Player Matchup

Thoth
Thoth
Biatchqueen
Thoth
Level 125
God Stats
3W - 8L
1,061 SR
Queue Stats
223W - 250L
1,541 Elo+
Solo
Terra
Terra
StoneHi
Terra
Level 146
God Stats
5W - 4L
1,560 SR
Queue Stats
196W - 184L
1,568 Elo+
Solo
Pele
Pele
dipdippp
Pele
Level 150
God Stats
5W - 4L
1,334 SR
Queue Stats
297W - 223L
1,629 Elo+
Party 1
Chaac
Chaac
kamerq
Chaac
Level 160
God Stats
2W - 2L
1,737 SR
Queue Stats
355W - 264L
1,633 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xXBD7TOPSHOTTAXx
Ah Muzen Cab
Level 84
God Stats
3W - 4L
1,719 SR
Queue Stats
311W - 244L
1,660 Elo+
Party 1
Team Averages
Level 133
1,482 SR
1,606 Elo+

VS

Team Averages
Level 121
1,611 SR
1,581 Elo+
Jing Wei
Jing Wei
Jïmmy
Jing Wei
Level 160
God Stats
3W - 1L
1,718 SR
Queue Stats
150W - 148L
1,623 Elo+
Party 2
Cthulhu
Cthulhu
Newilson
Cthulhu
Level 124
God Stats
13W - 6L
1,500 SR
Queue Stats
476W - 463L
1,523 Elo+
Solo
Khepri
Khepri
Peatrie
Khepri
Level 116
God Stats
8W - 4L
1,279 SR
Queue Stats
548W - 432L
1,612 Elo+
Solo
Sol
Sol
QillJuice
Sol
Level 78
God Stats
5W - 2L
1,883 SR
Queue Stats
166W - 174L
1,526 Elo+
Solo
Horus
Horus
elaxx15
Horus
Level 125
God Stats
3W - 1L
1,675 SR
Queue Stats
171W - 163L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 13
11,951
629
21,653
14,597
6,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
StoneHi
Terra
19
0 / 7 / 20
12,922
680
13,622
29,725
39,637
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
20
10 / 7 / 11
13,945
734
30,285
25,591
19,109
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
kamerq
Chaac
20
8 / 7 / 13
15,114
795
19,351
45,374
46,964
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
xXBD7TOPSHOTTAXx
Ah Muzen Cab
19
5 / 8 / 11
12,670
667
27,418
20,031
11,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jïmmy
Jing Wei
20
6 / 5 / 13
15,296
805
32,470
29,838
16,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Newilson
Cthulhu
20
8 / 4 / 20
14,670
772
30,998
21,584
30,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Khepri
Peatrie
Khepri
20
3 / 5 / 24
13,479
709
14,554
28,262
34,077
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
13 / 7 / 11
14,199
747
32,437
22,902
11,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
elaxx15
Horus
18
4 / 4 / 18
12,184
641
7,358
25,295
36,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
120
25
Kills
34
35
Deaths
25
68
Assists
86
Player
Kills
Deaths
Assists
KDA
L
2
6
13
1.42
W
Jing Wei
Jïmmy
Jing Wei
6
5
13
2.5
W
Cthulhu
Newilson
Cthulhu
8
4
20
4.5
W
Khepri
Peatrie
Khepri
3
5
24
3
W
13
7
11
2.64
L
Terra
StoneHi
Terra
0
7
20
1.43
L
Pele
10
7
11
2.21
W
Horus
elaxx15
Horus
4
4
18
3.25
L
Chaac
kamerq
Chaac
8
7
13
2.07
L
Ah Muzen Cab
xXBD7TOPSHOTTAXx
Ah Muzen Cab
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,329
Damage
117,817
135,318
Taken
127,881
123,949
Mitigated
129,493
61,379
Healing
49,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,653
417
0
754
14,597
6,781
1,288
11,535
3,062
39,350
0
W
Jing Wei
Jïmmy
Jing Wei
32,470
27,650
0
10,599
29,838
16,863
3,758
8,731
20,099
0
79,657
W
Cthulhu
Newilson
Cthulhu
30,998
672
4,704
2,540
21,584
30,353
329
9,598
11,515
51,030
0
W
Khepri
Peatrie
Khepri
14,554
1,129
2,641
4,405
28,262
34,077
305
4,994
22,737
26,910
0
W
32,437
8,723
0
4,315
22,902
11,693
2,079
5,065
17,287
53,301
0
L
Terra
StoneHi
Terra
13,622
992
13,219
10,883
29,725
39,637
236
14,837
14,888
23,532
0
L
Pele
30,285
6,217
499
7,377
25,591
19,109
2,373
17,245
8,346
0
46,753
W
Horus
elaxx15
Horus
7,358
2,803
12,565
8,222
25,295
36,507
567
6,887
18,058
0
12,258
L
Chaac
kamerq
Chaac
19,351
3,640
1,158
21,739
45,374
46,964
926
21,471
23,903
0
44,941
L
Ah Muzen Cab
xXBD7TOPSHOTTAXx
Ah Muzen Cab
27,418
10,684
1,809
3,941
20,031
11,458
1,142
12,901
7,130
0
47,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,602
Gold Earned
69,828
201
Minions Killed
251
0
Camps Cleared
0
1,547,533
Distance Traveled
1,619,982
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,951
629
36
2
0
278,312
0
W
Jing Wei
15,296
805
111
6
0
298,936
0
W
Cthulhu
14,670
772
49
3
0
370,860
0
W
Khepri
13,479
709
23
1
0
337,154
2
W
Sol
14,199
747
56
3
0
263,659
2
L
Terra
12,922
680
27
1
0
319,385
1
L
Pele
13,945
734
50
3
0
315,166
0
W
Horus
12,184
641
12
1
0
349,373
2
L
Chaac
15,114
795
45
2
0
336,105
2
L
Ah Muzen Cab
12,670
667
43
2
0
298,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role