Player Matchup

Hou Yi
Hou Yi
Silver I
KLBmex
Hou Yi
Silver I
Level 122
God Stats
1W - 2L
1,305 SR
Queue Stats
4W - 8L
1,511 MMR
Solo
Hercules
Hercules
Bronze III
KinGKonG3773
Hercules
Bronze III
Level 105
God Stats
0W - 3L
1,584 SR
Queue Stats
1W - 5L
1,511 MMR
Solo
Cthulhu
Cthulhu
Silver I
TwitchBluesklue
Cthulhu
Silver I
Level 149
God Stats
5W - 6L
2,012 SR
Queue Stats
166W - 167L
1,527 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,633 SR
1,516 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,753 SR
1,503 MMR
Zeus
Zeus
Bronze III
AkumA-_-Hunter
Zeus
Bronze III
Level 88
God Stats
1W - 0L
1,924 SR
Queue Stats
20W - 26L
1,500 MMR
Party 1
Khepri
Khepri
Bronze III
DANtruckYOU2
Khepri
Bronze III
Level 157
God Stats
1W - 0L
1,735 SR
Queue Stats
14W - 15L
1,500 MMR
Party 1
Izanami
Izanami
Gold III
Kegelzz
Izanami
Gold III
Level 82
God Stats
3W - 1L
1,600 SR
Queue Stats
70W - 79L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KLBmex
Hou Yi
10
0 / 4 / 1
6,460
587
4,434
8,504
2,750
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hercules
KinGKonG3773
Hercules
8
1 / 3 / 0
6,207
564
4,035
8,209
5,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 5 / 0
6,545
595
5,144
9,876
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ChaacCu ChulainnDanzaburouCerberusAphrodite

VS

Bans
LokiAmaterasuThanatosGebThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 7
8,132
739
10,948
6,959
2,016
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
10
3 / 0 / 7
7,474
679
3,328
6,113
5,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Kegelzz
Izanami
12
5 / 0 / 6
8,442
767
5,614
5,807
2,015
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
12
12
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
Khepri
3
0
7
6.5
L
Hou Yi
KLBmex
Hou Yi
0
4
1
0.13
W
Izanami
Kegelzz
Izanami
5
0
6
8
L
Hercules
KinGKonG3773
Hercules
1
3
0
0.33
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,613
Damage
19,890
26,589
Taken
18,879
12,647
Mitigated
9,351
6,200
Healing
4,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,948
1,451
260
2,279
6,959
2,016
31
1,698
5,261
32,595
0
W
Khepri
3,328
520
0
0
6,113
5,320
123
938
5,175
11,135
0
L
Hou Yi
KLBmex
Hou Yi
4,434
2,149
246
2,208
8,504
2,750
0
5,611
2,893
0
25,177
W
Izanami
Kegelzz
Izanami
5,614
3,567
0
1,993
5,807
2,015
1,368
2,544
3,263
0
39,739
L
Hercules
KinGKonG3773
Hercules
4,035
840
0
3,126
8,209
5,351
0
3,398
4,811
0
10,622
L
5,144
0
49
571
9,876
4,546
0
5,351
4,525
25,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,212
Gold Earned
24,048
102
Minions Killed
141
0
Camps Cleared
0
495,531
Distance Traveled
576,496
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,132
739
52
5
0
181,108
2
W
Khepri
7,474
679
15
1
0
201,988
3
L
Hou Yi
6,460
587
37
3
0
144,035
5
W
Izanami
8,442
767
74
7
0
193,400
2
L
Hercules
6,207
564
14
1
0
178,906
3
L
Cthulhu
6,545
595
51
5
0
172,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role