Player Matchup

Tiamat
Tiamat
fdaaaaashk
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,231 Elo+
Party 1
Ganesha
Ganesha
orangesalter
Ganesha
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 59L
1,228 Elo+
Party 1
Izanami
Izanami
sethel97
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,317 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,258 Elo+

VS

Team Averages
Level 26
1,411 SR
1,468 Elo+
Bakasura
Bakasura
I HAVE QUIFS
Bakasura
Level 28
God Stats
1W - 0L
1,327 SR
Queue Stats
79W - 99L
1,466 Elo+
Solo
Raijin
Raijin
bradyzimm
Raijin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
308W - 322L
1,449 Elo+
Solo
Ymir
Ymir
pencak10
Ymir
Level 27
God Stats
20W - 27L
1,405 SR
Queue Stats
82W - 88L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
fdaaaaashk
Tiamat
14
2 / 7 / 5
10,381
611
4,865
13,359
7,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
orangesalter
Ganesha
14
0 / 11 / 7
9,969
586
12,163
20,768
16,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
sethel97
Izanami
15
6 / 9 / 1
13,214
777
14,350
16,610
6,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
I HAVE QUIFS
Bakasura
16
5 / 3 / 18
12,266
722
13,691
19,517
5,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
bradyzimm
Raijin
16
11 / 5 / 12
12,994
764
9,143
11,233
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
17
11 / 2 / 13
13,311
783
17,426
16,921
6,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
8
Kills
27
27
Deaths
10
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bakasura
I HAVE QUIFS
Bakasura
5
3
18
4.67
W
Raijin
bradyzimm
Raijin
11
5
12
3.4
L
Tiamat
fdaaaaashk
Tiamat
2
7
5
0.64
L
Ganesha
orangesalter
Ganesha
0
11
7
0.32
W
Ymir
11
2
13
8.75
L
Izanami
sethel97
Izanami
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,378
Damage
40,260
50,737
Taken
47,671
31,006
Mitigated
15,600
4,213
Healing
14,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
I HAVE QUIFS
Bakasura
13,691
9,639
0
7,364
19,517
5,535
1,202
4,840
14,677
0
63,199
W
Raijin
bradyzimm
Raijin
9,143
915
0
1,730
11,233
3,319
770
4,957
6,276
40,934
0
L
Tiamat
fdaaaaashk
Tiamat
4,865
1,397
0
1,488
13,359
7,911
0
6,638
6,178
26,675
0
L
Ganesha
orangesalter
Ganesha
12,163
908
0
140
20,768
16,696
356
8,461
11,471
44,170
0
W
Ymir
17,426
1,498
1,856
3,070
16,921
6,746
1,200
7,444
9,477
58,856
0
L
Izanami
sethel97
Izanami
14,350
11,786
0
2,585
16,610
6,399
1,629
10,690
5,184
0
48,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,564
Gold Earned
38,571
151
Minions Killed
244
0
Camps Cleared
0
762,902
Distance Traveled
839,158
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,266
722
84
5
0
323,151
3
W
Raijin
12,994
764
57
3
0
255,128
0
L
Tiamat
10,381
611
59
3
0
242,799
0
L
Ganesha
9,969
586
1
0
0
275,988
2
W
Ymir
13,311
783
103
6
0
260,879
0
L
Izanami
13,214
777
91
5
0
244,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role