Player Matchup

Nemesis
Nemesis
Meliodas057
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 35L
1,500 Elo+
Solo
Ra
Ra
Qv1zi
Ra
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
18W - 25L
1,195 Elo+
Party 1
Tiamat
Tiamat
blacklotys
Tiamat
Level 7
God Stats
0W - 5L
1,297 SR
Queue Stats
132W - 177L
1,195 Elo+
Party 1
Artemis
Artemis
peritaill0
Artemis
Level 3
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
thecode73
Ymir
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Team Averages
Level 9
1,413 SR
1,378 Elo+

VS

Team Averages
Level 22
1,510 SR
1,410 Elo+
Guan Yu
Guan Yu
Aguiquin
Guan Yu
Level 18
God Stats
9W - 9L
1,884 SR
Queue Stats
146W - 184L
1,396 Elo+
Party 3
Bakasura
Bakasura
LionOfJudah15
Bakasura
Level 29
God Stats
15W - 8L
1,677 SR
Queue Stats
322W - 372L
1,545 Elo+
Party 3
Ares
Ares
ManyRivera
Ares
Level 42
God Stats
2W - 4L
1,291 SR
Queue Stats
64W - 76L
1,356 Elo+
Party 3
Apollo
Apollo
Pacochinoo
Apollo
Level 17
God Stats
1W - 2L
1,198 SR
Queue Stats
26W - 49L
1,254 Elo+
Solo
Anubis
Anubis
Солдатbr
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Meliodas057
Nemesis
13
4 / 7 / 2
8,620
479
5,181
12,552
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ra
13
1 / 8 / 3
7,670
426
10,596
9,734
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
blacklotys
Tiamat
10
0 / 10 / 3
6,303
350
7,731
13,241
5,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
peritaill0
Artemis
10
0 / 6 / 4
6,055
336
2,471
7,175
1,740
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Ymir
10
2 / 6 / 2
7,086
394
4,621
12,859
6,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aguiquin
Guan Yu
16
7 / 0 / 4
10,302
572
4,709
9,682
10,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
LionOfJudah15
Bakasura
19
19 / 1 / 6
12,225
679
14,847
11,330
4,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 2 / 14
9,099
506
8,538
12,284
10,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Pacochinoo
Apollo
15
3 / 0 / 6
9,573
532
3,927
8,168
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
6 / 4 / 6
9,855
548
10,827
10,853
5,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
7
Kills
36
37
Deaths
7
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Aguiquin
Guan Yu
7
0
4
9
W
Bakasura
LionOfJudah15
Bakasura
19
1
6
22
W
1
2
14
4
L
Nemesis
Meliodas057
Nemesis
4
7
2
0.71
W
Apollo
Pacochinoo
Apollo
3
0
6
6
L
Ra
1
8
3
0.31
L
Tiamat
blacklotys
Tiamat
0
10
3
0.15
L
Artemis
peritaill0
Artemis
0
6
4
0.33
L
Ymir
2
6
2
0.5
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,600
Damage
42,848
55,561
Taken
52,317
20,363
Mitigated
33,799
9,250
Healing
18,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Aguiquin
Guan Yu
4,709
582
1,072
3,551
9,682
10,421
2,507
4,351
5,331
0
50,632
W
Bakasura
LionOfJudah15
Bakasura
14,847
10,692
0
2,510
11,330
4,632
2,270
4,200
7,130
0
79,166
W
8,538
243
0
1,441
12,284
10,209
444
4,554
7,730
32,032
0
L
Nemesis
Meliodas057
Nemesis
5,181
1,911
0
2,864
12,552
3,546
0
4,832
7,470
0
34,498
W
Apollo
Pacochinoo
Apollo
3,927
1,827
0
5,054
8,168
3,178
1,775
3,495
4,673
0
49,889
L
Ra
10,596
1,331
1,047
1,297
9,734
2,694
0
2,889
6,246
41,258
0
L
Tiamat
blacklotys
Tiamat
7,731
1,099
0
1,548
13,241
5,646
33
3,440
9,493
24,961
0
L
Artemis
peritaill0
Artemis
2,471
1,629
0
990
7,175
1,740
0
2,046
5,129
0
10,465
L
Ymir
4,621
1,018
0
1,504
12,859
6,737
0
6,158
6,151
12,505
0
W
10,827
1,690
0
4,990
10,853
5,359
3,394
6,348
4,505
45,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,734
Gold Earned
51,054
198
Minions Killed
478
0
Camps Cleared
0
1,402,923
Distance Traveled
1,676,653
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,302
572
97
5
0
359,404
0
W
Bakasura
12,225
679
169
9
0
426,200
0
W
Ares
9,099
506
34
2
0
339,745
6
L
Nemesis
8,620
479
65
4
0
330,767
0
W
Apollo
9,573
532
104
6
0
302,011
4
L
Ra
7,670
426
66
4
0
303,282
4
L
Tiamat
6,303
350
31
2
0
288,264
0
L
Artemis
6,055
336
14
1
0
188,411
0
L
Ymir
7,086
394
22
1
0
292,199
0
W
Anubis
9,855
548
74
4
0
249,293
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role