Player Matchup

King Arthur
King Arthur
Faumutie
King Arthur
Level 25
God Stats
2W - 0L
1,810 SR
Queue Stats
2W - 1L
1,515 Elo+
Party 2
Anubis
Anubis
FocS55
Anubis
Level 25
God Stats
2W - 1L
1,270 SR
Queue Stats
11W - 5L
1,545 Elo+
Solo
Sobek
Sobek
Tchatcher007
Sobek
Level 31
God Stats
10W - 6L
1,483 SR
Queue Stats
188W - 196L
1,484 Elo+
Party 4
Hou Yi
Hou Yi
pagamin357
Hou Yi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,515 Elo+
Party 2
Nox
Nox
wanmonstro
Nox
Level 28
God Stats
1W - 1L
1,235 SR
Queue Stats
63W - 55L
1,502 Elo+
Party 4
Team Averages
Level 27
1,459 SR
1,512 Elo+

VS

Team Averages
Level 19
1,597 SR
1,459 Elo+
Danzaburou
Danzaburou
Antivist1
Danzaburou
Level 8
God Stats
10W - 5L
1,670 SR
Queue Stats
41W - 38L
1,456 Elo+
Party 1
Ra
Ra
DemonLord701
Ra
Level 6
God Stats
2W - 1L
1,796 SR
Queue Stats
10W - 11L
1,422 Elo+
Party 1
Nemesis
Nemesis
RafaeelBR
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Rodrigo Agabel
Ao Kuang
Level 26
God Stats
31W - 41L
1,517 SR
Queue Stats
548W - 526L
1,434 Elo+
Party 3
Ares
Ares
XxCAVALRYxX7246
Ares
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
656W - 555L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Faumutie
King Arthur
13
4 / 4 / 1
8,212
513
7,573
11,745
8,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
FocS55
Anubis
11
2 / 5 / 3
7,371
461
5,962
9,724
4,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 4 / 5
7,185
449
3,708
8,267
4,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
pagamin357
Hou Yi
12
2 / 1 / 4
7,509
469
4,936
6,929
2,046
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 0 / 3
8,481
530
4,221
6,001
2,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Antivist1
Danzaburou
9
2 / 1 / 2
6,779
424
3,253
3,785
1,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 2 / 1
8,339
521
5,882
8,039
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
RafaeelBR
Nemesis
5
0 / 1 / 1
5,188
324
294
1,663
254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
12
8 / 5 / 1
8,412
526
10,878
13,427
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 4 / 4
7,967
498
7,715
12,604
11,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
13
Kills
14
14
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Antivist1
Danzaburou
2
1
2
3
L
2
2
1
1.25
W
King Arthur
Faumutie
King Arthur
4
4
1
1.13
W
Anubis
FocS55
Anubis
2
5
3
0.7
L
Nemesis
RafaeelBR
Nemesis
0
1
1
0.5
L
Ao Kuang
8
5
1
1.7
W
2
4
5
1.13
L
2
4
4
1
W
Hou Yi
pagamin357
Hou Yi
2
1
4
4
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,400
Damage
28,022
42,666
Taken
39,518
21,009
Mitigated
19,925
10,502
Healing
11,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Antivist1
Danzaburou
3,253
2,197
0
898
3,785
1,121
720
310
3,475
0
20,118
L
5,882
471
18
3,206
8,039
2,603
656
4,820
3,169
53,792
0
W
King Arthur
Faumutie
King Arthur
7,573
1,670
0
660
11,745
8,447
84
8,372
3,321
0
37,276
W
Anubis
FocS55
Anubis
5,962
211
0
3,289
9,724
4,216
839
5,780
3,792
35,177
0
L
Nemesis
RafaeelBR
Nemesis
294
81
0
36
1,663
254
0
542
996
0
1,913
L
Ao Kuang
10,878
4,047
0
5,467
13,427
4,408
0
3,450
9,877
38,450
0
W
3,708
530
0
1,602
8,267
4,151
438
5,579
2,622
14,240
0
L
7,715
1,300
0
1,993
12,604
11,539
496
4,769
7,613
38,685
0
W
Hou Yi
pagamin357
Hou Yi
4,936
2,610
0
2,260
6,929
2,046
523
2,023
4,836
0
28,517
W
4,221
176
0
2,691
6,001
2,149
714
2,199
3,620
46,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,758
Gold Earned
36,685
291
Minions Killed
278
0
Camps Cleared
0
1,504,081
Distance Traveled
1,167,325
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,779
424
51
3
0
175,545
1
L
Ra
8,339
521
104
7
0
326,200
8
W
King Arthur
8,212
513
68
4
0
287,084
0
W
Anubis
7,371
461
58
4
0
274,230
0
L
Nemesis
5,188
324
6
0
0
89,256
0
L
Ao Kuang
8,412
526
59
4
0
321,729
0
W
Sobek
7,185
449
19
1
0
325,791
1
L
Ares
7,967
498
58
4
0
254,595
1
W
Hou Yi
7,509
469
49
3
0
296,907
0
W
Nox
8,481
530
97
6
0
320,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role