Player Matchup

King Arthur
King Arthur
DigBikBill
King Arthur
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 46L
1,972 Elo+
Party 1
Kali
Kali
Evolypto
Kali
Level 156
God Stats
14W - 6L
1,679 SR
Queue Stats
255W - 143L
1,743 Elo+
Party 1
Kukulkan
Kukulkan
SeanFordAndSon
Kukulkan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 109L
1,622 Elo+
Solo
Geb
Geb
UnWoundBoss
Geb
Level 7
God Stats
3W - 0L
1,905 SR
Queue Stats
4W - 0L
1,948 Elo+
Party 1
Tiamat
Tiamat
gibb3y
Tiamat
Level 140
God Stats
18W - 7L
1,717 SR
Queue Stats
294W - 159L
1,681 Elo+
Party 1
Team Averages
Level 66
1,660 SR
1,793 Elo+

VS

Team Averages
Level 14
1,566 SR
1,689 Elo+
Ra
Ra
Korvold
Ra
Level 7
God Stats
4W - 4L
1,830 SR
Queue Stats
58W - 29L
1,767 Elo+
Solo
Olorun
Olorun
Manollo48
Olorun
Level 21
God Stats
5W - 8L
1,357 SR
Queue Stats
12W - 14L
1,436 Elo+
Solo
Mercury
Mercury
camoking10
Mercury
Level 12
God Stats
0W - 6L
1,500 SR
Queue Stats
323W - 288L
1,739 Elo+
Solo
Yemoja
Yemoja
hibraa
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,759 Elo+
Solo
Cu Chulainn
Cu Chulainn
i5mokeMidsYuh
Cu Chulainn
Level 27
God Stats
3W - 3L
1,642 SR
Queue Stats
29W - 14L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DigBikBill
King Arthur
19
6 / 3 / 2
12,902
586
17,485
26,303
26,342
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
20
4 / 0 / 3
12,819
583
6,289
14,405
6,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
18
1 / 5 / 1
12,132
551
7,744
11,174
4,637
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 6
10,055
457
1,962
10,719
7,564
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
gibb3y
Tiamat
20
7 / 1 / 3
13,371
608
21,516
9,557
7,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 0
10,208
464
8,307
10,763
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Manollo48
Olorun
14
0 / 7 / 0
8,149
370
3,270
14,660
6,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
camoking10
Mercury
17
4 / 4 / 2
10,597
482
6,658
18,012
6,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
hibraa
Yemoja
13
1 / 3 / 2
8,729
397
3,164
13,218
9,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
i5mokeMidsYuh
Cu Chulainn
15
2 / 3 / 1
9,711
441
14,405
16,374
18,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
19
Kills
11
11
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DigBikBill
King Arthur
6
3
2
2.33
W
Kali
4
0
3
5.5
L
4
2
0
2
L
Olorun
Manollo48
Olorun
0
7
0
0
W
Kukulkan
1
5
1
0.3
W
1
2
6
2
L
Mercury
camoking10
Mercury
4
4
2
1.25
W
Tiamat
gibb3y
Tiamat
7
1
3
8.5
L
Yemoja
hibraa
Yemoja
1
3
2
0.67
L
Cu Chulainn
i5mokeMidsYuh
Cu Chulainn
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,996
Damage
35,804
72,158
Taken
73,027
52,896
Mitigated
45,799
26,848
Healing
21,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DigBikBill
King Arthur
17,485
3,171
0
11,641
26,303
26,342
705
4,355
21,909
0
97,568
W
Kali
6,289
2,744
0
7,975
14,405
6,392
3,653
2,655
11,628
0
98,590
L
8,307
545
55
4,161
10,763
3,718
542
6,888
3,705
61,019
0
L
Olorun
Manollo48
Olorun
3,270
1,761
342
3,696
14,660
6,857
457
9,172
5,068
44,378
0
W
Kukulkan
7,744
646
0
1,068
11,174
4,637
0
4,904
5,970
95,249
0
W
1,962
110
297
1,616
10,719
7,564
1,092
4,419
6,260
22,944
0
L
Mercury
camoking10
Mercury
6,658
2,593
0
5,642
18,012
6,891
33
4,836
12,952
0
81,285
W
Tiamat
gibb3y
Tiamat
21,516
3,233
0
4,251
9,557
7,961
7,845
3,821
5,645
93,184
0
L
Yemoja
hibraa
Yemoja
3,164
420
771
992
13,218
9,670
0
9,020
3,650
27,005
0
L
Cu Chulainn
i5mokeMidsYuh
Cu Chulainn
14,405
2,741
0
5,596
16,374
18,663
366
343
15,755
12,063
48,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,279
Gold Earned
47,394
635
Minions Killed
536
0
Camps Cleared
0
2,159,188
Distance Traveled
1,728,687
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,902
586
162
7
0
425,620
5
W
Kali
12,819
583
138
6
0
497,257
3
L
Ra
10,208
464
131
6
0
294,035
7
L
Olorun
8,149
370
90
4
0
316,687
3
W
Kukulkan
12,132
551
146
7
0
395,985
6
W
Geb
10,055
457
32
1
0
410,749
0
L
Mercury
10,597
482
134
6
0
489,828
0
W
Tiamat
13,371
608
157
7
0
429,577
2
L
Yemoja
8,729
397
60
3
0
357,997
2
L
Cu Chulainn
9,711
441
121
6
0
270,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role