,859
4,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
39
39
Kills
11
11
Deaths
39
101
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
4
11
5
0.59
W
Thor
Deyalz
Thor
11
2
21
10.75
L
5
4
5
1.88
L
Artio
SgtHermit
Artio
0
10
7
0.35
W
1
7
18
1.43
W
Baron Samedi
ShangRose
Baron Samedi
2
0
23
13.5
W
Artio
Toestur
Artio
2
2
29
8.25
L
Baron Samedi
Victirius
Baron Samedi
0
8
6
0.38
W
Izanami
cocoson
Izanami
23
0
10
28
L
Chang'e
zirasti
Chang'e
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,152
Damage
40,367
45,251
Taken
86,626
23,362
Mitigated
46,236
10,750
Healing
20,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
10,513
2,858
0
4,972
20,716
8,164
0
6,062
14,402
0
24,157
W
Thor
Deyalz
Thor
15,602
3,804
0
928
12,748
4,601
0
4,147
8,601
0
32,413
L
13,337
8,057
0
2,040
14,900
5,639
0
3,677
11,049
0
41,196
L
Artio
SgtHermit
Artio
5,429
697
641
2,061
24,010
20,856
0
5,582
18,134
16,572
0
W
7,234
3,180
219
536
10,618
3,880
0
2,456
8,162
0
19,611
W
Baron Samedi
ShangRose
Baron Samedi
14,574
1,479
2,153
1,643
3,886
1,775
0
933
2,953
41,387
0
W
Artio
Toestur
Artio
7,187
996
1,568
1,656
12,019
10,903
0
6,475
5,544
14,163
0
L
Baron Samedi
Victirius
Baron Samedi
5,426
557
1,551
661
14,141
6,849
0
3,698
10,304
14,882
0
W
Izanami
cocoson
Izanami
36,555
30,737
0
2,047
5,980
2,203
0
2,506
3,474
0
55,356
L
Chang'e
zirasti
Chang'e
5,662
570
5,541
3,048
12,859
4,728
0
1,789
10,976
22,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,293
Gold Earned
47,130
183
Minions Killed
167
8
Camps Cleared
4
854,305
Distance Traveled
838,231
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,873
987
22
2
1
191,008
1
W
Thor
12,051
1,205
38
4
1
194,362
2
L
Izanami
10,561
1,056
67
7
0
173,756
0
L
Artio
9,118
912
12
1
1
163,089
0
W
Medusa
9,407
941
28
3
0
126,063
0
W
Baron Samedi
10,741
1,074
60
6
4
196,240
1
W
Artio
10,310
1,031
14
1
0
167,775
1
L
Baron Samedi
8,494
849
19
2
0
139,986
0
W
Izanami
13,784
1,378
43
4
3
169,865
1
L
Chang'e
9,084
908
47
5
2
170,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role