Player Matchup

Xing Tian
Xing Tian
Chiqknuggz
Xing Tian
Level 47
God Stats
3W - 1L
1,893 SR
Queue Stats
3W - 1L
1,955 Elo+
Party 2
Ullr
Ullr
GalaxyMiner
Ullr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,566 Elo+
Party 2
Nu Wa
Nu Wa
NelTuGaming
Nu Wa
Level 126
God Stats
20W - 15L
1,567 SR
Queue Stats
90W - 78L
1,604 Elo+
Party 2
Chang'e
Chang'e
QCard
Chang'e
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 95L
1,615 Elo+
Party 2
Ne Zha
Ne Zha
xImmortalLifex
Ne Zha
Level 124
God Stats
2W - 2L
1,556 SR
Queue Stats
237W - 211L
1,607 Elo+
Party 2
Team Averages
Level 96
1,603 SR
1,669 Elo+

VS

Team Averages
Level 71
1,491 SR
1,639 Elo+
Hachiman
Hachiman
AT3N
Hachiman
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 40L
1,741 Elo+
Party 1
Bastet
Bastet
Hoovasaurus Rex
Bastet
Level 141
God Stats
3W - 4L
1,347 SR
Queue Stats
389W - 343L
1,564 Elo+
Party 3
Thoth
Thoth
PatrioticDuck2
Thoth
Level 48
God Stats
11W - 8L
1,755 SR
Queue Stats
46W - 44L
1,592 Elo+
Party 3
Zhong Kui
Zhong Kui
Yellowbonez
Zhong Kui
Level 31
God Stats
1W - 3L
1,353 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
uncanny320cloud
Kumbhakarna
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 123L
1,797 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chiqknuggz
Xing Tian
16
0 / 1 / 7
9,270
464
3,694
13,721
11,938
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
1 / 1 / 1
10,317
516
9,077
12,516
6,759
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 4 / 7
11,674
584
23,832
10,708
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
QCard
Chang'e
15
2 / 2 / 8
9,607
480
11,618
17,034
11,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
8 / 1 / 5
11,174
559
12,340
16,550
8,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AT3N
Hachiman
17
2 / 2 / 2
10,086
504
10,056
16,446
5,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 5 / 3
11,215
561
13,282
18,878
10,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 5 / 2
9,050
453
7,197
10,213
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Yellowbonez
Zhong Kui
15
0 / 4 / 1
9,021
451
8,138
10,587
8,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kumbhakarna
uncanny320cloud
Kumbhakarna
14
2 / 3 / 4
9,076
454
6,131
24,327
17,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
19
Kills
9
9
Deaths
19
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AT3N
Hachiman
2
2
2
1.5
W
Xing Tian
Chiqknuggz
Xing Tian
0
1
7
3.5
W
1
1
1
1.5
L
4
5
3
1.1
W
8
4
7
2.88
L
1
5
2
0.4
W
Chang'e
QCard
Chang'e
2
2
8
3
L
Zhong Kui
Yellowbonez
Zhong Kui
0
4
1
0.13
L
Kumbhakarna
uncanny320cloud
Kumbhakarna
2
3
4
1.33
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,561
Damage
44,804
70,529
Taken
80,451
43,779
Mitigated
44,655
22,665
Healing
20,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AT3N
Hachiman
10,056
6,024
0
3,384
16,446
5,768
0
4,388
11,861
0
79,925
W
Xing Tian
Chiqknuggz
Xing Tian
3,694
179
0
2,755
13,721
11,938
244
6,585
6,501
40,373
0
W
9,077
5,377
0
772
12,516
6,759
2,041
1,743
10,773
0
80,164
L
13,282
3,970
0
6,489
18,878
10,133
0
7,248
11,175
0
99,900
W
23,832
3,692
0
2,522
10,708
4,559
1,598
3,020
7,504
102,100
0
L
7,197
368
0
686
10,213
3,229
0
7,422
2,559
57,212
0
W
Chang'e
QCard
Chang'e
11,618
2,004
1,496
7,656
17,034
11,770
0
6,014
10,666
36,410
0
L
Zhong Kui
Yellowbonez
Zhong Kui
8,138
1,039
0
3,421
10,587
8,420
398
4,546
5,893
47,551
0
L
Kumbhakarna
uncanny320cloud
Kumbhakarna
6,131
323
564
5,485
24,327
17,105
0
14,134
9,819
28,126
0
W
12,340
7,558
0
7,464
16,550
8,753
0
2,745
13,619
0
76,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,042
Gold Earned
48,448
554
Minions Killed
575
0
Camps Cleared
0
1,811,960
Distance Traveled
1,848,367
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,086
504
156
8
0
380,603
0
W
Xing Tian
9,270
464
64
3
0
332,635
0
W
Ullr
10,317
516
143
7
0
360,049
1
L
Bastet
11,215
561
160
8
0
426,543
5
W
Nu Wa
11,674
584
176
9
0
330,707
4
L
Thoth
9,050
453
124
6
0
313,101
0
W
Chang'e
9,607
480
33
2
0
384,604
8
L
Zhong Kui
9,021
451
104
5
0
325,048
0
L
Kumbhakarna
9,076
454
31
2
0
403,072
9
W
Ne Zha
11,174
559
138
7
0
403,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role