Player Matchup

Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
CoRnHoLeMuNcH96
Sun Wukong
Level 70
God Stats
25W - 7L
1,680 SR
Queue Stats
83W - 68L
1,684 Elo+
Solo
Nu Wa
Nu Wa
DrPanda42069
Nu Wa
Level 155
God Stats
15W - 11L
1,218 SR
Queue Stats
181W - 224L
1,493 Elo+
Party 2
Team Averages
Level 125
1,466 SR
1,559 Elo+

VS

Team Averages
Level 73
1,428 SR
1,597 Elo+
Heimdallr
Heimdallr
Attikos
Heimdallr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,651 Elo+
Party 1
Cthulhu
Cthulhu
Kovac
Cthulhu
Level 52
God Stats
3W - 6L
1,527 SR
Queue Stats
3W - 6L
1,522 Elo+
Party 1
Vulcan
Vulcan
huhhhh
Vulcan
Level 86
God Stats
0W - 1L
1,255 SR
Queue Stats
13W - 9L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
3 / 2 / 13
12,510
658
14,608
13,932
8,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
CoRnHoLeMuNcH96
Sun Wukong
19
15 / 1 / 4
15,069
793
19,688
21,726
17,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 3 / 11
14,068
740
12,592
13,448
10,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Attikos
Heimdallr
14
1 / 11 / 4
10,989
578
8,275
21,025
7,535
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Kovac
Cthulhu
15
3 / 5 / 3
12,333
649
10,206
20,451
22,480
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
huhhhh
Vulcan
14
2 / 9 / 4
11,647
613
13,475
16,653
6,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
25
Kills
6
6
Deaths
25
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
2
13
4.75
L
Heimdallr
Attikos
Heimdallr
1
11
4
0.27
W
Sun Wukong
CoRnHoLeMuNcH96
Sun Wukong
15
1
4
17
W
7
3
11
4.17
L
Cthulhu
Kovac
Cthulhu
3
5
3
0.9
L
Vulcan
huhhhh
Vulcan
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,888
Damage
31,956
49,106
Taken
58,129
36,708
Mitigated
36,229
12,147
Healing
9,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,608
3,924
694
3,087
13,932
8,750
1,276
8,780
5,152
53,101
0
L
Heimdallr
Attikos
Heimdallr
8,275
3,785
513
1,668
21,025
7,535
0
9,365
11,660
0
47,282
W
Sun Wukong
CoRnHoLeMuNcH96
Sun Wukong
19,688
4,775
0
6,988
21,726
17,223
274
9,020
12,706
52
89,259
W
12,592
2,258
0
1,378
13,448
10,735
1,387
6,287
7,161
53,798
0
L
Cthulhu
Kovac
Cthulhu
10,206
984
1,725
3,462
20,451
22,480
0
9,784
10,667
56,500
0
L
Vulcan
huhhhh
Vulcan
13,475
6,568
772
1,503
16,653
6,214
234
8,159
8,494
63,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,647
Gold Earned
34,969
224
Minions Killed
194
0
Camps Cleared
0
1,088,271
Distance Traveled
843,849
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,510
658
50
3
0
342,174
5
L
Heimdallr
10,989
578
67
4
0
249,575
1
W
Sun Wukong
15,069
793
100
5
0
411,314
2
W
Nu Wa
14,068
740
74
4
0
334,783
1
L
Cthulhu
12,333
649
53
3
0
316,825
2
L
Vulcan
11,647
613
74
4
0
277,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role