Player Matchup

Kukulkan
Kukulkan
AdAstra2
Kukulkan
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
41W - 49L
1,431 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Cenphos
Cu Chulainn
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 3L
1,399 Elo+
Party 1
Chernobog
Chernobog
EmtheMan
Chernobog
Level 22
God Stats
12W - 5L
1,357 SR
Queue Stats
417W - 371L
1,421 Elo+
Party 2
Baron Samedi
Baron Samedi
SimpyDope7
Baron Samedi
Level 14
God Stats
2W - 1L
1,872 SR
Queue Stats
12W - 11L
1,655 Elo+
Party 1
Da Ji
Da Ji
Yabomity
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,399 Elo+
Party 1
Team Averages
Level 19
1,546 SR
1,461 Elo+

VS

Team Averages
Level 15
1,484 SR
1,526 Elo+
Anubis
Anubis
Dabarrelz
Anubis
Level 25
God Stats
19W - 11L
1,590 SR
Queue Stats
124W - 124L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
Gronko023
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,672 Elo+
Solo
Rama
Rama
MapleStorm
Rama
Level 6
God Stats
43W - 40L
1,500 SR
Queue Stats
233W - 180L
1,497 Elo+
Solo
Hun Batz
Hun Batz
NoneaGod
Hun Batz
Level 24
God Stats
22W - 27L
1,223 SR
Queue Stats
147W - 169L
1,507 Elo+
Solo
Yemoja
Yemoja
ayeebellona
Yemoja
Level 6
God Stats
4W - 5L
1,607 SR
Queue Stats
33W - 36L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AdAstra2
Kukulkan
14
4 / 4 / 7
9,055
477
11,056
8,787
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Cenphos
Cu Chulainn
14
2 / 3 / 3
8,420
443
8,938
16,859
10,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
EmtheMan
Chernobog
15
4 / 3 / 6
8,836
465
10,028
10,727
3,483
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
SimpyDope7
Baron Samedi
17
3 / 4 / 9
10,500
553
12,581
13,461
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Yabomity
Da Ji
16
10 / 5 / 2
10,601
558
12,011
14,286
5,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dabarrelz
Anubis
17
6 / 5 / 4
10,312
543
13,210
15,808
9,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Gronko023
Sun Wukong
17
2 / 4 / 0
10,295
542
7,961
17,148
10,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 3 / 3
10,540
555
13,986
16,063
5,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
NoneaGod
Hun Batz
14
3 / 6 / 5
8,665
456
7,192
14,542
5,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
11
0 / 5 / 8
7,775
409
2,872
11,669
6,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
38
23
Kills
18
19
Deaths
23
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AdAstra2
Kukulkan
4
4
7
1.88
W
Cu Chulainn
Cenphos
Cu Chulainn
2
3
3
1.17
L
Anubis
Dabarrelz
Anubis
6
5
4
1.6
W
Chernobog
EmtheMan
Chernobog
4
3
6
2.33
L
Sun Wukong
Gronko023
Sun Wukong
2
4
0
0.5
L
7
3
3
2.83
L
Hun Batz
NoneaGod
Hun Batz
3
6
5
0.92
W
Baron Samedi
SimpyDope7
Baron Samedi
3
4
9
1.88
W
Da Ji
Yabomity
Da Ji
10
5
2
2.2
L
Yemoja
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,614
Damage
45,221
64,120
Taken
75,230
25,790
Mitigated
36,837
21,044
Healing
29,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AdAstra2
Kukulkan
11,056
1,541
0
1,355
8,787
2,799
493
1,321
7,466
48,090
0
W
Cu Chulainn
Cenphos
Cu Chulainn
8,938
3,793
0
5,411
16,859
10,106
0
4,080
12,779
0
46,805
L
Anubis
Dabarrelz
Anubis
13,210
1,163
0
7,886
15,808
9,173
329
7,817
7,706
71,442
0
W
Chernobog
EmtheMan
Chernobog
10,028
6,560
0
3,104
10,727
3,483
490
2,213
8,514
0
41,060
L
Sun Wukong
Gronko023
Sun Wukong
7,961
2,959
0
7,801
17,148
10,023
244
1,525
14,994
0
67,277
L
13,986
10,384
0
8,466
16,063
5,942
1,176
5,064
10,999
0
85,583
L
Hun Batz
NoneaGod
Hun Batz
7,192
2,503
0
4,061
14,542
5,583
0
4,036
10,506
0
49,201
W
Baron Samedi
SimpyDope7
Baron Samedi
12,581
1,580
1,447
5,255
13,461
4,248
710
6,105
7,356
60,036
0
W
Da Ji
Yabomity
Da Ji
12,011
3,184
0
4,472
14,286
5,154
0
2,363
11,923
0
42,091
L
Yemoja
2,872
663
463
591
11,669
6,116
30
5,195
6,424
8,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,412
Gold Earned
47,587
399
Minions Killed
515
0
Camps Cleared
0
1,684,746
Distance Traveled
1,551,627
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,055
477
91
5
0
337,293
5
W
Cu Chulainn
8,420
443
83
4
0
337,038
2
L
Anubis
10,312
543
127
7
0
302,750
1
W
Chernobog
8,836
465
70
4
0
314,745
6
L
Sun Wukong
10,295
542
149
8
0
333,772
2
L
Rama
10,540
555
142
7
0
297,263
0
L
Hun Batz
8,665
456
82
4
0
314,802
3
W
Baron Samedi
10,500
553
87
5
0
341,222
3
W
Da Ji
10,601
558
68
4
0
354,448
1
L
Yemoja
7,775
409
15
1
0
303,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role