Player Matchup

Yemoja
Yemoja
CelsinAndrade
Yemoja
Level 20
God Stats
26W - 26L
1,578 SR
Queue Stats
188W - 362L
1,363 Elo+
Solo
Olorun
Olorun
DemiAkua
Olorun
Level 12
God Stats
18W - 12L
1,376 SR
Queue Stats
22W - 20L
1,356 Elo+
Party 2
Cupid
Cupid
RainbowWolfeyy
Cupid
Level 10
God Stats
7W - 7L
1,311 SR
Queue Stats
12W - 18L
1,375 Elo+
Party 2
Fenrir
Fenrir
Trustee420
Fenrir
Level 27
God Stats
10W - 10L
1,500 SR
Queue Stats
171W - 223L
1,349 Elo+
Solo
Chang'e
Chang'e
orphiccc
Chang'e
Level 10
God Stats
12W - 13L
1,432 SR
Queue Stats
16W - 17L
1,356 Elo+
Party 2
Team Averages
Level 16
1,439 SR
1,360 Elo+

VS

Team Averages
Level 27
1,474 SR
1,375 Elo+
Tsukuyomi
Tsukuyomi
AtlasWarMachine1
Tsukuyomi
Level 26
God Stats
13W - 11L
1,739 SR
Queue Stats
310W - 288L
1,433 Elo+
Solo
Ymir
Ymir
Brexykin
Ymir
Level 29
God Stats
1W - 0L
1,279 SR
Queue Stats
13W - 24L
1,371 Elo+
Solo
Bastet
Bastet
YoGirlNicole
Bastet
Level 29
God Stats
9W - 7L
1,536 SR
Queue Stats
22W - 23L
1,315 Elo+
Solo
Baron Samedi
Baron Samedi
olloG4m3Rollo
Baron Samedi
Level 26
God Stats
76W - 77L
1,545 SR
Queue Stats
144W - 186L
1,419 Elo+
Party 1
Arachne
Arachne
thronosrecord972
Arachne
Level 23
God Stats
53W - 66L
1,270 SR
Queue Stats
133W - 187L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 0
9,732
389
5,606
18,870
14,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
DemiAkua
Olorun
17
4 / 9 / 5
10,990
440
11,555
23,290
9,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 8 / 4
10,931
437
12,713
18,824
7,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Trustee420
Fenrir
16
0 / 11 / 3
9,678
387
8,014
21,161
8,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
orphiccc
Chang'e
16
2 / 7 / 5
10,974
439
7,997
19,476
8,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
18
10 / 4 / 9
12,830
513
18,546
20,593
9,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
18
6 / 2 / 8
12,885
515
9,868
18,547
22,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
20
13 / 2 / 10
14,433
577
25,931
24,320
11,637
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
olloG4m3Rollo
Baron Samedi
20
8 / 1 / 5
14,813
593
21,116
16,378
10,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
8 / 2 / 5
12,336
493
8,814
12,189
7,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
10
Kills
45
45
Deaths
11
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
10
4
9
3.63
W
Ymir
6
2
8
5
L
0
10
0
0
L
Olorun
DemiAkua
Olorun
4
9
5
0.72
L
4
8
4
0.75
L
Fenrir
Trustee420
Fenrir
0
11
3
0.14
W
Bastet
13
2
10
9
W
Baron Samedi
olloG4m3Rollo
Baron Samedi
8
1
5
10.5
L
Chang'e
orphiccc
Chang'e
2
7
5
0.64
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,885
Damage
84,275
101,621
Taken
92,027
48,749
Mitigated
61,239
22,002
Healing
29,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
18,546
3,713
0
4,316
20,593
9,981
3,225
4,693
15,900
0
70,967
W
Ymir
9,868
1,849
291
1,665
18,547
22,078
761
4,789
13,758
65,491
0
L
5,606
1,198
151
169
18,870
14,713
441
8,212
10,483
48,941
0
L
Olorun
DemiAkua
Olorun
11,555
6,356
1,247
8,145
23,290
9,221
0
5,992
17,223
57,684
0
L
12,713
7,078
176
4,036
18,824
7,762
18
5,017
13,757
0
43,734
L
Fenrir
Trustee420
Fenrir
8,014
2,404
0
2,400
21,161
8,619
0
3,385
17,776
0
65,631
W
Bastet
25,931
7,058
0
8,726
24,320
11,637
3,858
6,636
17,684
0
114,629
W
Baron Samedi
olloG4m3Rollo
Baron Samedi
21,116
1,354
2,663
9,560
16,378
10,308
3,599
5,041
11,337
88,277
0
L
Chang'e
orphiccc
Chang'e
7,997
1,356
1,411
4,267
19,476
8,434
40
8,378
11,048
44,813
0
W
8,814
7,492
0
1,966
12,189
7,235
3,563
3,999
8,190
0
35,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,305
Gold Earned
67,297
438
Minions Killed
530
0
Camps Cleared
0
1,944,278
Distance Traveled
2,271,318
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,830
513
86
3
0
475,717
4
W
Ymir
12,885
515
80
3
0
435,132
6
L
Yemoja
9,732
389
94
4
0
362,543
0
L
Olorun
10,990
440
94
4
0
384,800
1
L
Cupid
10,931
437
77
3
0
361,696
1
L
Fenrir
9,678
387
95
4
0
402,700
2
W
Bastet
14,433
577
154
6
0
476,432
0
W
Baron Samedi
14,813
593
151
6
0
397,109
3
L
Chang'e
10,974
439
78
3
0
432,539
1
W
Arachne
12,336
493
59
2
0
486,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role