Player Matchup

Baron Samedi
Baron Samedi
KimDongRaTwice11
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
NealCaffrey1
Xbalanque
Level 134
God Stats
1W - 0L
1,713 SR
Queue Stats
104W - 100L
1,534 Elo+
Solo
Anubis
Anubis
SirJaegerBalrog
Anubis
Level 148
God Stats
10W - 6L
1,520 SR
Queue Stats
190W - 181L
1,516 Elo+
Solo
Ymir
Ymir
TTHE-ALCHEMIST
Ymir
Level 133
God Stats
1W - 0L
1,654 SR
Queue Stats
15W - 20L
1,584 Elo+
Solo
Hercules
Hercules
UnCookedBean
Hercules
Level 127
God Stats
2W - 0L
1,343 SR
Queue Stats
49W - 39L
1,878 Elo+
Solo
Team Averages
Level 139
1,546 SR
1,602 Elo+

VS

Team Averages
Level 119
1,539 SR
1,483 Elo+
Cupid
Cupid
BadLadJack
Cupid
Level 101
God Stats
1W - 5L
1,521 SR
Queue Stats
11W - 17L
1,493 Elo+
Party 2
Aphrodite
Aphrodite
Musicalitey
Aphrodite
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
WC ATOMICBALZZZ
Hel
Level 157
God Stats
8W - 10L
1,762 SR
Queue Stats
336W - 399L
1,469 Elo+
Party 1
Kuzenbo
Kuzenbo
YOU-SAUSTRICH
Kuzenbo
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 52L
1,479 Elo+
Party 2
Cu Chulainn
Cu Chulainn
seviper105
Cu Chulainn
Level 135
God Stats
6W - 6L
1,413 SR
Queue Stats
96W - 88L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KimDongRaTwice11
Baron Samedi
19
3 / 1 / 9
12,156
715
14,313
11,624
8,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
NealCaffrey1
Xbalanque
20
8 / 0 / 6
13,280
781
22,836
17,116
10,048
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 4 / 12
11,088
652
14,545
14,002
8,318
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 3 / 11
10,619
625
7,349
17,560
17,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
UnCookedBean
Hercules
19
3 / 0 / 11
11,882
699
12,197
14,886
15,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
2 / 5 / 1
10,205
600
6,372
12,421
4,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Musicalitey
Aphrodite
18
0 / 4 / 3
9,870
581
14,154
16,561
8,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 1
9,357
550
4,739
9,378
5,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
16
0 / 3 / 3
10,193
600
8,454
16,354
23,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cu Chulainn
seviper105
Cu Chulainn
18
5 / 2 / 3
11,276
663
21,219
26,882
31,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
16
Kills
8
8
Deaths
16
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cupid
2
5
1
0.5
W
Baron Samedi
KimDongRaTwice11
Baron Samedi
3
1
9
7.5
L
Aphrodite
Musicalitey
Aphrodite
0
4
3
0.38
W
Xbalanque
NealCaffrey1
Xbalanque
8
0
6
11
W
1
4
12
1.75
W
1
3
11
2.17
W
Hercules
UnCookedBean
Hercules
3
0
11
8.5
L
1
2
1
0.75
L
Kuzenbo
0
3
3
0.5
L
Cu Chulainn
seviper105
Cu Chulainn
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,240
Damage
54,938
75,188
Taken
81,596
59,988
Mitigated
74,403
26,956
Healing
25,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
6,372
1,269
452
566
12,421
4,939
0
6,436
5,919
0
31,060
W
Baron Samedi
KimDongRaTwice11
Baron Samedi
14,313
593
3,062
4,657
11,624
8,030
562
4,059
7,490
50,404
0
L
Aphrodite
Musicalitey
Aphrodite
14,154
708
7,196
6,405
16,561
8,944
1
8,446
8,091
53,869
0
W
Xbalanque
NealCaffrey1
Xbalanque
22,836
14,049
0
7,351
17,116
10,048
7,062
6,773
10,193
0
78,066
W
14,545
254
431
2,485
14,002
8,318
0
4,110
9,688
48,791
0
W
7,349
818
0
2,014
17,560
17,613
0
7,282
10,083
20,815
0
W
Hercules
UnCookedBean
Hercules
12,197
2,668
0
6,956
14,886
15,979
336
6,788
8,052
0
43,757
L
4,739
157
4,902
3,286
9,378
5,899
0
2,878
6,464
25,583
0
L
Kuzenbo
8,454
2,876
0
1,294
16,354
23,423
0
6,390
9,724
29,664
0
L
Cu Chulainn
seviper105
Cu Chulainn
21,219
2,477
0
1,622
26,882
31,198
0
11,974
14,787
1,066
53,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,025
Gold Earned
50,901
411
Minions Killed
345
8
Camps Cleared
7
1,540,452
Distance Traveled
1,496,733
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,205
600
74
4
1
248,531
0
W
Baron Samedi
12,156
715
95
6
1
298,265
1
L
Aphrodite
9,870
581
100
6
2
309,712
0
W
Xbalanque
13,280
781
117
7
2
303,914
1
W
Anubis
11,088
652
103
6
2
279,234
4
W
Ymir
10,619
625
19
1
0
295,330
6
W
Hercules
11,882
699
77
5
3
363,709
1
L
Hel
9,357
550
56
3
2
317,064
2
L
Kuzenbo
10,193
600
46
3
0
304,633
2
L
Cu Chulainn
11,276
663
69
4
2
316,793
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role