Player Matchup

Thanatos
Thanatos
Areo_HTx
Thanatos
Level 30
God Stats
10W - 23L
1,397 SR
Queue Stats
30W - 42L
1,485 Elo+
Solo
Ymir
Ymir
G4mersrise
Ymir
Level 27
God Stats
20W - 15L
1,665 SR
Queue Stats
82W - 53L
1,685 Elo+
Party 1
Zhong Kui
Zhong Kui
HealerShade
Zhong Kui
Level 29
God Stats
4W - 2L
1,482 SR
Queue Stats
121W - 106L
1,692 Elo+
Solo
Artemis
Artemis
Leniththeholy
Artemis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheRadComrade
Cu Chulainn
Level 28
God Stats
14W - 9L
1,750 SR
Queue Stats
102W - 76L
1,647 Elo+
Party 1
Team Averages
Level 28
1,559 SR
1,602 Elo+

VS

Team Averages
Level 16
1,522 SR
1,716 Elo+
Chang'e
Chang'e
AbysalPanda7
Chang'e
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 80L
1,696 Elo+
Solo
Xing Tian
Xing Tian
DJ234
Xing Tian
Level 16
God Stats
2W - 1L
1,753 SR
Queue Stats
3W - 2L
1,818 Elo+
Solo
Sun Wukong
Sun Wukong
FreePebis
Sun Wukong
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 15L
1,749 Elo+
Solo
Hera
Hera
Jackal904
Hera
Level 24
God Stats
0W - 2L
1,355 SR
Queue Stats
21W - 14L
1,657 Elo+
Solo
Bellona
Bellona
eeddss_
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Areo_HTx
Thanatos
15
8 / 3 / 11
9,826
1,228
4,773
8,259
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
7 / 2 / 15
10,410
1,301
8,728
9,159
6,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
HealerShade
Zhong Kui
15
4 / 2 / 11
9,462
1,183
14,727
9,870
7,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
15
4 / 0 / 16
9,196
1,150
10,835
6,204
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
TheRadComrade
Cu Chulainn
15
1 / 3 / 18
8,826
1,103
10,845
10,674
7,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

327

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AbysalPanda7
Chang'e
15
4 / 5 / 6
9,970
1,246
10,628
14,034
5,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
DJ234
Xing Tian
15
6 / 4 / 4
9,717
1,215
9,619
14,129
11,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
FreePebis
Sun Wukong
15
0 / 9 / 10
8,623
1,078
9,878
19,129
12,112
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hera
12
0 / 1 / 2
7,032
879
656
1,012
331
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
eeddss_
Bellona
12
0 / 5 / 4
7,307
913
2,250
7,097
5,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
36
24
Kills
10
10
Deaths
24
71
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AbysalPanda7
Chang'e
4
5
6
1.4
W
Thanatos
Areo_HTx
Thanatos
8
3
11
4.5
L
Xing Tian
DJ234
Xing Tian
6
4
4
2
L
Sun Wukong
FreePebis
Sun Wukong
0
9
10
0.56
W
7
2
15
7.25
W
Zhong Kui
HealerShade
Zhong Kui
4
2
11
4.75
L
Hera
0
1
2
1
W
Artemis
4
0
16
12
W
Cu Chulainn
TheRadComrade
Cu Chulainn
1
3
18
3.33
L
Bellona
eeddss_
Bellona
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,908
Damage
33,031
44,166
Taken
55,401
27,555
Mitigated
33,898
9,077
Healing
7,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AbysalPanda7
Chang'e
10,628
1,479
3,290
2,766
14,034
5,050
0
5,783
8,176
37,216
0
W
Thanatos
Areo_HTx
Thanatos
4,773
1,127
0
3,592
8,259
3,346
0
4,231
3,834
0
19,604
L
Xing Tian
DJ234
Xing Tian
9,619
379
0
0
14,129
11,312
0
6,775
7,229
16,640
0
L
Sun Wukong
FreePebis
Sun Wukong
9,878
1,753
0
1,236
19,129
12,112
0
7,365
11,564
0
24,705
W
8,728
1,408
0
756
9,159
6,881
0
3,128
4,153
15,089
0
W
Zhong Kui
HealerShade
Zhong Kui
14,727
1,259
382
1,244
9,870
7,144
0
6,054
3,609
32,005
0
L
Hera
656
111
0
0
1,012
331
0
588
399
1,663
0
W
Artemis
10,835
6,501
0
2,289
6,204
2,390
0
2,789
3,267
0
23,887
W
Cu Chulainn
TheRadComrade
Cu Chulainn
10,845
2,904
0
814
10,674
7,794
0
4,049
6,284
252
24,692
L
Bellona
eeddss_
Bellona
2,250
650
0
120
7,097
5,093
0
3,187
3,810
101
3,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,720
Gold Earned
42,649
142
Minions Killed
113
9
Camps Cleared
3
797,194
Distance Traveled
497,906
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,970
1,246
68
9
3
145,471
0
W
Thanatos
9,826
1,228
36
5
0
157,382
0
L
Xing Tian
9,717
1,215
14
2
0
139,360
3
L
Sun Wukong
8,623
1,078
26
3
0
137,359
0
W
Ymir
10,410
1,301
19
2
1
152,357
1
W
Zhong Kui
9,462
1,183
39
5
3
157,000
0
L
Hera
7,032
879
0
0
0
28,629
0
W
Artemis
9,196
1,150
22
3
5
168,137
2
W
Cu Chulainn
8,826
1,103
26
3
0
162,318
1
L
Bellona
7,307
913
5
1
0
47,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role