Player Matchup

Hercules
Hercules
DeadBot130
Hercules
Level 14
God Stats
3W - 2L
1,875 SR
Queue Stats
67W - 83L
1,495 Elo+
Party 2
Thanatos
Thanatos
Nekromantul
Thanatos
Level 27
God Stats
3W - 2L
1,859 SR
Queue Stats
139W - 134L
1,530 Elo+
Party 2
Baron Samedi
Baron Samedi
deNNisRo10
Baron Samedi
Level 25
God Stats
41W - 24L
1,753 SR
Queue Stats
72W - 68L
1,582 Elo+
Party 2
Kukulkan
Kukulkan
lolfoxxx
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 63L
1,542 Elo+
Party 4
Scylla
Scylla
tinkywini
Scylla
Level 33
God Stats
1W - 8L
1,692 SR
Queue Stats
317W - 444L
1,365 Elo+
Party 4
Team Averages
Level 20
1,736 SR
1,503 Elo+

VS

Team Averages
Level 31
1,640 SR
1,384 Elo+
Thor
Thor
Edubir57
Thor
Level 3
God Stats
1W - 1L
1,288 SR
Queue Stats
1W - 1L
1,327 Elo+
Party 3
Hera
Hera
Gamerfun99
Hera
Level 25
God Stats
4W - 1L
1,857 SR
Queue Stats
5W - 10L
1,386 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShenLoung
Tsukuyomi
Level 29
God Stats
2W - 0L
1,696 SR
Queue Stats
9W - 11L
1,440 Elo+
Solo
Cthulhu
Cthulhu
TheAbbu
Cthulhu
Level 21
God Stats
7W - 5L
1,857 SR
Queue Stats
156W - 218L
1,439 Elo+
Party 1
Thanatos
Thanatos
jhosep1995
Thanatos
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeadBot130
Hercules
20
8 / 2 / 9
14,919
1,066
16,099
33,050
42,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
Nekromantul
Thanatos
20
9 / 7 / 13
15,136
1,081
16,751
21,855
9,208
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
deNNisRo10
Baron Samedi
20
5 / 10 / 16
14,579
1,041
24,654
29,000
13,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
lolfoxxx
Kukulkan
19
3 / 6 / 11
13,144
939
13,896
14,235
5,743
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
tinkywini
Scylla
20
2 / 14 / 16
13,538
967
14,361
27,548
9,149
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
6 / 6 / 20
13,980
999
20,734
21,824
9,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 9 / 23
14,024
1,002
28,634
17,195
7,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
ShenLoung
Tsukuyomi
20
11 / 3 / 13
15,914
1,137
26,985
13,712
5,406
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
TheAbbu
Cthulhu
20
4 / 2 / 26
14,129
1,009
17,537
18,726
26,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
jhosep1995
Thanatos
20
13 / 7 / 17
16,232
1,159
23,391
24,430
10,269
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
138
27
Kills
39
39
Deaths
27
65
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Hercules
DeadBot130
Hercules
8
2
9
6.25
W
Thor
6
6
20
2.67
W
5
9
23
1.83
L
Thanatos
Nekromantul
Thanatos
9
7
13
2.21
W
Tsukuyomi
ShenLoung
Tsukuyomi
11
3
13
5.83
W
Cthulhu
TheAbbu
Cthulhu
4
2
26
8.5
L
Baron Samedi
deNNisRo10
Baron Samedi
5
10
16
1.3
W
Thanatos
jhosep1995
Thanatos
13
7
17
3.07
L
Kukulkan
lolfoxxx
Kukulkan
3
6
11
1.42
L
Scylla
tinkywini
Scylla
2
14
16
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,761
Damage
117,281
125,688
Taken
95,887
80,590
Mitigated
59,466
33,558
Healing
16,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DeadBot130
Hercules
16,099
4,696
0
11,727
33,050
42,655
0
14,830
17,845
980
29,670
W
Thor
20,734
4,918
473
1,829
21,824
9,750
0
14,488
7,211
0
29,697
W
28,634
9,463
195
1,361
17,195
7,322
0
8,053
8,892
61,745
0
L
Thanatos
Nekromantul
Thanatos
16,751
4,181
0
6,163
21,855
9,208
0
5,059
16,646
0
29,838
W
Tsukuyomi
ShenLoung
Tsukuyomi
26,985
8,925
0
1,165
13,712
5,406
0
8,014
5,698
0
54,652
W
Cthulhu
TheAbbu
Cthulhu
17,537
669
0
747
18,726
26,719
0
11,650
6,836
36,633
0
L
Baron Samedi
deNNisRo10
Baron Samedi
24,654
2,424
5,193
5,779
29,000
13,835
0
10,385
18,524
53,194
0
W
Thanatos
jhosep1995
Thanatos
23,391
7,118
0
10,842
24,430
10,269
0
11,635
12,645
0
39,820
L
Kukulkan
lolfoxxx
Kukulkan
13,896
1,427
0
361
14,235
5,743
0
4,515
9,695
25,171
0
L
Scylla
tinkywini
Scylla
14,361
3,272
305
4,030
27,548
9,149
0
10,516
16,807
43,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,316
Gold Earned
74,279
188
Minions Killed
226
5
Camps Cleared
6
1,254,583
Distance Traveled
1,244,142
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,919
1,066
29
2
1
315,373
2
W
Thor
13,980
999
12
1
1
206,510
1
W
Hera
14,024
1,002
72
5
1
203,945
0
L
Thanatos
15,136
1,081
21
2
1
302,242
4
W
Tsukuyomi
15,914
1,137
72
5
2
299,341
1
W
Cthulhu
14,129
1,009
39
3
0
272,054
0
L
Baron Samedi
14,579
1,041
60
4
2
257,122
0
W
Thanatos
16,232
1,159
31
2
2
262,292
1
L
Kukulkan
13,144
939
23
2
0
176,507
1
L
Scylla
13,538
967
55
4
1
203,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role