Player Matchup

Anhur
Anhur
Bymystter
Anhur
Level 28
God Stats
21W - 33L
1,421 SR
Queue Stats
128W - 183L
1,375 Elo+
Party 3
Tiamat
Tiamat
JungleBoyz420
Tiamat
Level 18
God Stats
8W - 7L
1,571 SR
Queue Stats
24W - 33L
1,392 Elo+
Party 1
Chaac
Chaac
Szakalakel
Chaac
Level 87
God Stats
0W - 2L
1,331 SR
Queue Stats
45W - 54L
1,445 Elo+
Party 1
Geb
Geb
XxToPooxX
Geb
Level 18
God Stats
5W - 18L
1,231 SR
Queue Stats
81W - 119L
1,384 Elo+
Party 3
Ratatoskr
Ratatoskr
davidfamily_99
Ratatoskr
Level 65
God Stats
0W - 8L
1,094 SR
Queue Stats
200W - 231L
1,370 Elo+
Party 3
Team Averages
Level 43
1,329 SR
1,393 Elo+

VS

Team Averages
Level 64
1,404 SR
1,431 Elo+
Danzaburou
Danzaburou
Fireball2005
Danzaburou
Level 79
God Stats
5W - 6L
1,300 SR
Queue Stats
449W - 441L
1,453 Elo+
Party 2
Raijin
Raijin
HunterPablo
Raijin
Level 126
God Stats
11W - 9L
1,468 SR
Queue Stats
184W - 165L
1,489 Elo+
Solo
Sobek
Sobek
Meellooo
Sobek
Level 18
God Stats
24W - 23L
1,551 SR
Queue Stats
87W - 89L
1,398 Elo+
Party 2
Osiris
Osiris
WunderwaffeNL
Osiris
Level 24
God Stats
9W - 14L
1,506 SR
Queue Stats
39W - 57L
1,400 Elo+
Party 2
Arachne
Arachne
rsskilzz
Arachne
Level 71
God Stats
3W - 3L
1,193 SR
Queue Stats
63W - 56L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bymystter
Anhur
20
6 / 6 / 8
15,947
456
23,675
26,015
9,294
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 6 / 7
15,522
443
27,892
25,532
16,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
20
3 / 4 / 5
16,368
468
16,580
27,545
30,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
1 / 10 / 9
12,402
354
15,234
25,696
14,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
davidfamily_99
Ratatoskr
20
12 / 12 / 3
17,472
499
18,219
31,295
12,603
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fireball2005
Danzaburou
20
16 / 9 / 8
19,965
570
31,728
29,385
15,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
20
8 / 5 / 10
20,067
573
32,934
25,213
11,180
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Meellooo
Sobek
20
4 / 3 / 20
15,880
454
10,112
32,800
42,837
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
1 / 6 / 14
15,824
452
8,932
22,318
22,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
rsskilzz
Arachne
20
8 / 4 / 12
17,387
497
17,194
30,442
16,856
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
101
26
Kills
37
38
Deaths
27
32
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Anhur
Bymystter
Anhur
6
6
8
1.67
W
Danzaburou
Fireball2005
Danzaburou
16
9
8
2.22
W
Raijin
8
5
10
2.6
L
4
6
7
1.25
W
Sobek
Meellooo
Sobek
4
3
20
4.67
L
Chaac
3
4
5
1.38
W
1
6
14
1.33
L
1
10
9
0.55
L
Ratatoskr
davidfamily_99
Ratatoskr
12
12
3
1.13
W
Arachne
rsskilzz
Arachne
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,600
Damage
100,900
136,083
Taken
140,158
82,884
Mitigated
108,869
45,219
Healing
38,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Bymystter
Anhur
23,675
11,755
0
12,342
26,015
9,294
293
6,045
19,970
0
126,105
W
Danzaburou
Fireball2005
Danzaburou
31,728
18,685
0
7,544
29,385
15,590
5,186
7,392
21,660
0
165,198
W
Raijin
32,934
2,581
0
2,370
25,213
11,180
2,615
11,865
12,434
197,542
0
L
27,892
2,296
558
10,258
25,532
16,134
729
11,549
13,957
114,595
0
W
Sobek
Meellooo
Sobek
10,112
790
0
9,154
32,800
42,837
292
10,095
22,207
31,788
0
L
Chaac
16,580
1,362
0
14,548
27,545
30,154
0
7,938
19,607
0
98,108
W
8,932
2,838
0
3,660
22,318
22,406
2,022
3,676
18,074
0
74,104
L
15,234
1,013
0
2,493
25,696
14,699
0
10,947
14,669
48,307
0
L
Ratatoskr
davidfamily_99
Ratatoskr
18,219
3,352
0
5,020
31,295
12,603
0
7,050
24,165
0
120,949
W
Arachne
rsskilzz
Arachne
17,194
12,347
0
16,209
30,442
16,856
3,023
9,440
20,542
0
128,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,711
Gold Earned
89,123
734
Minions Killed
770
0
Camps Cleared
0
3,005,848
Distance Traveled
3,357,765
15
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
15,947
456
215
6
0
569,869
9
W
Danzaburou
19,965
570
174
5
0
579,752
5
W
Raijin
20,067
573
295
8
0
650,777
13
L
Tiamat
15,522
443
183
5
0
617,136
1
W
Sobek
15,880
454
38
1
0
732,873
4
L
Chaac
16,368
468
157
4
0
597,207
1
W
Osiris
15,824
452
118
3
0
673,071
7
L
Geb
12,402
354
36
1
0
591,838
2
L
Ratatoskr
17,472
499
143
4
0
629,798
2
W
Arachne
17,387
497
145
4
0
721,292
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role