Player Matchup

Neith
Neith
Dale911
Neith
Level 21
God Stats
35W - 24L
1,489 SR
Queue Stats
274W - 234L
1,439 Elo+
Solo
Jormungandr
Jormungandr
FoZAdopt
Jormungandr
Level 18
God Stats
1W - 1L
1,693 SR
Queue Stats
6W - 11L
1,380 Elo+
Solo
Ares
Ares
FortiethAlloy84
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,414 Elo+
Solo
Danzaburou
Danzaburou
Steinbreaker
Danzaburou
Level 24
God Stats
6W - 5L
1,657 SR
Queue Stats
8W - 8L
1,645 Elo+
Party 1
Cthulhu
Cthulhu
VelociFapperr
Cthulhu
Level 25
God Stats
2W - 2L
1,779 SR
Queue Stats
8W - 8L
1,645 Elo+
Party 1
Team Averages
Level 19
1,623 SR
1,505 Elo+

VS

Team Averages
Level 19
1,494 SR
1,497 Elo+
Bakasura
Bakasura
HxC TKantor HxC
Bakasura
Level 24
God Stats
3W - 2L
1,393 SR
Queue Stats
104W - 88L
1,494 Elo+
Solo
Cthulhu
Cthulhu
adiomex
Cthulhu
Level 16
God Stats
8W - 2L
1,577 SR
Queue Stats
54W - 55L
1,477 Elo+
Solo
Merlin
Merlin
master10A
Merlin
Level 23
God Stats
5W - 4L
1,595 SR
Queue Stats
15W - 20L
1,602 Elo+
Solo
Scylla
Scylla
mitchel86565325
Scylla
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 133L
1,499 Elo+
Solo
Neith
Neith
nova05
Neith
Level 13
God Stats
1W - 3L
1,402 SR
Queue Stats
16W - 16L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dale911
Neith
15
1 / 2 / 5
9,483
948
14,002
16,620
6,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
FoZAdopt
Jormungandr
16
0 / 5 / 7
9,824
982
8,337
14,323
10,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 7 / 5
9,662
966
3,608
15,701
14,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
Steinbreaker
Danzaburou
15
1 / 3 / 4
9,207
921
8,161
9,809
3,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
16
6 / 4 / 0
11,056
1,106
11,767
19,941
22,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

128

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
9 / 4 / 7
11,857
1,186
15,247
16,118
9,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
adiomex
Cthulhu
17
2 / 0 / 13
10,280
1,028
14,125
13,532
13,108
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
master10A
Merlin
17
3 / 0 / 11
10,053
1,005
15,722
3,235
1,253
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 9
10,176
1,018
10,387
6,513
2,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
nova05
Neith
17
4 / 2 / 9
10,747
1,075
14,286
11,551
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
8
Kills
21
21
Deaths
8
21
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Neith
Dale911
Neith
1
2
5
1.75
L
Jormungandr
FoZAdopt
Jormungandr
0
5
7
0.7
L
0
7
5
0.36
W
Bakasura
9
4
7
3.13
L
Danzaburou
Steinbreaker
Danzaburou
1
3
4
1
L
Cthulhu
6
4
0
1.5
W
Cthulhu
adiomex
Cthulhu
2
0
13
8.5
W
Merlin
master10A
Merlin
3
0
11
8.5
W
3
2
9
3.75
W
Neith
nova05
Neith
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,875
Damage
69,767
76,394
Taken
50,949
58,166
Mitigated
31,338
4,261
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dale911
Neith
14,002
8,043
0
1,090
16,620
6,309
0
9,874
6,466
0
29,285
L
Jormungandr
FoZAdopt
Jormungandr
8,337
2,012
0
550
14,323
10,998
0
7,633
6,148
36,121
0
L
3,608
691
0
675
15,701
14,502
0
7,851
6,965
11,221
0
W
Bakasura
15,247
11,764
0
3,510
16,118
9,462
0
5,052
10,741
0
30,150
L
Danzaburou
Steinbreaker
Danzaburou
8,161
3,711
0
621
9,809
3,562
0
5,341
4,188
0
16,627
L
Cthulhu
11,767
560
711
614
19,941
22,795
0
9,535
9,487
22,872
0
W
Cthulhu
adiomex
Cthulhu
14,125
904
196
3,316
13,532
13,108
0
6,149
6,993
24,780
0
W
Merlin
master10A
Merlin
15,722
598
0
229
3,235
1,253
0
1,644
1,466
24,549
0
W
10,387
471
0
266
6,513
2,651
0
3,449
2,939
19,666
0
W
Neith
nova05
Neith
14,286
5,484
0
2,591
11,551
4,864
0
6,103
5,098
0
44,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,232
Gold Earned
53,113
152
Minions Killed
199
4
Camps Cleared
9
938,067
Distance Traveled
996,975
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,483
948
40
4
0
199,476
0
L
Jormungandr
9,824
982
45
5
0
174,134
0
L
Ares
9,662
966
13
1
1
177,328
1
W
Bakasura
11,857
1,186
50
5
6
193,886
1
L
Danzaburou
9,207
921
20
2
2
182,168
0
L
Cthulhu
11,056
1,106
34
3
1
204,961
1
W
Cthulhu
10,280
1,028
14
1
1
216,120
0
W
Merlin
10,053
1,005
27
3
0
211,568
0
W
Scylla
10,176
1,018
23
2
1
196,627
0
W
Neith
10,747
1,075
85
9
1
178,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role