Player Matchup

Ganesha
Ganesha
CraziiFar
Ganesha
Level 84
God Stats
1W - 3L
1,693 SR
Queue Stats
133W - 89L
1,600 Elo+
Party 1
Nemesis
Nemesis
DBanshee
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 6L
1,856 Elo+
Party 2
Baron Samedi
Baron Samedi
ItsTimmur
Baron Samedi
Level 29
God Stats
10W - 10L
1,703 SR
Queue Stats
476W - 462L
1,716 Elo+
Solo
Tyr
Tyr
STHakki
Tyr
Level 18
God Stats
1W - 1L
1,709 SR
Queue Stats
11W - 4L
1,856 Elo+
Party 2
Ullr
Ullr
TweePlaysRanked
Ullr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 46L
1,737 Elo+
Party 1
Team Averages
Level 28
1,621 SR
1,753 Elo+

VS

Team Averages
Level 21
1,674 SR
1,713 Elo+
Neith
Neith
DarckDDragon
Neith
Level 29
God Stats
2W - 2L
1,525 SR
Queue Stats
55W - 37L
1,652 Elo+
Solo
Aphrodite
Aphrodite
JustBeFriendly
Aphrodite
Level 28
God Stats
6W - 2L
1,747 SR
Queue Stats
142W - 162L
1,635 Elo+
Solo
Thor
Thor
MrFinesse5
Thor
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 64L
1,721 Elo+
Party 3
Kukulkan
Kukulkan
MuffinKillua
Kukulkan
Level 8
God Stats
6W - 7L
1,926 SR
Queue Stats
157W - 98L
1,879 Elo+
Party 3
Bellona
Bellona
OctoberKT
Bellona
Level 18
God Stats
35W - 30L
1,673 SR
Queue Stats
38W - 34L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CraziiFar
Ganesha
13
0 / 7 / 6
8,848
385
5,554
21,237
16,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
DBanshee
Nemesis
17
7 / 3 / 2
10,841
471
14,365
19,408
10,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
ItsTimmur
Baron Samedi
15
0 / 10 / 3
9,662
420
8,034
19,420
11,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
15
0 / 8 / 1
9,575
416
6,244
21,257
18,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 4 / 3
7,818
340
4,762
10,801
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
10,330
449
9,871
12,342
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
JustBeFriendly
Aphrodite
16
1 / 5 / 17
11,498
500
5,370
14,700
10,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 2 / 11
12,257
533
9,409
12,887
7,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
MuffinKillua
Kukulkan
20
9 / 0 / 13
13,701
596
23,295
9,074
4,287
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
OctoberKT
Bellona
20
10 / 0 / 10
14,086
612
23,391
27,769
26,241
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
89
9
Kills
32
32
Deaths
9
15
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CraziiFar
Ganesha
0
7
6
0.43
L
Nemesis
DBanshee
Nemesis
7
3
2
2.67
W
3
2
6
3
L
Baron Samedi
ItsTimmur
Baron Samedi
0
10
3
0.15
W
Aphrodite
JustBeFriendly
Aphrodite
1
5
17
1.9
W
9
2
11
7.25
W
Kukulkan
MuffinKillua
Kukulkan
9
0
13
15.5
W
Bellona
OctoberKT
Bellona
10
0
10
15
L
Tyr
0
8
1
0.06
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,959
Damage
71,336
92,123
Taken
76,772
59,294
Mitigated
52,999
20,036
Healing
43,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CraziiFar
Ganesha
5,554
277
0
3,392
21,237
16,108
340
9,202
12,035
27,321
0
L
Nemesis
DBanshee
Nemesis
14,365
6,980
0
4,003
19,408
10,185
67
3,853
15,555
0
78,210
W
9,871
3,561
0
4,635
12,342
4,240
2,017
1,721
10,621
0
56,486
L
Baron Samedi
ItsTimmur
Baron Samedi
8,034
337
1,198
4,366
19,420
11,569
0
7,910
11,510
65,250
0
W
Aphrodite
JustBeFriendly
Aphrodite
5,370
379
6,625
5,872
14,700
10,936
874
3,718
10,982
39,800
0
W
9,409
2,531
0
4,237
12,887
7,295
3,501
3,254
9,633
0
62,117
W
Kukulkan
MuffinKillua
Kukulkan
23,295
2,468
0
3,387
9,074
4,287
2,003
2,616
6,458
124,024
0
W
Bellona
OctoberKT
Bellona
23,391
12,507
0
19,120
27,769
26,241
4,545
2,279
25,490
0
101,739
L
Tyr
6,244
1,854
0
3,827
21,257
18,241
0
3,995
17,262
0
57,906
L
4,762
1,688
0
3,250
10,801
3,191
547
3,705
7,096
0
29,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,744
Gold Earned
61,872
464
Minions Killed
623
0
Camps Cleared
0
1,895,035
Distance Traveled
2,221,910
14
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,848
385
31
1
0
420,713
1
L
Nemesis
10,841
471
127
6
0
458,434
5
W
Neith
10,330
449
81
4
0
326,063
5
L
Baron Samedi
9,662
420
127
6
0
351,595
5
W
Aphrodite
11,498
500
74
3
0
456,990
12
W
Thor
12,257
533
100
4
0
473,277
4
W
Kukulkan
13,701
596
189
8
0
475,442
9
W
Bellona
14,086
612
179
8
0
490,138
2
L
Tyr
9,575
416
127
6
0
419,608
1
L
Ullr
7,818
340
52
2
0
244,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role