Player Matchup

Kuzenbo
Kuzenbo
Eldestrozapenes
Kuzenbo
Level 118
God Stats
2W - 0L
1,844 SR
Queue Stats
132W - 186L
1,464 Elo+
Party 3
Achilles
Achilles
MagicGio
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Qu33r0fAzeroth
Pele
Level 65
God Stats
1W - 1L
1,283 SR
Queue Stats
106W - 87L
1,598 Elo+
Party 1
Izanami
Izanami
Victom10
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
makkaradevil
Anubis
Level 109
God Stats
7W - 2L
1,815 SR
Queue Stats
78W - 55L
1,606 Elo+
Party 1
Team Averages
Level 119
1,588 SR
1,534 Elo+

VS

Team Averages
Level 117
1,532 SR
1,559 Elo+
Vulcan
Vulcan
Bl0odark
Vulcan
Level 135
God Stats
4W - 1L
1,673 SR
Queue Stats
19W - 15L
1,650 Elo+
Party 2
Artemis
Artemis
Fenyx88
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Fijiqil
Tiamat
Level 158
God Stats
89W - 119L
1,570 SR
Queue Stats
537W - 554L
1,563 Elo+
Solo
Ares
Ares
GHOST11mactavish
Ares
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 49L
1,500 Elo+
Solo
Ne Zha
Ne Zha
TheBigShawn
Ne Zha
Level 69
God Stats
1W - 3L
1,416 SR
Queue Stats
174W - 155L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
6,261
569
2,228
4,912
3,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
MagicGio
Achilles
10
1 / 4 / 5
6,042
549
5,717
7,577
4,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
6 / 3 / 2
6,824
620
4,113
8,604
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Victom10
Izanami
10
0 / 0 / 2
5,817
529
471
3,762
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
12
2 / 1 / 4
6,634
603
3,394
6,288
3,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bl0odark
Vulcan
9
2 / 4 / 0
5,903
537
4,216
4,927
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Fenyx88
Artemis
9
0 / 0 / 1
5,644
513
1,794
4,171
1,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Fijiqil
Tiamat
11
5 / 3 / 1
6,686
608
4,786
7,449
8,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

1
0 / 0 / 0
2,103
191
0
0
0
Ne Zha
11
1 / 4 / 4
6,578
598
5,998
8,692
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
8
8
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Bl0odark
Vulcan
2
4
0
0.5
W
2
0
3
3.5
L
Artemis
Fenyx88
Artemis
0
0
1
0.5
L
Tiamat
Fijiqil
Tiamat
5
3
1
1.83
L
0
0
0
0
W
Achilles
MagicGio
Achilles
1
4
5
0.88
W
6
3
2
2.33
L
Ne Zha
1
4
4
0.75
W
Izanami
Victom10
Izanami
0
0
2
1
W
Anubis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,923
Damage
16,794
31,143
Taken
25,239
14,226
Mitigated
13,920
11,686
Healing
8,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Bl0odark
Vulcan
4,216
677
0
500
4,927
1,325
0
2,265
2,637
30,184
0
W
2,228
1,156
0
1,673
4,912
3,466
174
200
4,698
19,247
0
L
Artemis
Fenyx88
Artemis
1,794
373
0
1,640
4,171
1,173
0
729
3,417
0
20,481
L
Tiamat
Fijiqil
Tiamat
4,786
1,158
0
2,601
7,449
8,429
0
876
6,304
24,648
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
MagicGio
Achilles
5,717
1,620
0
1,855
7,577
4,134
0
2,860
4,693
0
26,338
W
4,113
803
0
2,168
8,604
2,320
787
1,837
6,709
0
22,823
L
Ne Zha
5,998
2,361
0
3,305
8,692
2,993
0
1,752
6,840
0
42,659
W
Izanami
Victom10
Izanami
471
471
0
2,675
3,762
1,083
517
283
3,475
0
39,018
W
Anubis
3,394
44
0
3,315
6,288
3,223
638
3,416
2,566
46,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,578
Gold Earned
26,914
336
Minions Killed
256
0
Camps Cleared
0
1,073,939
Distance Traveled
789,858
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,903
537
65
6
0
185,389
5
W
Kuzenbo
6,261
569
29
3
0
214,693
3
L
Artemis
5,644
513
37
3
0
200,557
2
L
Tiamat
6,686
608
63
6
0
189,223
3
L
Ares
2,103
191
0
0
0
0
0
W
Achilles
6,042
549
64
6
0
215,430
3
W
Pele
6,824
620
52
5
0
251,836
1
L
Ne Zha
6,578
598
91
8
0
214,689
2
W
Izanami
5,817
529
87
8
0
194,327
1
W
Anubis
6,634
603
104
9
0
197,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role