Player Matchup

Ymir
Ymir
Joaqss99
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
OsoHB
Chaac
Level 25
God Stats
3W - 3L
1,772 SR
Queue Stats
63W - 65L
1,549 Elo+
Solo
Tiamat
Tiamat
SweetCalf567558
Tiamat
Level 24
God Stats
9W - 12L
1,479 SR
Queue Stats
89W - 92L
1,531 Elo+
Solo
Fenrir
Fenrir
Wolfyte
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
tacoheaven001
Danzaburou
Level 28
God Stats
6W - 3L
1,684 SR
Queue Stats
30W - 46L
1,592 Elo+
Solo
Team Averages
Level 27
1,587 SR
1,534 Elo+

VS

Team Averages
Level 19
1,540 SR
1,640 Elo+
Neith
Neith
Andrew3063
Neith
Level 12
God Stats
3W - 2L
1,719 SR
Queue Stats
9W - 7L
1,655 Elo+
Party 1
Amaterasu
Amaterasu
Spofforth
Amaterasu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 70L
1,624 Elo+
Solo
Agni
Agni
TheFightingScot
Agni
Level 17
God Stats
3W - 4L
1,266 SR
Queue Stats
56W - 45L
1,632 Elo+
Solo
Geb
Geb
bawsome101
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,655 Elo+
Party 1
Ratatoskr
Ratatoskr
vaultguybrah
Ratatoskr
Level 18
God Stats
5W - 1L
1,714 SR
Queue Stats
112W - 84L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
3 / 5 / 4
6,895
493
4,482
12,637
6,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
OsoHB
Chaac
14
4 / 3 / 1
8,122
580
6,581
10,385
7,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 7 / 1
6,197
443
3,810
9,342
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Wolfyte
Fenrir
14
2 / 3 / 0
7,860
561
2,284
9,273
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
tacoheaven001
Danzaburou
11
4 / 6 / 2
7,163
512
7,949
12,576
4,205
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
3 / 4 / 5
7,004
500
8,417
9,720
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Spofforth
Amaterasu
14
2 / 4 / 2
8,170
584
6,109
10,817
8,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
11 / 0 / 4
9,807
701
14,805
7,479
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
4 / 3 / 5
7,562
540
5,799
7,977
4,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
vaultguybrah
Ratatoskr
14
4 / 2 / 4
8,409
601
4,137
8,053
2,894
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
13
Kills
24
24
Deaths
13
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
3
4
5
1.38
L
Ymir
3
5
4
1
L
Chaac
OsoHB
Chaac
4
3
1
1.5
W
Amaterasu
Spofforth
Amaterasu
2
4
2
0.75
L
0
7
1
0.07
W
11
0
4
13
L
Fenrir
Wolfyte
Fenrir
2
3
0
0.67
W
4
3
5
2.17
L
Danzaburou
tacoheaven001
Danzaburou
4
6
2
0.83
W
Ratatoskr
vaultguybrah
Ratatoskr
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,106
Damage
39,267
54,213
Taken
44,046
25,619
Mitigated
21,034
16,326
Healing
13,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
8,417
4,966
0
2,972
9,720
2,971
1,028
2,444
7,202
0
31,254
L
Ymir
4,482
794
417
2,571
12,637
6,216
0
6,139
6,498
17,865
0
L
Chaac
OsoHB
Chaac
6,581
1,708
0
3,139
10,385
7,409
482
655
9,730
0
42,866
W
Amaterasu
Spofforth
Amaterasu
6,109
2,475
0
3,123
10,817
8,143
0
0
10,817
10
44,874
L
3,810
226
0
1,218
9,342
4,520
770
6,059
3,283
28,578
0
W
14,805
1,684
0
3,160
7,479
2,551
762
2,529
4,666
64,171
0
L
Fenrir
Wolfyte
Fenrir
2,284
502
0
4,710
9,273
3,269
0
1,668
7,605
0
53,620
W
5,799
1,185
0
1,041
7,977
4,475
340
2,135
5,798
20,438
0
L
Danzaburou
tacoheaven001
Danzaburou
7,949
3,927
0
4,271
12,576
4,205
0
6,083
6,493
0
32,257
W
Ratatoskr
vaultguybrah
Ratatoskr
4,137
1,549
0
3,698
8,053
2,894
0
728
7,271
0
49,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,237
Gold Earned
40,952
364
Minions Killed
403
0
Camps Cleared
0
1,257,802
Distance Traveled
1,384,201
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,004
500
61
4
0
237,457
0
L
Ymir
6,895
493
27
2
0
232,078
0
L
Chaac
8,122
580
91
7
0
260,105
2
W
Amaterasu
8,170
584
96
7
0
276,339
2
L
Tiamat
6,197
443
57
4
0
241,326
0
W
Agni
9,807
701
120
9
0
294,510
7
L
Fenrir
7,860
561
126
9
0
302,362
3
W
Geb
7,562
540
24
2
0
284,107
1
L
Danzaburou
7,163
512
63
5
0
221,931
4
W
Ratatoskr
8,409
601
102
7
0
291,788
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role