Player Matchup

Heimdallr
Heimdallr
KingAnubisWLRD
Heimdallr
Level 101
God Stats
1W - 0L
1,106 SR
Queue Stats
17W - 28L
1,012 Elo+
Party 3
Hun Batz
Hun Batz
LosT_Psyco
Hun Batz
Level 18
God Stats
8W - 5L
1,357 SR
Queue Stats
181W - 231L
1,352 Elo+
Party 3
Tiamat
Tiamat
darkzone2003
Tiamat
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,196 Elo+
Party 3
Sobek
Sobek
myfunnyman1234
Sobek
Level 136
God Stats
8W - 5L
1,757 SR
Queue Stats
432W - 421L
1,428 Elo+
Party 3
Achilles
Achilles
pittthekillers04
Achilles
Level 84
God Stats
7W - 12L
1,272 SR
Queue Stats
67W - 102L
1,383 Elo+
Party 3
Team Averages
Level 91
1,398 SR
1,274 Elo+

VS

Team Averages
Level 53
1,452 SR
1,356 Elo+
Chaac
Chaac
AbuzzBadger5682
Chaac
Level 63
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 21L
1,351 Elo+
Party 2
Skadi
Skadi
DevilDogg2018
Skadi
Level 46
God Stats
18W - 25L
1,262 SR
Queue Stats
72W - 89L
1,331 Elo+
Party 2
Aphrodite
Aphrodite
Moonforest567
Aphrodite
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
PandaTavii
Bakasura
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,337 Elo+
Party 1
Anubis
Anubis
SkînFlute
Anubis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KingAnubisWLRD
Heimdallr
20
8 / 2 / 1
13,316
533
14,167
19,015
9,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
LosT_Psyco
Hun Batz
17
1 / 3 / 2
11,036
441
5,871
17,504
6,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
19
10 / 2 / 5
12,643
506
30,111
22,325
23,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 2 / 11
10,742
430
16,741
29,415
29,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 5 / 3
11,383
455
11,203
21,948
25,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 5
12,299
492
18,813
22,549
25,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 4 / 3
12,070
483
10,595
15,789
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Moonforest567
Aphrodite
16
3 / 2 / 3
10,891
436
13,944
16,835
7,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
PandaTavii
Bakasura
20
6 / 5 / 5
12,532
501
19,306
29,610
13,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
SkînFlute
Anubis
13
0 / 10 / 2
8,685
347
5,037
20,732
11,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
23
Kills
14
14
Deaths
23
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
2
5
3.25
L
1
4
3
0.63
W
Heimdallr
KingAnubisWLRD
Heimdallr
8
2
1
4.25
W
Hun Batz
LosT_Psyco
Hun Batz
1
3
2
0.67
L
Aphrodite
Moonforest567
Aphrodite
3
2
3
2.25
L
Bakasura
PandaTavii
Bakasura
6
5
5
1.7
L
Anubis
SkînFlute
Anubis
0
10
2
0.1
W
Tiamat
10
2
5
6.25
W
2
2
11
3.75
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,093
Damage
67,695
110,207
Taken
105,515
94,116
Mitigated
64,015
41,689
Healing
39,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,813
4,172
0
9,784
22,549
25,485
0
8,837
13,312
0
74,345
L
10,595
6,709
0
3,949
15,789
5,404
2,277
2,607
13,181
0
87,059
W
Heimdallr
KingAnubisWLRD
Heimdallr
14,167
7,095
0
7,401
19,015
9,361
5,540
1,428
17,414
0
95,522
W
Hun Batz
LosT_Psyco
Hun Batz
5,871
606
0
5,404
17,504
6,947
0
1,917
15,022
0
79,485
L
Aphrodite
Moonforest567
Aphrodite
13,944
2,466
9,510
9,012
16,835
7,715
150
9,358
7,377
55,916
0
L
Bakasura
PandaTavii
Bakasura
19,306
14,116
0
5,781
29,610
13,972
55
11,766
17,719
0
97,260
L
Anubis
SkînFlute
Anubis
5,037
538
0
1,806
20,732
11,439
0
14,284
6,448
17,356
0
W
Tiamat
30,111
4,012
0
11,670
22,325
23,379
2,987
5,885
15,453
92,038
0
W
16,741
2,617
0
10,401
29,415
29,415
1,494
6,446
21,449
46,696
0
W
11,203
3,423
0
6,813
21,948
25,014
1,697
2,736
17,736
0
57,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,120
Gold Earned
56,477
549
Minions Killed
548
0
Camps Cleared
0
2,318,267
Distance Traveled
2,350,237
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,299
492
123
5
0
477,836
1
L
Skadi
12,070
483
149
6
0
445,271
0
W
Heimdallr
13,316
533
153
6
0
446,406
0
W
Hun Batz
11,036
441
129
5
0
486,853
0
L
Aphrodite
10,891
436
86
3
0
486,379
0
L
Bakasura
12,532
501
155
6
0
620,593
6
L
Anubis
8,685
347
35
1
0
320,158
0
W
Tiamat
12,643
506
129
5
0
458,347
1
W
Sobek
10,742
430
53
2
0
486,159
2
W
Achilles
11,383
455
85
3
0
440,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role