Player Matchup

Achilles
Achilles
NGZ King
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,497 Elo+
Party 2
Hachiman
Hachiman
NGZ Yeti5829
Hachiman
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,497 Elo+
Party 2
Jormungandr
Jormungandr
TacticalDuck147
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,453 Elo+
Party 3
Thanatos
Thanatos
ThatGuy117051
Thanatos
Level 4
God Stats
0W - 4L
1,425 SR
Queue Stats
1W - 4L
1,672 Elo+
Party 3
Kukulkan
Kukulkan
halowade
Kukulkan
Level 6
God Stats
1W - 3L
1,330 SR
Queue Stats
3W - 6L
1,467 Elo+
Party 3
Team Averages
Level 4
1,451 SR
1,518 Elo+

VS

Team Averages
Level 20
1,665 SR
1,497 Elo+
Cupid
Cupid
BaNaNaMaN1499
Cupid
Level 17
God Stats
16W - 15L
1,873 SR
Queue Stats
29W - 39L
1,535 Elo+
Party 1
Ares
Ares
DRUNKbrooksie
Ares
Level 13
God Stats
2W - 0L
1,663 SR
Queue Stats
57W - 59L
1,503 Elo+
Solo
Hera
Hera
ShizuoGRN
Hera
Level 16
God Stats
3W - 1L
1,789 SR
Queue Stats
65W - 75L
1,522 Elo+
Solo
Tsukuyomi
Tsukuyomi
SkillReaper6670
Tsukuyomi
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 25L
1,412 Elo+
Party 1
Fenrir
Fenrir
xMas7erReaperx
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NGZ King
Achilles
13
1 / 10 / 2
8,335
926
5,136
20,297
17,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
NGZ Yeti5829
Hachiman
13
1 / 10 / 1
8,196
911
3,607
13,407
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
TacticalDuck147
Jormungandr
14
0 / 9 / 3
8,122
902
4,606
18,576
17,504
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
ThatGuy117051
Thanatos
13
1 / 10 / 2
8,059
895
7,181
14,519
6,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
halowade
Kukulkan
13
0 / 12 / 2
7,619
847
7,167
15,858
8,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 28
11,419
1,269
15,534
7,589
2,941
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 0 / 31
10,270
1,141
12,857
8,128
6,276
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hera
18
9 / 0 / 30
11,042
1,227
16,366
2,853
992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SkillReaper6670
Tsukuyomi
17
10 / 2 / 23
10,454
1,162
15,013
7,480
3,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
14 / 2 / 15
10,598
1,178
13,415
8,683
3,302
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
178
3
Kills
51
51
Deaths
4
10
Assists
127
Player
Kills
Deaths
Assists
KDA
W
13
0
28
27
W
5
0
31
20.5
L
Achilles
NGZ King
Achilles
1
10
2
0.2
L
Hachiman
NGZ Yeti5829
Hachiman
1
10
1
0.15
W
Hera
9
0
30
24
W
Tsukuyomi
SkillReaper6670
Tsukuyomi
10
2
23
10.75
L
Jormungandr
TacticalDuck147
Jormungandr
0
9
3
0.17
L
Thanatos
ThatGuy117051
Thanatos
1
10
2
0.2
L
Kukulkan
halowade
Kukulkan
0
12
2
0.08
W
14
2
15
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,697
Damage
73,185
82,657
Taken
34,733
54,109
Mitigated
16,853
3,837
Healing
4,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,534
11,498
97
235
7,589
2,941
0
2,663
4,799
0
24,228
W
12,857
821
514
1,520
8,128
6,276
0
3,135
4,844
30,085
0
L
Achilles
NGZ King
Achilles
5,136
1,432
0
504
20,297
17,269
0
5,970
14,327
0
15,677
L
Hachiman
NGZ Yeti5829
Hachiman
3,607
2,287
0
804
13,407
4,566
0
4,925
8,482
0
8,439
W
Hera
16,366
4,425
390
808
2,853
992
0
632
2,130
30,461
0
W
Tsukuyomi
SkillReaper6670
Tsukuyomi
15,013
4,604
0
150
7,480
3,342
0
2,434
4,450
0
23,229
L
Jormungandr
TacticalDuck147
Jormungandr
4,606
1,737
0
0
18,576
17,504
0
6,840
11,736
24,389
0
L
Thanatos
ThatGuy117051
Thanatos
7,181
1,049
0
1,986
14,519
6,546
0
5,952
8,567
0
11,430
L
Kukulkan
halowade
Kukulkan
7,167
1,147
0
543
15,858
8,224
0
5,536
10,322
17,893
0
W
13,415
6,178
0
1,114
8,683
3,302
0
2,563
5,369
0
17,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,331
Gold Earned
53,783
88
Minions Killed
125
0
Camps Cleared
4
722,498
Distance Traveled
838,128
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,419
1,269
25
3
0
163,939
0
W
Ares
10,270
1,141
37
4
1
163,583
1
L
Achilles
8,335
926
28
3
0
169,701
0
L
Hachiman
8,196
911
8
1
0
142,297
0
W
Hera
11,042
1,227
38
4
0
167,377
0
W
Tsukuyomi
10,454
1,162
16
2
0
187,392
0
L
Jormungandr
8,122
902
30
3
0
118,034
0
L
Thanatos
8,059
895
5
1
0
160,959
0
L
Kukulkan
7,619
847
17
2
0
131,507
1
W
Fenrir
10,598
1,178
9
1
3
155,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role