Player Matchup

Fafnir
Fafnir
EvilShadowDragon
Fafnir
Level 160
God Stats
60W - 87L
1,491 SR
Queue Stats
975W - 962L
1,558 Elo+
Party 3
Fenrir
Fenrir
Light_Crusader72
Fenrir
Level 154
God Stats
6W - 10L
1,716 SR
Queue Stats
458W - 468L
1,497 Elo+
Party 3
Tyr
Tyr
Pulquenator
Tyr
Level 137
God Stats
26W - 28L
1,491 SR
Queue Stats
287W - 285L
1,499 Elo+
Solo
Ra
Ra
cristiankill99
Ra
Level 159
God Stats
10W - 10L
1,556 SR
Queue Stats
85W - 89L
1,524 Elo+
Solo
Danzaburou
Danzaburou
iStayWizard
Danzaburou
Level 115
God Stats
25W - 19L
1,580 SR
Queue Stats
300W - 254L
1,582 Elo+
Party 3
Team Averages
Level 145
1,567 SR
1,532 Elo+

VS

Team Averages
Level 108
1,575 SR
1,535 Elo+
Tiamat
Tiamat
Gatoroid201
Tiamat
Level 116
God Stats
9W - 11L
1,744 SR
Queue Stats
343W - 308L
1,607 Elo+
Party 2
Discordia
Discordia
Gimmie A Zip
Discordia
Level 102
God Stats
6W - 5L
1,820 SR
Queue Stats
45W - 48L
1,443 Elo+
Party 1
Chernobog
Chernobog
HeartOverIce
Chernobog
Level 140
God Stats
2W - 1L
1,285 SR
Queue Stats
107W - 94L
1,632 Elo+
Party 1
Ra
Ra
Omens
Ra
Level 122
God Stats
5W - 5L
1,500 SR
Queue Stats
169W - 153L
1,580 Elo+
Party 2
Ares
Ares
SlylyBroken
Ares
Level 61
God Stats
38W - 28L
1,524 SR
Queue Stats
54W - 59L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,306
661
1,243
2,736
1,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 0 / 0
3,542
708
1,244
3,367
912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
2,487
497
0
0
0
6
0 / 1 / 0
3,405
681
1,032
1,841
590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
iStayWizard
Danzaburou
5
0 / 2 / 0
2,968
594
1,477
2,550
485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
0 / 0 / 0
3,911
782
0
1,294
416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Discordia
Gimmie A Zip
Discordia
5
0 / 1 / 1
3,327
665
861
2,357
540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chernobog
HeartOverIce
Chernobog
6
2 / 0 / 0
3,785
757
1,619
2,616
624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ra
6
1 / 0 / 0
3,732
746
1,684
1,624
390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 1
3,531
706
2,042
2,722
947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Tiamat
0
0
0
0
W
Discordia
Gimmie A Zip
Discordia
0
1
1
0.5
W
Chernobog
HeartOverIce
Chernobog
2
0
0
2
L
1
0
0
1
W
Ra
1
0
0
1
L
0
0
0
0
W
0
0
1
0.5
L
0
1
0
0
L
Danzaburou
iStayWizard
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,996
Damage
6,206
10,494
Taken
10,613
3,296
Mitigated
2,917
4,266
Healing
4,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,243
275
0
1,244
2,736
1,309
0
1,486
1,210
5,707
0
W
Tiamat
0
0
0
930
1,294
416
1,339
0
1,294
16,782
0
W
Discordia
Gimmie A Zip
Discordia
861
157
0
272
2,357
540
0
836
1,431
10,252
0
W
Chernobog
HeartOverIce
Chernobog
1,619
948
0
491
2,616
624
138
397
2,219
0
15,022
L
1,244
185
0
1,790
3,367
912
0
1,175
2,094
0
10,554
W
Ra
1,684
172
132
906
1,624
390
0
498
1,026
15,075
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,042
296
133
1,359
2,722
947
0
354
2,368
7,015
0
L
1,032
36
202
274
1,841
590
0
1,175
616
16,856
0
L
Danzaburou
iStayWizard
Danzaburou
1,477
796
0
756
2,550
485
0
563
1,987
0
12,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,708
Gold Earned
18,286
95
Minions Killed
146
0
Camps Cleared
0
442,002
Distance Traveled
466,801
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,306
661
9
2
0
104,684
0
W
Tiamat
3,911
782
51
10
0
79,169
0
W
Discordia
3,327
665
21
4
0
96,561
0
W
Chernobog
3,785
757
25
5
0
88,904
0
L
Fenrir
3,542
708
31
6
0
112,656
1
W
Ra
3,732
746
38
8
0
108,162
3
L
Tyr
2,487
497
0
0
0
0
0
W
Ares
3,531
706
11
2
0
94,005
2
L
Ra
3,405
681
39
8
0
117,863
2
L
Danzaburou
2,968
594
16
3
0
106,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role