Player Matchup

Thor
Thor
Lil TJ3053
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,239 Elo+
Solo
Ymir
Ymir
M3STRE_MARCOLA
Ymir
Level 20
God Stats
1W - 1L
1,686 SR
Queue Stats
28W - 19L
1,421 Elo+
Party 1
Achilles
Achilles
ReaprOfSouls747
Achilles
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
111W - 123L
1,355 Elo+
Solo
Kali
Kali
frostblue225
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,157 Elo+
Solo
Loki
Loki
lhmoura17
Loki
Level 17
God Stats
27W - 14L
1,541 SR
Queue Stats
27W - 14L
1,446 Elo+
Party 1
Team Averages
Level 15
1,545 SR
1,324 Elo+

VS

Team Averages
Level 21
1,562 SR
1,443 Elo+
Chang'e
Chang'e
Levi7127
Chang'e
Level 4
God Stats
2W - 3L
1,470 SR
Queue Stats
33W - 36L
1,395 Elo+
Solo
Cerberus
Cerberus
SavageMidnight
Cerberus
Level 7
God Stats
12W - 7L
1,566 SR
Queue Stats
19W - 13L
1,444 Elo+
Party 2
Apollo
Apollo
Sepicter565
Apollo
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
SgtCarter72
Kukulkan
Level 28
God Stats
6W - 1L
1,773 SR
Queue Stats
45W - 35L
1,442 Elo+
Party 2
Nemesis
Nemesis
TylerMayFire_
Nemesis
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 15L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 12 / 9
11,942
919
9,601
25,273
8,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
4 / 5 / 9
12,863
989
15,817
26,152
31,466
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Achilles
16
0 / 2 / 5
11,025
848
3,166
8,030
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 13 / 7
10,912
839
7,756
23,984
7,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
18
10 / 7 / 2
13,201
1,015
19,777
21,268
7,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Levi7127
Chang'e
17
0 / 7 / 14
11,065
851
3,732
11,527
3,490
Cerberus
20
10 / 1 / 23
14,889
1,145
18,631
14,876
14,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
20
3 / 2 / 24
12,821
986
12,999
12,830
4,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
SgtCarter72
Kukulkan
20
21 / 2 / 15
15,649
1,204
43,839
10,474
4,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
19
5 / 3 / 22
12,693
976
15,085
14,019
5,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
137
15
Kills
39
39
Deaths
15
32
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Levi7127
Chang'e
0
7
14
1
L
1
12
9
0.46
L
4
5
9
1.7
L
Achilles
0
2
5
1.25
W
Cerberus
10
1
23
21.5
W
Apollo
3
2
24
7.5
W
Kukulkan
SgtCarter72
Kukulkan
21
2
15
14.25
W
Nemesis
5
3
22
5.33
L
0
13
7
0.27
L
Loki
10
7
2
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,117
Damage
94,286
104,707
Taken
63,726
60,503
Mitigated
34,100
4,914
Healing
14,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Levi7127
Chang'e
3,732
2,129
584
429
11,527
3,490
0
2,985
8,542
9,075
0
L
9,601
5,152
0
987
25,273
8,587
0
16,439
8,834
0
25,163
L
15,817
1,354
0
0
26,152
31,466
0
16,585
9,567
34,933
0
L
Achilles
3,166
858
0
723
8,030
4,900
0
5,691
2,339
0
17,912
W
Cerberus
18,631
2,317
699
5,090
14,876
14,966
0
4,190
9,363
44,609
0
W
Apollo
12,999
9,999
0
3,347
12,830
4,978
0
4,238
8,592
0
25,210
W
Kukulkan
SgtCarter72
Kukulkan
43,839
9,253
1,765
1,054
10,474
4,671
0
1,077
9,397
72,803
0
W
Nemesis
15,085
7,716
902
645
14,019
5,995
0
3,327
10,692
0
29,325
L
7,756
4,032
0
2,103
23,984
7,908
0
14,458
9,526
0
19,798
L
Loki
19,777
5,769
0
1,101
21,268
7,642
0
13,029
8,239
0
33,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,943
Gold Earned
67,117
161
Minions Killed
216
11
Camps Cleared
5
889,380
Distance Traveled
1,098,260
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,065
851
11
1
0
154,832
2
L
Thor
11,942
919
25
2
1
215,129
0
L
Ymir
12,863
989
68
5
2
191,817
0
L
Achilles
11,025
848
20
2
8
112,591
1
W
Cerberus
14,889
1,145
54
4
1
216,400
0
W
Apollo
12,821
986
30
2
1
212,527
0
W
Kukulkan
15,649
1,204
93
7
3
236,736
0
W
Nemesis
12,693
976
28
2
0
277,765
0
L
Kali
10,912
839
21
2
0
154,139
0
L
Loki
13,201
1,015
27
2
0
215,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role